I'm creating a new tile, and copying off of a default .material I notice the variable "materialID" Is that like a behavior ID or an actual item id like in minecraft? If its the latter, is there a safe range?
I think it's like in minecraft an object ID, as you can not seem to have duplicates, I'm not sure where the range should be but I once made one that was ID 500 and it seemed to work.
9002 works. but its giving me a perfectly generic item. I have a funny feeling it has to do with the image i for it. edit ehh sortof... as far as blocks/tiles go I'll need to make two seperate things. Oi *mind clicked* so thaats what the IDs are for