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RELEASED Project Knightfall Upgrade Version 1.5

Enhance your character with some powerful high tech and heavy duty endgame weapons and armor.

  1. TrueDefiant

    TrueDefiant Void-Bound Voyager

    TrueDefiant submitted a new mod:

    Project Knightfall - Enhance your character with some powerful high tech and heavy duty endgame weapons and armor.

    Read more about this mod...
     
  2. sayter

    sayter The Waste of Time

    Some very cool ideas here. However, you've taken effectively 0 measures in properly balancing any of these weapons or armors. The Cyclops, for example, has a base DPS of 17, which is, frankly, OP as hell when you consider that the enemy is hit by that 17 every 0.01 seconds. You've completely neglected to include the further bonuses applied by the files in the /leveling folder, as well, which will multiply that value by about 3.5x at tier 7.

    That means the base DPS for a laser with 0.01 fire time is 59.5. That is way, waaaaaay higher than it should ever be. And it applies a DoT *on top of that*. Ew.

    Apart from the very obvious balance problems, though, great work. I love the aesthetic you've gone with for the gear itself.
     
    Last edited: Apr 19, 2020
  3. TrueDefiant

    TrueDefiant Void-Bound Voyager

    TrueDefiant updated Project Knightfall with a new update entry:

    Re-balancing Update

    Read the rest of this update entry...
     
  4. fueselwe

    fueselwe Void-Bound Voyager

    About the suggestion I made in my review: mind if I fiddle around with the files a bit and try to make pumping the shotgun work?
     
  5. TrueDefiant

    TrueDefiant Void-Bound Voyager

    TrueDefiant updated Project Knightfall with a new update entry:

    Project Knightfall: The Drone Upgrade

    Read the rest of this update entry...
     
  6. TrueDefiant

    TrueDefiant Void-Bound Voyager

    TrueDefiant updated Project Knightfall with a new update entry:

    Project Knightfall: The Furniture Update

    Read the rest of this update entry...
     
  7. TrueDefiant

    TrueDefiant Void-Bound Voyager

    TrueDefiant updated Project Knightfall with a new update entry:

    Project Knightfall: The Furniture Update

    Read the rest of this update entry...
     
  8. sorry but I can't install it... I don't know why but it said no attachment found or something.... sorry to trouble you
     
  9. TrueDefiant

    TrueDefiant Void-Bound Voyager

    TrueDefiant updated Project Knightfall with a new update entry:

    Project Knightfall: The Furniture Upgrade

    Read the rest of this update entry...
     
  10. sayter

    sayter The Waste of Time

    the download works perfectly fine.
     
  11. TrueDefiant

    TrueDefiant Void-Bound Voyager

    Oh my god I never realized this thread even existed, LOL.

    Right, let me address the comments.

    @fueselwe Sure thing! Though, in the latest update, I've added a cocking animation to the Shatterer and the Scatterwarp shotguns
    Not the best, but you could probably improve on it and you have my go signal to fiddle with it.

    @sayter Hey! Thanks for the feedback. Yes, I'm very aware of this mod's balancing and I'm consulting some folks over at my Discord about weapons that are OP and are *fairly* balanced, and I'm taking necessary steps to tweak them out over the coming updates.
     
  12. sayter

    sayter The Waste of Time

    Yea, you've refined them a bit already from their first iteration. It's nice to see some actual care go into balancing. Many just add two 0's and call it a day without actually learning how SB applies damage.
     
  13. fueselwe

    fueselwe Void-Bound Voyager

    @TrueDefiant this is what I came up with for the shatterer. It's a rather crude solution but the only one I could make work.
    I basically made what the cooldown stance did part of the firing stance and recycled the animation and sound from the adaptable crossbows secondary for the pump. I added the sound by just making it part of the firing sound and timing it with the animation. I also had to play around with the stats a bit to try and make them work as closely to the original as possible.
     

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    Last edited: Jun 11, 2020
    TrueDefiant likes this.

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