Modding Help Problem with ship mods and existing characters

Discussion in 'Starbound Modding' started by GBK214, Jun 29, 2015.

  1. GBK214

    GBK214 Void-Bound Voyager

    Hello guys,

    Im writing this message because i got a huge problem with ship mods and existing characters: I have tried some ships mods that are supposed to allow the compatibility with existing characters created before the installation of the ship mod but i always got the same problem.

    I follow the instructions properly and everything works well untill i try to use SAIL. I've already done every quests and im at the last tiers of the game, but SAIL is back to his "reboot" state. But there is no command available to reboot it, so i cant have acess to my tech neither than my 3D print. The ship seems to be in the same state as when you start the game except it has the final tiers shape: can't use the teleporter, can't use the FTL,doors locked.

    You are supposed to delete the shipworld file in order to let the game create a new one but it also reset SAIL i guess, but it leaves him without commands to reboot.

    I have tried searching on the mods dedicated thread but i didnt find any help.

    Mods i have tried that allow compatibility with existing characters:
    -Madtulip's spaceship mod (http://community.playstarbound.com/resources/madtulip-s-spaceship-mod.59/)
    -Logistics frigate reborn (http://community.playstarbound.com/resources/logistics-frigate-reborn.2963/)


    I would really love to play those mods but i dont want to start a new character for lots of various reasons. I hope you can help me with that, thanks in advance.[DOUBLEPOST=1435550130][/DOUBLEPOST]Finally i've found a way. If anybody has this problem, tell me here and im gonna explain what i did.
     
    Last edited: Jun 29, 2015
    Kayuko likes this.

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