1. If you're looking for help-related things (for example, the key rebinding tutorial), please check the FAQ and Q&A forum! A lot of the stickies from this forum have been moved there to clean up space.
    Dismiss Notice

Problem with generated NPC structure

Discussion in 'Starbound Discussion' started by DeffreyJahmer, Jan 29, 2014.

  1. DeffreyJahmer

    DeffreyJahmer Scruffy Nerf-Herder

    Yesterday I came across a planet on which there is a really big Apex laboratory! (Awesome! :D)

    The problem is: as soon as i go near the structure(s) it all gets kinda laggy, seems like i cant jump that high anymore and when I reach the roof the upper rooms are empty, like the game had some issues with generating the rest.

    When I then try to just walk past mentioned structure, I end up walking against an invisible wall


    Can anyone help me with this problem?


    Thanks in advance! :)
     
  2. Raybrandt

    Raybrandt Jackpot!

    Possible chunk loading issues. How strong is your PC?

    Also gravity is altered for whatever reason when at structures.
     
  3. DeffreyJahmer

    DeffreyJahmer Scruffy Nerf-Herder

    How strong? Well, I don't have any problems with other recent games that use by far more resources than Starbound

    And the gravity thing seems not to be my problem only, so I guess I'll just have to wait :)

    EDIT: Oh and this is the first time I'm having this problem. I already encountered some NPC structures before. Even big ones like an Avian temple, but never had the problem

    Maybe it's mod related.... but I don't have any mods installed that would generate buggy structures :/
     
  4. Tanek

    Tanek Pangalactic Porcupine

    I saw mention of normalized gravity at structures (dungeons) to make sure low gravity does not trivialize traps. (yes, I know they are trivial now anyway since you can mine them or build around, but it is planned that won't always be the case.) Made sense to me, even if it makes gravity inconsistent on a planet.
     

Share This Page