Previous release date delays

Discussion in 'Dev Blog' started by Tiy, Oct 22, 2013.

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  1. Hangman

    Hangman Aquatic Astronaut

    Oh, i try me bestest to wear my heart on my sleeve as such!. - Mizore.
    No, btw Landlaw, most of us are mature of mind to know that however much we may THINK we can prove to dev's of ANY game that we are prime candidates for there game.
    It is ultimately upto them to release a beta.

    I try my best to NOT sound like a brown nosing fairy (I mean fairy in the myth sense not the...anyway!).
     
  2. Sorasousha

    Sorasousha Subatomic Cosmonaut

    It's just not the same. And I actually _enjoy_ Diablo 3. After tons of updates, and the promises of what's to come. The only trouble is, everything that's being offered now should have been ready release day...
     
  3. Landlaw

    Landlaw Scruffy Nerf-Herder


    Or they expect get before anyone here, because they are the StarFanboys.
    Anyway, I'm just kidding. My rage is over.

    After reading all the posts, I realized that the best thing is to wait, because then we will have quality.

    I really have no desire to play a game unfinished and unpolished.
    After all, all features will make this game perfect. Always dreamed of a game like that. Actually is not two years of waiting and yes twenty-five.
     
    Emperor_nero likes this.
  4. SPOOKS80

    SPOOKS80 Pangalactic Porcupine


    Beta is not supposed to be polished, a quote from bartwe on his stream "Beta will be final release with bugs" weather or not this is true my point is beta is not supposed to be polished imo but we see what happens.
     
    Landlaw likes this.
  5. Flourish

    Flourish Aquatic Astronaut

    My only issue is that;
    a) it was stated that pre-order money would be used to speed up development
    b) it was stated that beta would be released in 2013 (I realize he said the beta isn't being delayed.)

    So...did it speed it up by two months? One? A couple of weeks, if it gets released in December?

    But anywho...I'll still love this game to bits when it's released. Also, that screenshot of that asteroid has been my favorite screenshot thus far, seriously.
     
  6. Landlaw

    Landlaw Scruffy Nerf-Herder

    I dont think is "final release with bugs", if he says this, he makes a mistake, because they say beta wont come with all final game features
     
    SPOOKS80 likes this.
  7. SPOOKS80

    SPOOKS80 Pangalactic Porcupine


    Thats what i thought when he said it, but thats what was said anyways......this is going back about 2 weeks though so i dunno.......i watch bart all the time so i tend to keep mental notes of these kind of things.
     
    Landlaw likes this.
  8. Siveria

    Siveria Big Damn Hero

    Only thing that worrys me is that the dungeons don't seem to be randomized, it seems like they are being made static things. As for playtime. 90% of AAA released games don't even last 10-15 hours these days, its why I never buy them, I still play them but get em by other means. WHy buy that garbage when you can get indie titles where the dev teams actually do new stuff, insted of just reguratate the exact same game over and over (sports games, call of duty, etc etc). I may be a pirate but i already ordered my copy of starbound because the game is going to be worth the price, which is more than I can say for most AAA games. Bioshock Infinite is a prime example, so glad I torrented it, because wasting 60-70 bucks for a game with not even 8 hours of gameplay is bullshit.

    Anyway, I look at my terraria playtime, Well over 300 hours now, its modable and mods add so much to these games. Its why I don't get why people would waste money on games like fallout and elder scrolls for a console when the pc version is just better, I mean the ones who have both a pc and a console.
     
  9. Sousuke Kuroda

    Sousuke Kuroda Spaceman Spiff


    You're terrible. AAA game devlopers are people too and they work hard on those games. By all means torrent products you can't possibly get your hands on due to physical restrictions. eg. Watching British television in Australia up to date. But torrenting video games because they don't give more than 8 hours gameplay is just douchebaggery, you shouldn't steal shit because you're incapable of deriving more than 8 hours of entertainment out of them. Don't buy the game if you can't enjoy it for too long, and DEFINITELY don't steal it.
     
  10. Hangman

    Hangman Aquatic Astronaut

    Siv', I have long asked the same question.
    Console is a prime candidate for hit titles, AAA or otherwise.
    I dont want to start a bitchy-console war, by all means (PC owns all, end of).
    I've owned an Xbox, a PS3 and Xbox 360' + 'elite' (same crap, different look).

    PC will always hold up, it's what every game is made on right?!.
    Having said that, I got dark souls on the recent steam sale...
    My god, so much easier with an xbox controller!.

    IMO, consoles hold up PC's and PC's hold up consoles.
    It's an ideal of competition, without one, the other will slow and tumble.

    So, Being raised on NES and SEGA master systems, I am a PC slave.
    But I do know that without PC, consoles would not exist.

    Look at valve, they're doing it the other way around now.
    pumping a PC into a box-like system to appease console goers.
    'plug-n-play' etc.
    Is it a good idea?.
    Hell yes, it is!.

    For too long has sony and microsoft owned the console market, get something else in there to mix sh!t up!.
    Look at Sega, they owned the arcade market for so long.
    and the consoles were pretty good, upto Dreamcast (yes owned that too!).
    Don't nobody say crap about powerstone or shenmue :p.

    /more drunken ramblings
     
  11. goodgame

    goodgame Subatomic Cosmonaut

    Just a suggestion, I think it would be good public relations to release something by Dec. 25th, like maybe a roguelike/graphical adventure demo of Starbound or something showing of a sample of all of the coolness. That'd at least beta-test your distribution method and maybe be a good early check on your anti-piracy measures. And it'd keep good faith with this statement in the Pre-order section of the website:


    Thank you for supporting us! Your purchase will go directly towards the development of the game and help us to get it into everyone's hands sooner. We'll have a beta available this year and we'll email you when a download link is available. You'll also be sent a steam key.
    In the mean time, the soundtrack is available now and we'll continue to add to it as new tracks become available.


    I think getting an 'early release' of Starbound up on Steam by the end of the year would be excellent marketing to pull in more orders, if it really needs to be delayed to 1Q 2014.
     
  12. RainbowStarBoy

    RainbowStarBoy Space Spelunker

    I only poke around there if its clean! So no browning. :rainbow::rainbow::rainbow:
    I don't know if they bother to read EVERY LAST COMMENT but I would think it best that we stay positive and encouraging even if we get cheesy on them.
     
  13. Velba

    Velba Space Spelunker

    I doubt Tiy will ever want to wade through all this to ever see this post, but thanks for the update, I'm totally on board with your choice. I've been gaming long enough to see the quality of product the industry puts out, decline rapidly over the years. I'm sick and tired of people passing alphas off as betas, etc. etc. I look forward to playing a quality game, keep up the good work.
     
  14. Wywern291

    Wywern291 Subatomic Cosmonaut

    I'm not sure can you call piracy stealing on this person, as no one loses anything except projected profit at best, which they wouldn't have gotten from this guy anyways.
     
  15. Wywern291

    Wywern291 Subatomic Cosmonaut

    Please don't report me for supporting piratism and such, as I'm not.
     
  16. xxApvxx

    xxApvxx Void-Bound Voyager

    I would agree in a court of law where things HAVE to come to cut and dry yes deadlines are needed and important, however if you are into law at all you would also know that the most common proceeding is extension at least in local courts around me in northern MI. Anyway sorry I only meant to say that delays happen in the real world all the time regardless of field of profession. Mechanics wait for parts, doctors wait for nurses, programmers wait for updates, industry waits for logistics, and good game releases wait til they are ready. Emperor not trying to be disagreeable and ty for your opinion though i'm not sure how it relates to indy dev as I would not think they have bound themselves by too many legal contracts. I kinda got the impression that what the independent meant but thats just me.
     
  17. Intigracy

    Intigracy Scruffy Nerf-Herder

    First off, if there's not a beta this year, all credibility that Chucklefish still has as a game developer (hahaha assuming they have any after lying continuously) will be gone.

    Your time with "estimating" should be entirely gone by now. If you don't meet the deadline of getting a beta out by 23:59:59 December 31st, 2013, you have made a liar of yourself (again) and have breached a contract you made with every customer upon their buying the game from you (again).

    Let's talk about everything you mentioned in your post, in order of relevance! First, since you like starting with quotes, I'll start with one too!

    Where's the word estimate in this statement? You said the money from purchases will go directly to funding development, yet why are there only 3(?) coders actually working on the game? You said the milestones in the pre-order page would be handled seperately by extra team members so as not to slow down development, yet not a single person that we know of is working on any of them. Why have no other coders or spriters been hired, as promised?

    Why have I not seen a single screenshot with a Novakid in it? You said it wouldn't take more time to create because you'd have another source working on it, so:
    1) Why is the same not true with coders?
    2) Where is the actual art for Novakids?
    It looks to me like it's going to take even more time to work on them because you haven't been working on them as a staple part of the game, like with doing all the specific racial descriptions or the NPC's or anything.
    Hell, fossils say BY release, whereas novakids say UPON release.

    You have nearly $2 million at this point raised from pre-orders. Why are you using lack of communication as an excuse when you could have brought these paid employees of a company to work in a building you could have paid for with funds for the game, to speed up development as promised?
    Instead it's being used as an excuse for slowdown.

    Art huh? You think if the church had commissioned and paid up front Michaelangelo to create a painting for someone, and he didn't meet the deadline, that all would be well and good, "Oh, just finish when it's done then!"?

    They don't take money up front and repeatedly lie to the people who have already paid for the game, and talk down to them for complaining.

    They don't announce their game until it's already at the point where they can show the public things, and are nearing the completion.
    Half Life 3 has not been officially announced, and has not been bought by anyone, so nobody has the right to complain about a game that's even possibly not even in the works, whereas someone who's promised "Oh hey, I'll give you this on Tuesday, just give me money today!" will be rightly pissed if when Tuesday comes around they don't have what they paid for.

    The term you're looking for is feature creep. "Oh, let's work on making races! No wait, let's add another item that'll take a few weeks to code by itself!" (Instruments, grappling hook)

    WE'RE YOUR HEROES! WE INNOVATE AND TRY NEW THINGS! Just don't expect us to apologize!
    Yet why do you assume 'as long as it takes to make this happen' is a positive when you've got a thread of critics here, criticizing your abysmal public relations and abysmal practices for running your supposed "company"?

    Beta is not a release. You treating betas like a release is a sad business ploy and it's a sad state of affairs that you're trying to jump on the bandwagon of developers who actually are releasing an unfinished product for people to test.
    You're treating beta like it has to be AAA quality before it's released, and that's a terrible point of view to have. It's not a beta at that point, it's the game.

    Alpha - Horribly buggy, exploitive, and likely to crash often
    Beta - More stable, missing some features but mostly playable (aka current starbound if you'd just fix the crashing)
    Release - Polished product, may still need more work but nothing gamebreaking still in game and most major features, if not all, are included.

    It's your mistake to have made multiple deadlines you couldn't own up to, nobody else's. The fact you specifically included a clause in this update saying you refuse to apologize is absurd, as is your constant trying to shift the finger to point out how "bad" AAA developers are compared to you, the epitome of greatness!

    The word entitled is thrown around a lot, but the only real entitled ones here are you, Chucklefish.
    You feel entitled to hold back a product people have already paid for, where they were made a promise on the store page that they'd have not only a beta, but a full release this year.
    You feel that you have the entitlement to talk down upon those who complain and tell them just get a refund if they don't like it, as if it's their fault and not yours due to negligence and inability to manage a company.
    You feel as if you have the entitlement to compare yourself to those who had entirely different ways, ways that actually work and continue to work, of going about development, trying to shed them as bad guys.

    Get off your high horse and apologize, then fix the complete lack of direction your development team is seeming to have.
    Hire a new coder or something, because the development as it is is not working.

    Starbound as a game looks like it's going to be wonderful, but Chucklefish as both a developer and publisher is likely going to be remembered as liars unable to meet a deadline they set.

    Stop making promises, and start fulfilling them.
     
  18. ExoSapien

    ExoSapien Title Not Found

    whoa...lotta comments here....lets all have space whale cookies...no...SAPCE WHALES ARE SO LAST YEAR......TONIGHT WE DINE ON SPACE SHARKS! ok so we cant eat him...BUT LET US GRACE HIM IN COMBAT 4066383483_e5a91b929b[1].jpg
     
  19. ExoSapien

    ExoSapien Title Not Found

    The debate on whether or not games are art rages on and I won’t summon it’s ardent squabblers by telling you you can’t rush art. But the fact that games now set out to provoke emotion is undeniable and when that’s your goal your chances of meeting a theoretical deadline based on list of features is near impossible. Producing a game is like molding clay; it evolves. By the time you’re done your original design document and the game you produce are sometimes night and day.[/QUOTE]
    The term you're looking for is feature creep. "Oh, let's work on making races! No wait, let's add another item that'll take a few weeks to code by itself!" (Instruments, grappling hook)


    WE'RE YOUR HEROES! WE INNOVATE AND TRY NEW THINGS! Just don't expect us to apologize!
    Yet why do you assume 'as long as it takes to make this happen' is a positive when you've got a thread of critics here, criticizing your abysmal public relations and abysmal practices for running your supposed "company"?


    Beta is not a release. You treating betas like a release is a sad business ploy and it's a sad state of affairs that you're trying to jump on the bandwagon of developers who actually are releasing an unfinished product for people to test.
    You're treating beta like it has to be AAA quality before it's released, and that's a terrible point of view to have. It's not a beta at that point, it's the game.

    Alpha - Horribly buggy, exploitive, and likely to crash often
    Beta - More stable, missing some features but mostly playable (aka current starbound if you'd just fix the crashing)
    Release - Polished product, may still need more work but nothing gamebreaking still in game and most major features, if not all, are included.

    It's your mistake to have made multiple deadlines you couldn't own up to, nobody else's. The fact you specifically included a clause in this update saying you refuse to apologize is absurd, as is your constant trying to shift the finger to point out how "bad" AAA developers are compared to you, the epitome of greatness!

    The word entitled is thrown around a lot, but the only real entitled ones here are you, Chucklefish.
    You feel entitled to hold back a product people have already paid for, where they were made a promise on the store page that they'd have not only a beta, but a full release this year.
    You feel that you have the entitlement to talk down upon those who complain and tell them just get a refund if they don't like it, as if it's their fault and not yours due to negligence and inability to manage a company.
    You feel as if you have the entitlement to compare yourself to those who had entirely different ways, ways that actually work and continue to work, of going about development, trying to shed them as bad guys.

    Get off your high horse and apologize, then fix the complete lack of direction your development team is seeming to have.
    Hire a new coder or something, because the development as it is is not working.

    Starbound as a game looks like it's going to be wonderful, but Chucklefish as both a developer and publisher is likely going to be remembered as liars unable to meet a deadline they set.

    Stop making promises, and start fulfilling them.[/quote]

    i dont think so, they have been doing their best. We do have to remember that they are also human and need sleep, time to eat, relax, work out, use the restroom, spend time with family and such of those things. They arent drones, there humans, have you ever tried doing something for more than a few hours that pertained to work?
     
  20. bludud101

    bludud101 Phantasmal Quasar

    It seems like everyone has their own opinion on what digital theft qualifies as. Some feel like since it's not a physical think you're taking, it shouldn't in the same category as stealing. While other people think it would be the same as stealing a car, because it doesn't belong to you and man hours were put into the software. I personally think if you pirate a game and it's good, they deserve your money. But on the topic of AAA developers; why are you making them out to be underpaid, dirty sweatshop coders who only get paid when you buy their game? Because that's simply not true. They don't get any commission for every person who buys their game, they get paid a set salary and the company/publisher pockets the rest. Also I'm a bit confused, you don't want him to buy games he can't enjoy for long periods of time, but how would he know whether or not he does without buying it first? I guess he could always try it out first, if you know what I mean.. :)
     
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