Hello, This was one of the first indie games I bought after reading the review in the German monthly magazine PC Games. I certainly did not regret my purchase and really enjoyed the game but there are some issues with the game (given the small price, no big thing though). I will now give, without much order what I feel I should share. 1) great atmosphere thanks to the music in combination with the retro-style and dialogues 2a) most missions feel exactly the same. There would have been quite some mission types that could have been implanted without much work. 2b)For example you have the pretty frail character Josh with hacking abilities on the one side and you have a great light system together with hearing/seeing range for characters and monsters. A mission where a small group (or even just one character) has to flee from a very powerful enemy (it would have been a good introduction for that final boss) to the escape or a mission where one would need to sneak around without making much noise (=use melee attacks on a small number of enemies before it could make a big noise that would bring tons of infected/assimilated/zombified to you). These mission types would have fitted greatly to the atmosphere 3) increase replay value by hiding places that can be only accessed by a certain character. 4) some additional background information about the universe of the game as optional reading objects in some places. 5a) RPG elements? I honestly did not see anything that makes it RPG-like. It's a good turn based tactics game with relatively similar units. The stim-packs were a joke and it was not prominently shown how many your character already took and you could not really plan character developement much 5b) the special abilities were great, more of them would be better. There could have also been special abilities on the different types of armors or the special weapons. 6) Change difficulty. An easy-mode could have been implemented easily and I actually did it in one level for me by going into the json files after my my computer crashed before finishing the level. Such an easy mode could be made by having more inventary positions, lower cooldown time 7) more enemy types 8) German translation. Germans love these kinds of games. I know it, I live here. Well, despite all the negative points I mentioned, I really enjoyed the game and will buy a mission pack continuing the story after the cliffhanger if the company decides to create one.