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Feedback Post game is bitter ash and darkness

Discussion in 'Starbound Discussion' started by Pyronymer, Jul 18, 2016.

  1. Nzae

    Nzae Void-Bound Voyager


    My response to this is that I think that it is wrong that his legitimate criticisms were drowned out by the indoctrination mentioned above. Also there is nothing wrong with the idea that "there could be a mod that fixes your problem", it's great that there is potential to address a concern this way. But just because there could, hypothetically be a mod out there to address a concern does not mean that the concern should be dismissed..., respectfully.

    It's great that if a player doesn't like the Erchius ghosts he can theoretically mod them out, but I don't think that this should be compared with the OP's concern that there is a general lack of content in the endgame. His concern is somewhat of a core issue, while disliking the Erchius ghost is more of a personal preference. You're right that the devs shouldn't have to cater to everyone's personal whim... but having a lack of content endgame is something that a lot of players will relate to. We are asking the devs (hypothetically) to give us more content because we feel that what's currently there isn't enough and all players can reap enjoyment and benefits from additions if they were implicated. We aren't asking them to pander to our every whim and change the color of the Erchius ghost to blue because we think it's stupid that he's pink, etc.
     
  2. Another Kevin

    Another Kevin Phantasmal Quasar

    500 Hours of Starbound and i'm somewhat ready to tear this game to shreds once more when it's finally released.

    The limit of Starbound's content is your creativity.
     
    Ainzoal likes this.
  3. Fantango

    Fantango Space Penguin Leader

    Because mods aren't part of the game. They're extras that you either have to figure out how to mod in or trust a third party not do mean things like delete your saves. So when someone has a problem with the base game and you tell them to go mod their problem it's like if you ordered a chicken sandwich, got only bread, went to complain about it, and then another customer is all like, "Well you can go home and cook some chicken and put it between the bread, problem solved!" Problem not solved.
     
    Pingeh likes this.
  4. Xylia

    Xylia Tiy's Beard

    I'm quite sure the devs are aware of this, because they promised to develop the game past 1.0.

    And again, as stated elsewhere in this thread, a 1.0 release of ANY game is usually lacking in content. It's usually the base game, just enough content that it could be considered a full game, and the first thing that gets added after the next major update is, yes, a huge glub of content.

    They want to get 1.0 out the door, and then immediately start working on stuff that players can DO in-game. It's what virtually any other game in the past has done. What did Terraria 1.1 have? Hardmode, which doubled the size of the game almost.

    Diablo 2... started out with 4 acts and felt rather incomplete. First (and, well, only) expansion? Act 5+ 2? new characters.

    etc etc.

    Starbound 1.1 (if it even takes until 1.1, it could be 1.05 or some such) will probably add a BOATLOAD of content. Since the core game is finished, art, assets, and simple JSON/LUA stuff is easy to do. It is essentially modding, only these "mods" are being developed by the same people who made the game, and will be included in the game's main assets.
     
  5. Lazer

    Lazer Existential Complex

    If this is a valid "counter" to criticism, then what feedback is acceptable?

    Presumably, Chucklefish wants unmodded Starbound to be something they can be proud of. I don't think it's bad to share a negative opinion about a part of the game, even if the majority of players don't agree. Surely Chucklefish can decide for themselves what feedback is useful or not.

    It's fine to question someone's opinion or try to sell them on a different one, but to say "well just mod it," is like telling someone they don't count or that they should shut up.
     
    Boshed and Pingeh like this.
  6. Xylia

    Xylia Tiy's Beard

    At what point did I say feedback was not acceptable?

    Please answer that.

    I used the mod argument as to why "it isn't as big of a concern as you are making it out to be" or "it can easily be fixed by us, the players, in a manner we see fit".

    Yes, I get it, the vanilla 1.0 game will be lacking in content.

    I'm going to download Frackin'Universe tomorrow, day one. Why? To fix that very problem (and because I have tried FU in the past and liked it).

    However, yelling at the developers about releasing a game that doesn't have enough content in your opinion isn't very constructive. They're working on it. Either wait, or download a content mod.
     
  7. Nzae

    Nzae Void-Bound Voyager

    Again my reply to you is that I hope that this ^ is Starbound's future. I just don't have a whole lot of confidence as to whether it will be. Starbound is already a great game, but it still has so much potential to be further developed, and I just would hate to see official development stop after 1.0... Specifically I think that a more developed endgame is something that could really, really make Starbound amazing. I personally like the idea of regaining contact with the protectorate and then (at endgame) asking you to do missions such as fight for them or build/maintain colonies on planets so that they can rebuild or maybe offer you other missions such as seeking out their enemies or pursuing a trade route. But that's just an idea. I'd love to see the ability to upgrade weapons we've found, upgrade our EPP so that it can hold more augments, (same with our pets)... Far in the future I'd love to eventually see boarding enemy ships potentially to get back trade goods or something, for endgame, etc.
     
    Pingeh likes this.
  8. Lazer

    Lazer Existential Complex

    right here:

    Are you not pretty much saying "stop posting about this?" "Either wait, or download a content mod," isn't an argument. It's a command.
     
    Pingeh likes this.
  9. Nzae

    Nzae Void-Bound Voyager

    We would just like more confirmation that they are working on it, I think is all. But I do agree "yelling at the developers about releasing a game that doesn't have enough content in your opinion isn't very constructive.", that's not what anyone should be doing.
     
  10. Another Kevin

    Another Kevin Phantasmal Quasar

    /initiateFUdlkittycatplease

    (sorry, couldn't resist)
     
  11. Lazer

    Lazer Existential Complex

    I don't know what that means.
     
  12. Another Kevin

    Another Kevin Phantasmal Quasar

    your scripts do, don't worry :3
     
  13. Nzae

    Nzae Void-Bound Voyager

    I think that's not what he is saying but that is what other's have previously said in the thread. I agree with you that concerns such as that of the OP should be vocalized and not drowned out by indoctrination of "you concerns don't matter, because hypothetically, SOME DAY.. there could be a mod...". I think you get that this is a problem too.
     
  14. Xylia

    Xylia Tiy's Beard

    I'm more saying "Your concerns will be answered with mods or time" because to be quite honest, harping on the developers to give us "MOAR CONTENT NOW!" is NOT going to solve anything.

    Launch Day is tomorrow.

    They HAVE promised development WILL continue Post-1.0.

    You either trust them or you don't.
     
    Lintton likes this.
  15. Hawklaser

    Hawklaser Scruffy Nerf-Herder

    As someone who worked in a network security related field for a while, there are a number of ways computer virus get spread. And not all of them are very obvious. You would think no one would fall for a Phishing Email or Phony Tech Support call, but yet that is also one of the most common ways people get access to peoples computers and accounts, and also install viruses. Plus, not all virus initially start with an obvious executable. And just because this sites mod repo forbids executables, doesn't mean people with ill intent will not find a way to bypass that.

    Lets just go with a simple mod, to show that they do indeed alter game files. Say you want hunger for a Casual character. You have to go change the game file that tells the game what features apply to the selected game mode, and if you put in something the game isn't expecting at best it doesn't run, at worst some very unexpected things can happen. Oh look, making that simple mod just altered a game file. Now lets apply some basic network security on top of that, did you know that people have found ways to alter code of a program or database to get them to do unintended actions such as getting access to things they shouldn't based on what they enter into say a login field?(There is a specific name for this, but it eludes me at the moment) Put the two together, and some very clever individuals could indeed get a game to do some very unexpected things by inserting code, such as telling the game to go out and get a file from somewhere else and run it without the user being any wiser.. Is it likely to be out there? No, not really as for most it wouldn't be worth their time and effort.

    Just because no on has done it yet, doesn't mean it could not happen. With the amount of transactions that Steam processes, why wouldn't people with ill-intent eventually target some of the more popular games to try and get access to the financial data in some shape or another?


    In order to keep your own stuff safe, you have to be right all the time, for someone to destroy your stuff, they have to only be right once.

    So dismissing a valid concern that some people could have about using mods or making mods in any form, is a bit short sighted. They likely have their own reasons for not using or making them. What I was pointing out is it is a little silly to tell people the following to dismiss their criticism.

    What I pointed out with the Viruses, is one of the more common reasons people can be leery of using mods from untrusted sources, irregaurdless of if they are hosted on a more trusted site.
     
    Pingeh likes this.
  16. Xylia

    Xylia Tiy's Beard

    Uh, you have NO clue how Starbound Mods work.

    Want to add/remove hunger?

    You make a .patch file.

    A .patch file says "Hey game, open up hunger.lua*, change line 5, remove (this part here) and replace it with (this part here)."

    The actual file does not change, but when the game builds the code for the game to launch, it will consider those changes. The game has boundaries, and you can only .patch things in JSONs and LUA, which are entirely protected. You can't execute virus code from Starbound's JSON and LUA. The WORST you could cause, is the game to lock up or crash to desktop with a faulty mod. Perhaps at very, very worst, a whole system lockup but that's very unlikely if you're running Win7+.

    With Steam Workshop, you are NOT going to be uploading a virus, period.

    Here on Chucklefish Forums, if anybody attempts to host an executable file, it is POSSIBLE a few people might download it unknowingly before they are caught, but when it is caught, I assume the penalties to said person would be severe (bans, etc) along with the file's immediate removal.

    And again, Antivirus Protection on top of all of that.

    Sorry dude, you're tinfoil hatting something terrible. Steam Workshop is safe. They monitor that crap very tightly.

    *: That probably isn't the actual name of the file, but you get what I mean.

    EDIT: At no point do you EVER change ANY of the game's files with a mod. This is simply not done with any legitimate mod hosted on Chucklefish OR Steam Workshop. ALL mods are placed in the \mods\ directory and only certain things can be accessed by mods.

    It doesn't matter what mods you have, you can IMMEDIATELY remove ALL mods by deleting the \storage\mods\ folder (existing characters/universe may or may not load though).
     
    Last edited: Jul 22, 2016
    Noir Korrane likes this.
  17. pop-yotheweird

    pop-yotheweird Ketchup Robot

    hey, hey, let's be cool here.
     
  18. Xylia

    Xylia Tiy's Beard

    I was being cool, my apologies for the seemingly harsh (it wasn't meant to be harsh) language of my post above, I was more trying to explain in terms that they could not possibly misunderstand.
     
  19. Jonesy

    Jonesy Sarif's Attack Kangaroo Forum Moderator

    Keep it civil, guys. If things get too heated, this thread may need to be locked.
     
  20. pop-yotheweird

    pop-yotheweird Ketchup Robot

    I'm just saying, let's not lose ourselves to some internet debacle.

    always remember, be excellent to each other.
    and fear the power of our green-clad warriors. fear the golden lock with no key. the red tape, the disappointed red panda (it's a red panda, right?) fear what power you have no sway over.

    but no, seriously, be excellent to each other. we are all mistaken in some way, and I'd much rather us not be the cause of the potential return to 2014's nigh-hate speech rhetoric.
     
    Inf_Wolf14 likes this.

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