Since this game is coming out, apparently around december NEXT year, we have some time to think of what playstyle's we'll play. By looking at the Trailer, and image's on the kickstarter, it appear's you will be able to take alternate route's, make difference's in how the game ends, etc. I may try and play this game with as little combat as possible, just for extra challenge.
Methinks I'll try and get as many of the abilities and the like as I can, those animations looked amazing, and I would love to see more.
2 Character playthrough with a friend. An almost harmless Curator running for dear life while the other character tries to take down whatever we have no way of circumventing. Eventualy the curator will acquire some sort of self defense, but it is not a priority in any way =3