Pixels should not be used in crafting

Discussion in 'Blocks and Crafting' started by LordZALE, Dec 6, 2013.

  1. LordZALE

    LordZALE Seal Broken

    I love the game. Exploring and mining are really fun, and the multiplayer is a blast :D

    However, pixels should not be used for crafting.

    Exploring and finding materials and components for recipes is fun - after finding a big iron vein or a new material from a dungeon, going back to base to smelt it and see what I can build is really enjoyable. However, finding out that I need to go grind another 300 pixels to make that new piece of armor is not fun.

    Requiring pixels to craft gear can also cause pixel starvation. In essence, I need pixels to upgrade my gear so that I can fight monsters, but without upgraded gear the monsters kill me, causing me to lose pixels. In this loop, I never get the pixels I need to upgrade my gear.

    Thanks!
     
    Last edited: Dec 6, 2013
    Anghammarad and Planet like this.
  2. -R7-

    -R7- Aquatic Astronaut

    pixels for crafting is beyond annoying.

    They should be used for 3d printing and shopping only.
     
  3. GreyMaria

    GreyMaria Existential Complex

    This is the player's fault in the long run, as you're trying to kill monsters that are clearly too difficult for you. Kill easier monsters.
     
  4. Tacroy

    Tacroy Space Hobo

    Combat in Starbound is pretty hard; personally, I have a hard time killing enemies without cheesing. I can definitely see someone getting frustrated grinding pixels, especially since there's a pixel penalty on death.
     
  5. grueqck

    grueqck Seal Broken

    Personally, I think its easy to harvest pixels. You just have to find low threat dungeons. It reauires a bit of exploration, but its not that hard in the long run. Its time consuming, but this game isnt meant to spoonfeed its players.
     
  6. LordZALE

    LordZALE Seal Broken

    Is there a good reason to require pixels for crafting though? It seems to me that it purely detracts from the fun of crafting.
     
  7. Cloudzen

    Cloudzen Poptop Tamer

    Pixels being a cost is a fine mechanic in my opinion. Otherwise the materials would be too easy to farm.

    Once you have a refinery, pixels become an automated process.
     
    Graylight likes this.
  8. GreyMaria

    GreyMaria Existential Complex

    Pixels are fair enough for crafting; let's say they're what help you add the full structure to the armor. Like, say, the fabricy bits.
     
  9. Planet

    Planet Void-Bound Voyager

    Me and my friend were pretty off-put when we found out we needed pixels to craft things.
     
  10. Roxacemn

    Roxacemn Void-Bound Voyager

    what would be the point of killing monsters if they took the pixel cost out of crafting? Everything else that uses pixels is primarily peripheral to the gameplay
     
  11. Throne

    Throne Space Spelunker

    I don't mind the pixel cost for crafting at all, pixels aren't that hard to come by.
     
  12. Anghammarad

    Anghammarad Orbital Explorer

    I agree with lordzale you get stuck in a loop an it seriously limits exploring because you need to be extremely careful. On the other hand im quite excited to see what influence the announce change to the level system will have on this.
     
  13. GreyMaria

    GreyMaria Existential Complex

    As it is now, I can just casually stroll around a TL21 planet and swing at things and within MINUTES I have enough pixels to craft just about anything I want. On average per life, I kill enough things to gain about twice what I would lose by dying once. Often more than that.
     

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