Well I have seen an npc with a mage hat and robe we have robotic knights we also have birds that spit fire... Bone dragon doesn't seem out of place at all if you take the ufo boss into account as well.
They'll be added n the last beta stage.. Bio organic, I believe. Tried it. Couldn't hit it. I'll try again. DRAGONRIDER!!!
A bone dragon can be a sci-fi thing if done right but remember, with the presence of the Glitch, Florans and the Avians, the genre of sci-fi is shattered into many pieces that changed colors over time. Steampunk sci-fi, chariot-of-the-gods sci-fi (the only other example is the Rise of Legends game), many more! Maybe a Glass Dragon would be cooler
i think it will be way much batter if they add some cyber parts to this dragon and it will look like ROBO or CYBER bone dragon
Try guns? Grenades? Boulders? I think I killed mine with a Rocket Launcher I found. It hurts to kill your pet to recall them, and it's a bit scary using it in Multiplayer. They're probably gonna fix this as they're not official pets yet (doesn't occupy a pet slot unless I'm missing something).
Their job is to take cues from their fanbase. If the majority of gamers have an issue with a part of the game, they should adapt the game. Don't tell me to relax, when I was already hot shot.
You say most suggestions aren't taken from the Devs, implying they take some suggestions; then you tell someone who has given a valid suggestion (e.g. one that wasn't bad mannered or came from a place of entitlement) and tell them to stop giving suggestions. Does not compute.
Everything is supposed to be magic...until someone discovers the science trick x) Entirely cybernetic would be great. Bone is bone, thus it will remain a dragon nonetheless x)
I think than we will be able to build new part of the ship to make it bigger, not with the building material. A real dragon would be a little less magic.
i have to say, the initial weapons do look more balanced. I had the chance to try one of the "crappy" weapons, a spear, and it did more damage than my glitch's starter sword. I was also lucky to find a merchant ship anchored on my very first planet! I built a crazy tall bunch of dirt until i reached it, looted every container [thanks for not making them aggressive for looting their stuff!!!] bought a simple gun, and found an EYE SWORD, whatever it was called. That thing is either extremely OP, or just made me lucky enough. Its damage isn't that high, a lowly FIVE... But it also blows some red smoke in three directions with each swing. If the sword and the smoke hits, the total damage is 10, and alone, each puff gives about 3 damage. It may seem little, but i found it on a tier 1 planet, and it's best side is the range. I was able to give damage to things INSIDE buildings, through doors, just by slapping my face on said door, and swinging the sword. The puffs would appear inside the building. Sounds like me abusing a glitch, but collision sometimes is limited, right? I'm sure more people abused this kind of glitch within other games as well. Right now, i'm ok in the tier 1 planets, but am a complete failture at tier 2 planets. Seems like i need the materials to jump to the next level... So, i either dig further, or go towards other planets, right? I wonder how deep it is safe to dig. I barely found anything by digging DOWN, compared to digging close to the surface.
Has anyone tried to kill tier 4 boss ?. I think the only thing that really needs to be added is some type of information about how to get the objects for the bosses, And understand that the object that drops from bosses can only be used in one thing, i know this is durable if you look around everywhere, The items once used to summon bosses disappears this can be trouble sum for those higher level bosses since the amount of pixels required to summon or even buy the object from the correct store is somewhat conic that if you fail then you have to spend the entire next hour mining again. btw if you attack the dragon from a pit with only a tiny slit for an arrow you can attack just by standing directly under the dragon and getting free shots off at it till it dies, its a little boring to do so but it gets the job done
No you see, changes like "Make silver more visable" or "Make pickaxes mine faster" are suggestions made by Vechs, that were put in the game, because they are possible and easy suggestions. Saying "Make the game harder, with these kinds of monsters, this, should be added, and this..." is a game changer, it isn't possible to make everybody happy with these kind of changes.
The Suggestions section exists for you to forward your suggestions to the development team. After discussions between myself and a few of the developers, it is arranged in such a way as to best benefit what they need to get from the section. This is exactly what the devs said