Hey there, I'm adding Keyblades to the game, and I'd like for them to emit stylized particles when you hit an enemy like in the Kingdom Hearts games. They're broadswords, and making custom animation files point to a new swoosh seems simple enough with a bit of trial and error, but I can't figure out how to add emitters for hits. I noticed there are "hitspark" file groups but I can't find the code that points to them. Any ideas? - Thanks in advance.