Other bits and pieces coming with the balance update

Discussion in 'Dev Blog' started by Tiy, Dec 8, 2013.

  1. SnowOficer

    SnowOficer Orbital Explorer

    Get the leather set that will protect you frorm mostly everything, also get a steel weapon you are all set nothing can touch you after that.
     
  2. Metalsand

    Metalsand Industrial Terraformer

    Yes you can easily. Right click on game and there is an option in that menu that pops up.
     
  3. 1Sonicsky1

    1Sonicsky1 Scruffy Nerf-Herder

    I've got an old 8600GTS with 256MB of GDDR3 (pretty poor for today's standards) and I experience no lag unless I end up moving a lot of sand or gravel (and I mean a LOT).
    It would seem as though the processor's power means a lot more than the graphics card's power as far as performance is concerned in this game.
     
  4. Aquias

    Aquias Pangalactic Porcupine

    The enemies are definitely way too strong now. I have the best tier one armor and weapons I can craft and I am still struggling. I love that gold is easier to find now.
     
    FelipeChoque likes this.
  5. Sectiplave

    Sectiplave Aquatic Astronaut

    Excellent, this will be my #1 suggestion for those who seem to be extremely upset about characters wipes!

    I'm gonna be testing out some MP tonight ;) this game is amazingly addictive and I see massive potential, a step forward for the 2D Sandbox builder genre.
     
  6. SpidersPrey

    SpidersPrey Scruffy Nerf-Herder

    Nope, they nerfed the leather... It is now about as effective as trying to block a cannon with a tissue... and also, how the f*** are we supposed to get steel when we can't even beat the UFO... They have effectivly made it impossible to even get past the early game... this is bulls***...
    The leveling system was hard to understand, and I won't even begin to pretend that I even half understood it.. but at least that s*** worked.... just go back to the leveled gear system and make a post on the wiki giving a detailed explanation of how the damage calculation works...
     
    FelipeChoque likes this.
  7. PartyPicks

    PartyPicks Void-Bound Voyager

    mmm I dont think realy going back to the old one would be all that great yes it did work but realy this is a nasty balancing issue monsters are now to strong where our equipment is weak... armor feels broken and does not lower damage at all and our weaponry is weak
    i had to semi box myself in with a opening to fire arrows out at the UFO doing 3 - 5 dmg to it and having to scramble around trying to bandage myself when the legion of birds that aggro at the drop of a hat come after you and start nailing you for 45+ dmg
     
    FelipeChoque likes this.
  8. SpidersPrey

    SpidersPrey Scruffy Nerf-Herder


    But is DID work, you even admitted it. I don't think there was a balancing issue when everything was done by level, and if there was, then I just never got that far... I had only just got into steel armor when the update wipe happened (which I am totally cool with, they did warn us after all)... but steel was rape on the starter planet.. I one-shotted everything, and I think that was the point.
     
  9. mvx

    mvx Tentacle Wrangler

    4770K + 780GTX no lag whatsoever until setting zoom below 1.0.
     
  10. Minihax

    Minihax Pangalactic Porcupine

    But they did go overkill on the damage reduction on lower level weapons.
     
  11. kinzuko

    kinzuko Zero Gravity Genie

    i run fine on my GeForce 560m (i get some lag spikes however with some more complex lighting and stuff falling but other than that im good)
     
  12. Headfirstslide

    Headfirstslide Void-Bound Voyager

    I made a new character to try early-game after the latest patch. I really enjoy the challenge, but I don't like that you can't craft any weapon that actually deals damage. Beating the UFO will be pretty hard this time, feels like I'll have to do it the lame way: box myself in and shoot arrows for 15 minutes.
     
  13. Buttlord

    Buttlord Orbital Explorer

    Naah, just keep moving left or right on a decently flat map. You can take em out with relative ease.
     
  14. Headfirstslide

    Headfirstslide Void-Bound Voyager

    I'll just try that then ^_^
     
  15. Yzzey

    Yzzey Heliosphere

    I tried that, but my shit weaponry, combined with powerful enemies, and VERY uneven terrain, got me killed by that penguin prick.
     
  16. Buttlord

    Buttlord Orbital Explorer

    Remember, you get to dictate where the fight starts :p Desert worlds generally work fine
     
  17. Headfirstslide

    Headfirstslide Void-Bound Voyager

    I've made the longest, biggest farm I've seen. I might be fine :laugh:
     
  18. ddogdudeman

    ddogdudeman Orbital Explorer

    If only dear friend. If only. I can barely survive long enough to make a basic bow, let alone an iron one. With the freakin' band of bandits also deciding to occupy my planet, and every non-hostile npc getting their pancakes flipped by the local fauna, I am beginning to believe gathering as much coal as possible and leaving might be the better option.
     
  19. Headfirstslide

    Headfirstslide Void-Bound Voyager

    Dig through the dirt just beneath the surface. That's how me and a friend survived a level 10 planet long enough to find lots of chests containing fun stuff, back when there were still 10 levels per sector :rofl:
     
  20. gnarlor

    gnarlor Space Spelunker

    Just got home off of work, checked out the new update (the hotpatch) and here are my thoughts. Bravo! Thank you so much for making the game challenging again, it has brought back the old Starbound that I loved and made it feel rewarding. I love the leveling system, the challenge, the thrill of the fight, the sense of immersion I get when I hear that epic battle music play; and the sense of accomplishment when I bring my sledgehammer down upon my enemy for the killing bow. All I can say is that so far, I freaking love this new patch. If any of you are old enough you might remember a game for NES called Ghouls and Goblins, and you will know how difficult it was; well I would describe Starbound as Terraria + Ghouls & Goblins + Silver Surfer (NES) = Starbound; and that is not an insult it is a compliment. I know you guys have done so much to get this game right, and please know not only me but dozens of thousands of other people really appreciate you hard work and your dedication to your craft.

    Simply put,

    Thanks
     

Share This Page