1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Ore Plants+ (RAM's version) v1.63

Converts stuff into seeds. Farm stuff!

  1. greenRAM

    greenRAM Giant Laser Beams

    I'm not getting that error either on the regular or nightly install. One thing that looks strange in the picture provided is that the mod content itself is not separated into it's own folder within the mod's folder. If that's the problem, then perhaps I'll put the mod back into a pak format so this is no longer is an issue.
     
  2. greenRAM

    greenRAM Giant Laser Beams

    greenRAM updated Ore Plants+ (RAM's version) with a new update entry:

    Tiered Shop Consumables!

    Read the rest of this update entry...
     
  3. Caudyr

    Caudyr Black Hole Surfer

    I'd still like to see this mod separated more...since I'm sure the harvest list file is absurdly long at this point...and I know I for one don't really care about growing things like decorations and stuff like that.

    Either way, thanks for the hard work as always~
     
  4. Luxeo

    Luxeo Big Damn Hero

    Oh, that makes sense. I'm in the habbit of making sure the installed mods aren't nested in their own folder, I may have missed some install instructions somewhere.

    Thanks, I wish more people were this nice.
     
    Last edited: Aug 7, 2016
  5. TylorBane

    TylorBane Scruffy Nerf-Herder

    *poke poke* I know that your already working really really hard on this mod, and I love the shit out of it. but if you wouldn't mind adding an "ultimate FU ores/compounds/liquid seed"? If this has already been thought about/in dev/not gunna happen, just let me know. I'd just been thinking about shortening my crop size is all. Anyway ^^ I'll let you get back to doing whatever it is you do, and I'll get back to watching robots break my seeds >.>
     
    greenRAM and Caudyr like this.
  6. greenRAM

    greenRAM Giant Laser Beams

    I didn't think of that. I guess it makes sense to have. There's a few other things I want to work on first, but that sounds like something worth adding in future updates.

    Let me think about about a little bit more as I work. I think this could be doable just as long as I plan the structure out really well ahead of time.
     
    Last edited: Aug 10, 2016
  7. TylorBane

    TylorBane Scruffy Nerf-Herder

    I was just talking about adding an extra set of ultimate seeds set up for FU ores and FU liquids at least, I dont really care about "alloys" or "bars" i just find it really tedious to have 20+ bots working on ores :rofl:
     
  8. Caudyr

    Caudyr Black Hole Surfer

    EDIT: Nevermind, it was already corrected. I thought I had the latest version since I had updated it on Saturday, but it must've been before the latest version was actually put up, and I missed the alert. ^^
     
    Last edited: Aug 9, 2016
  9. alextulinov

    alextulinov Scruffy Nerf-Herder

    Can I make food into seeds or nah?
     
  10. greenRAM

    greenRAM Giant Laser Beams

    If you have a mod that lets you stack food then you can make almost all of the food into seeds. I'm in the process of making food plantable without a stacking mod, but it will be at least a few updates before I'm finished.
     
  11. alextulinov

    alextulinov Scruffy Nerf-Herder

    Alright cool I'll just wait.
     
  12. greenRAM

    greenRAM Giant Laser Beams

    greenRAM updated Ore Plants+ (RAM's version) with a new update entry:

    v1.31

    Read the rest of this update entry...
     
    Last edited: Aug 13, 2016
  13. greenRAM

    greenRAM Giant Laser Beams

    greenRAM updated Ore Plants+ (RAM's version) with a new update entry:

    V1.32 ...so many fixes.

    Read the rest of this update entry...
     
    Shadox2.0 likes this.
  14. Shadox2.0

    Shadox2.0 Spaceman Spiff

    If you don't stop we going to have to change the description into "Converts Starbound into seeds." xD

    Btw , my old version is a folder , and this one is only a .pak , i remove the entire old folder ?
     
  15. Gratuitous Lurking

    Gratuitous Lurking Space Kumquat

    I'm sure he could figure out a way to put the entire universe into a seed at this rate...
     
  16. Shadox2.0

    Shadox2.0 Spaceman Spiff

    Yes I thought about it too lol
     
  17. Legogod

    Legogod Cosmic Narwhal

    Running 1.32, the FU Irradium ore plants at Tier 1 are using the Iron ore plant names and textures. Tier 2 does not unlock.

    Edit: Fount it, .\recipes\oreseedconverter\irradiumoret1.recipe. Changing
    Code:
      "output" : {
      "item" : "ironoreseed",
    
    to
    Code:
      "output" : {
    "item" : "irradiumoreseed",
    fixes it.
     
    Last edited: Aug 19, 2016
    greenRAM likes this.
  18. greenRAM

    greenRAM Giant Laser Beams

    Yup, delete the old folder.

    Got it! Thanks for letting me know. The fix will be included in the next update.
     
    Shadox2.0 likes this.
  19. greenRAM

    greenRAM Giant Laser Beams

    greenRAM updated Ore Plants+ (RAM's version) with a new update entry:

    V1.33 Balance update!

    Read the rest of this update entry...
     
    Last edited: Aug 24, 2016
  20. Mongkey

    Mongkey Scruffy Nerf-Herder

    triaglium.JPG alienjuice.JPG ultimateorefu.JPG
    I think there are some bug about ultimate ore and ultimate liquid (FU version).
    Unobtainable blueprints. (both of them)

    I unpack the mod pak and check the code, then I found :
    1. Every T4 ore and liquid (FU version) unlock ultimate ore and ultimate liquid (vanilla version) blueprint on pickup.
    So there is no way you can create ultimate ore and liquid(FU version).
    You can't unlock the ultimate ore and liquid (FU version) blueprint.

    2. In ultimateorefu object folder, the filenames are still ultimateoreseed without "fu".
    I think it should be "ultimateorefuseed" instead of "ultimateoreseed"

    Sorry for my bad english.
     
    Last edited: Aug 28, 2016

Share This Page