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RELEASED Ore Plants+ (RAM's version) v1.64

Converts stuff into seeds. Farm stuff!

  1. pcawesomeness1

    pcawesomeness1 Space Penguin Leader

    add farmable slime its a liquid and farmable elderstone[DOUBLEPOST=1440983272][/DOUBLEPOST]and farmable energywood
     
    Last edited: Aug 31, 2015
  2. Caudyr

    Caudyr Black Hole Surfer

    Is Red Honey in the update? I don't see it listed (I did see Pure Honey, though) in your notes OR in the mod folder...[DOUBLEPOST=1441011795][/DOUBLEPOST]GreenRAM: Out of curiosity...is there any specific reason why you don't update this mod as a .modpak instead of just a zip file?

    I only ask because you could simply write a pack .bat file that will use the assetpacker executable to pack it up into the .modpak file...and then upload that.

    It's not an issue or anything, I'm just curious if there's any reason why you don't actually do this. ^^
     
    Last edited: Aug 31, 2015
  3. greenRAM

    greenRAM Giant Laser Beams

    Nope. No red honey. The FU mod had an error. FU fixed the error in the last update, so no more problem.

    I suppose this mod has gotten big enough that making it a .modpak might be helpful. More then having a reason not to make it a .modpak, I haven't had much reason to make it a .modpak throughout development. Maybe I do now.

    I wont do energywood, as the FU mod author is trying to create a balance for each meterial and item. The ore and liquid plants he gave permission to do because a lot of people get sick of mining and want an alternative.
     
    Last edited: Sep 9, 2015
  4. pcawesomeness1

    pcawesomeness1 Space Penguin Leader

    can you do slime (liquid) and slime balls than
     
    greenRAM likes this.
  5. Caudyr

    Caudyr Black Hole Surfer

    Not to mention it may make it faster for people to copy/move it into their mods folder...as well as the fact that it appears that the packers compress files considerably (packed.pak for example is .99GB on my computer before being unpacked...but I just deleted the unpacked files so I could update them since UD4 and they were ~2gb worth of files...so...yeah =x).

    I don't really know if it makes the mod perform/load any faster/better though. ^^

    EDIT: Weird...after unpacking it again w/the latest version...it's only .97gb according to the unpacked umbrella folder...so I have no idea what's actually true, heh. =x
     
    Last edited: Sep 3, 2015
    greenRAM likes this.
  6. LoPhatKao

    LoPhatKao Space Kumquat

    not really an error per se (as it still works for players), but a few of your seeds have 'half-block' wide object spaces
    (fabric, TPcore, glass, wall panel, green stimpack were the ones reported to me)

    unfortunately, causes gardenbots to not be able to plant the seeds.
    fabricseed gives this warning in log:
    [03:21:44.432] Warn: Could not create placable object of kind 'gardenbotplot1.5', exception caught: (ObjectException) No such object named 'gardenbotplot1.5'

    the way gb calculates plant width, it reads the 'spaces' then goes (right - left) + 1 to get the width
    for fabric it sees this as (0.5 - 0) + 1 = 1.5 - so it looks for wrongly named planting test object :/

    easy fix on my end just using math.floor in width calc, although not having to would be better ;)
     
    Last edited: Sep 8, 2015
  7. Don Leo

    Don Leo Scruffy Nerf-Herder

    I can't seem to make glow fibre seeds. It is my understanding they used to exist in different colours but have been merged now
     
    greenRAM likes this.
  8. greenRAM

    greenRAM Giant Laser Beams

    greenRAM updated Ore Plants+ (RAM's version) with a new update entry:

    Early update

    Read the rest of this update entry...[DOUBLEPOST=1441785176][/DOUBLEPOST]
    Thanks for the heads up. Got it fixed now.[DOUBLEPOST=1441785355][/DOUBLEPOST]
    I went ahead and tried it out. Looks like it's a larger file, but it may still be more optimal this way. We can always switch it back if it turns out to be a hassle.[DOUBLEPOST=1441785838][/DOUBLEPOST]
    Got the slime liquid. I don't know what you mean by slime balls.
     
    Last edited: Sep 9, 2015
  9. greenRAM

    greenRAM Giant Laser Beams

    greenRAM updated Ore Plants+ (RAM's version) with a new update entry:

    Apex Opjects Down!

    Read the rest of this update entry...

    edit: Weapon plants have been fixed. I'll include the fix in the next update.
     
    Last edited: Sep 15, 2015
  10. AntonioOne

    AntonioOne Scruffy Nerf-Herder

    I can't download new version of mod. Page on Google Disk doesn't load (just rotating circle). Is this version available somewhere else?
     
  11. surguchev_gleb

    surguchev_gleb Scruffy Nerf-Herder

    Hello, greenRAM! I am writing to report that I have created a problem for myself by testing your Ore Plants+ mod to test the FrackinUniverse. I have gotten greedy and added one zero after every crop harvest yield(using the harvest.treasurepools.patch).

    Here is the list of mods I have:

    SpawnableItemPack,
    SuperHoe,
    FrackinUniverse,
    OrePlants+ (RAMs version) v13.0

    I do not know what I caused but some plants like Liquid Blood, Liquid Bio-Ooze, Liquid Organic Soup, and few others do not give off harvest. They either do not mature completely or do not yield harvest at all at every level of their seeds. I have tried to reinstall Starbound, but that did not help. Please reply if I can fix what I did. Also thank you for such a good and useful mod!
     
  12. Caudyr

    Caudyr Black Hole Surfer

    It looks like it's a problem with the liquid plant yields. With max stack counts of 1000, I'm not sure they'd work properly just by throwing a 0 on some of the tiers. However, why it's all tiers of the seeds I don't know. All I can say for sure is...why do you need that much from the LIQUID plants? They already spit out a lot, especially once you get to higher tiers, haha. :rofl:

    My suggestion would be to try reverting all the liquid values back to their former values and see if that makes it work again. If so, just try increasing it in increments to see what the threshold is. It's possible that you may have added 0's to fields that shouldn't HAVE them, too.

    It might help for you to put up the lines in the harvest.treasurepools.patch file that you changed for the 3 specific examples that you gave (Liquid Blood, Liquid Org. Soup, Liquid Bio Ooze), since that might help identify exactly what you messed up, heh. ^^
     
  13. greenRAM

    greenRAM Giant Laser Beams

  14. greenRAM

    greenRAM Giant Laser Beams

    First, try using a patch tester: http://helmet.kafuka.org/sbmods/json/
    If no errors come up then try starting from scratch and edit the original files again. Alternatively, you can plant more seeds for bigger harvests, or you can try using console command to gain the items you need: http://community.playstarbound.com/threads/collection-of-admin-codes-for-nightly-build.80548/

    I hope some of this helps.

    I'm unwilling to upload to multiple locations. Google is the most reliable if you aren't concerned about anonymity, so I go with them. Sometimes, google goes down for various reasons. If you're still having problems try disabling privacy features that stop scripts or ads and see if that helps. It's google, so the risk of letting down your guard should be relatively low.

    Sorry if that's not much help.
     
  15. surguchev_gleb

    surguchev_gleb Scruffy Nerf-Herder

    Well, reinstalling the mod is the first thing I tried, hence my reinstallation of the vanilla Starbound. It does not seem to do anything, even though I have even upgraded the version of the Ore Plants+ mod, I am on the v13.0 now. So I think it must be some kind of a log or any other kind of files that I screwed up with without knowing it, but well what can I do the liquid plants still do not mature, so I think. Hence I think I must have left some imprint in a config or other file I am not aware of, hence the problem with the mod. It must be deeper than the actual harvest.treasurepools.patch file, it just has nothing to do with that now, I broke something else.
     
  16. Baythan

    Baythan Scruffy Nerf-Herder

    I seem to be having an issue planting Oil Seed T2 in my ship, where I was able to plant the first tier oil seed and others.

    *Edit:* Never mind, I figured it out. The T2 oil plants are hung from the ceiling

    I did notice, however, that this mod has replaced coffee plants with the maid and all coffee seeds with maid seeds as well. Is this intended?
     
    Last edited: Sep 18, 2015
  17. greenRAM

    greenRAM Giant Laser Beams

    Got that fixed now. There was another problem like that with another plant from FU. I'll include those two fixes in the next update. Sorry about that. It takes a little while to catch some of the bugs that don't show up in the log file.[DOUBLEPOST=1442616102][/DOUBLEPOST]
    Sometimes deleting the contents of your "universe" and "player" folder fixes things like that. Not sure if you actually have to delete the entire contents, however I always do it completely for good measure.
     
    Last edited: Sep 19, 2015
  18. greenRAM

    greenRAM Giant Laser Beams

    greenRAM updated Ore Plants+ (RAM's version) with a new update entry:

    Some avian objects!

    Read the rest of this update entry...
     
  19. Baythan

    Baythan Scruffy Nerf-Herder

    A few other notes:
    With regard to the Ultimate Seeds, there are some items no longer obtainable since the Pleased Giraffe update, such as Coffee(liquid), Alien Juice, Uranium Ore, and Solarium Ore.

    The listed requirements for the ultimate seeds in-game is also messed up, but that is probably a result of the large list of items or something.
     
    greenRAM likes this.
  20. lillicalux

    lillicalux Void-Bound Voyager

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