Modding Help NullReferenceException when trying to call in-game font's method

Discussion in 'Mods' started by Hakej, Feb 3, 2020.

  1. Hakej

    Hakej Space Hobo

    So I'm trying to draw UI with my mod, and one of the things I have to do is measure the size of the text inside depending on the font used. However, I get NullReferenceException whenever I try to do anything with the in-game font.
    var size = Game1.dialogueFont.MeasureString(str)
    This is where I get the exception, which is weird, cause I swear to God it was working. What am I missing? I'm stuck with this for a long time already and I have no idea why is this the case.

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