By this, i mean if i ran into a enemy, it would block me as if it was made of blocks instead of being a entity (this does not need to apply to ALL npcs) And if you want to know where this idea came from, i imagined grappling hooks and Attack on Titan (giant grapple-able bosses)
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Grappling onto mobs sounds cool. But bumping into npcs in, say, a village, would get quite annoying as you'd have to continuously jump.
Ah yes, okay. But I really like the idea of grappling onto huge monsters, like in shadow of the colossus or attack on titan. Having huge climbable bosses would make this suggestion even better
Maybe if you are moving quickly you can push past them slightly like you do in a crowded fair. This feature in AC was nice.
Do you mean you want this to be a thing, or do you think that it already works this way? Because mobs do not do damage on touch, they have to perform an attack to damage the player. As it is now, players can safely pass by an enemy without taking damage, assuming the enemy isn't performing an attack at the same time.