Novakid AI

Discussion in 'Dev Blog' started by GeorgeV, Jul 23, 2014.

  1. locustgate

    locustgate Big Damn Hero

    Makes sense for them.
     
  2. Atlas22

    Atlas22 Void-Bound Voyager

    Please put them in the normal Game as fast as you can!
     
  3. THE_____

    THE_____ Phantasmal Quasar

    Jimmies rustling left, right and center? You mean that sprinkles were all over the place? Along with all those other things that is the weirdest post war scenario i have ever heard.o_O
     
  4. BloodyFingers

    BloodyFingers The End of Time

    You don't know the half of it laddie.*shakes cane at you*.

    The horrors... the horrors....
     
  5. THE_____

    THE_____ Phantasmal Quasar

    So thats why the Glitch are in the middle ages.
     
  6. BloodyFingers

    BloodyFingers The End of Time

    They were that lucky lad. The other experiments didn't have the same luck (this is actually canon y'know).

    EDIT: I 'spose I should warn you whippersnappers out there that the Ban-Hammer are still scouring the lands looking for remnants of that conflict... so be careful what you say about this matter 'round'ere...
     
    Last edited: Jul 24, 2014
  7. HealthyDrugs

    HealthyDrugs Void-Bound Voyager

    Dev: the horse is going into the game one way or another!
     
  8. Kawa

    Kawa Tiy's Beard

    Yup.

    Dr. SBAItso.png

    Just a semi-functional mockup. The lists don't respond, and the button is dead. For now.
     
  9. Melissia

    Melissia Ketchup Robot

    Yes, but it'll be a steam train style ship.
     
  10. Inco

    Inco Scruffy Nerf-Herder

    A little late to the party, but:

    [​IMG]



    Thanks for the nostalgia hit.
     
    Serenity, BloodyFingers and Kawa like this.
  11. Kawa

    Kawa Tiy's Beard

    It's been brought up. But enjoy your like anyway ;)
     
    Inco likes this.
  12. Inco

    Inco Scruffy Nerf-Herder

    I don't feel quite so old now. So I have that going for me.
     
  13. Type1Ninja

    Type1Ninja Hard-To-Destroy Reptile

    You rock.
     
  14. Kawa

    Kawa Tiy's Beard

    Moreso now that it actually does things. :rock:
     
  15. Witness

    Witness Giant Laser Beams

    Actually, making the game better experience for everyone is exactly my point.

    As quite some members of this community and many outside already claimed before, lately lot of content was oriented at adding more variations of locations and items. On it's own, it's a good thing, but plenty of features which were discussed as essential ones (like different atmosphere and environment of planets requiring different equipment, NPC interaction, quests) were neglected because of that. Now, while it's nothing to throw a tantrum about, apparently development takes a step further in arguably bad direction with AI, to some dismay of, unfortunately growing number of users.

    It's all a matter of taste, naturally, but I both understand and find hardly weird that people dislike stuff like AI. Aesthetic changes to ship functionality, which was already good (and again - in opinion of quite a few - better than the AI we'll get instead now despite hardly anyone asking for it) is what makes the bland product, when it's most of what is offered. You can have hundred of new locations, creatures and several versions of single menu - the benefit for the gameplay from such will be miniscule if all of these player will play through exactly the same way, to exactly the same effect. Audiovisual variation is nice only if it backs actual varied content to play through.

    While I wouldn't go as far as to claim that Starbound became 'furniture collection game' as it's being labeled in certain circles, I do believe that it's stuff like AI that doesn't change much that makes game far more bland than if the same time would be spend on features providing varied gameplay regarding exploration, interaction between NPCs and objects or balance.

    So, Ulvra, can I claim that "you'd rather they focus on making a bland product than what was promised, which you'd play for a month and then dump rather than make a game filled with features etc"?

    Despite the above, I do believe that we will get more features that will enhance gameplay itself, rather than just aesthetic gimmicks that get easily boring (if they are welcomed at all). It doesn't change the fact that I don't consider AI as something that improves gameplay for me and I will welcome it being modded out and/or do it myself. Feel free to not do the same if you enjoy it, I don't force you to.
     
  16. BloodyFingers

    BloodyFingers The End of Time

    Yer lost, pardner?
     
    Serenity likes this.
  17. Witness

    Witness Giant Laser Beams

    Not at all. Thanks for the concern.
     
  18. BloodyFingers

    BloodyFingers The End of Time

    No, I meant: are you in the wrong thread?

    God I gotta tone down the stupid jokes...
     
  19. Witness

    Witness Giant Laser Beams

    Given I am answering a post which in turn is an answer tomy earlier comment and all of the above are in this thread, I think I am in the right place. It's just that since yesterday a few pages of comments piled up. Click on the link by the quote in my post and you'll get all the reference you need.
     

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