Not allowing other races to wear higher level race armor

Discussion in 'Mechanics' started by Sasaki Kojiro, Dec 20, 2013.

  1. Mutant1988

    Mutant1988 Void-Bound Voyager

    And that is bad, how?

    Also, did you not just quote me saying:

    Yet completely failed to respond to that?

    Initial choice matters but your role is not permanently locked.
     
  2. Kinseth

    Kinseth Intergalactic Tourist

    I'll respond to it. It's pointless. It MIGHT be tolerable if the armor has to be found(rarely), Refitted (With a lot of resources), and was in some way weaker than the normal racial armor, perhaps taking a massive hit to the armor amount it yields. It should be a goal to achieve at ABSOLUTE endgame.

    For the race it is specified for, it could be a standard armor, full of stats and the passive, but for non-races, it should be incredibly hard to get AND weaker than the race it was meant for in some way. Total equality at endgame = Lame as hell.

    If they are going to just have it all be available at endgame for everyone equally, I would personally prefer it gotten rid of entirely. No racial armors, No Racial Passives, Everyone is just a slightly differently shaped cardboard cutout.
     
    Last edited: Dec 27, 2013
  3. Sasaki Kojiro

    Sasaki Kojiro Big Damn Hero

    Okay dude, now you're just being wrong again.

    Locked how? You're having the same mental problem as Wilcol who was saying that this would somehow be a barrier. What is locked? You can't breath underwater, so? Does this stop you from going underwater? Nope, that is not racially exclusive.

    Is jumping racially exclusive to Apex? Last I checked it wasn't.
    Are you unable to mine? Nope, last I checked its not locked to glitch.


    So what the hell is locked? Is your argument cosmetics? Fine, then allow every armor to be equipped in a cosmetic slot, there problem solved!
     
    Kinseth likes this.
  4. Kinseth

    Kinseth Intergalactic Tourist

    ^ This.
     
  5. Mutant1988

    Mutant1988 Void-Bound Voyager

    So the difference is so insignificant as to not be worth the effort of replaying the game as that race.

    Can you decide already if you want it to be insignificant or a game changer? It's getting really tedious with this back and forth.
     
  6. Kinseth

    Kinseth Intergalactic Tourist

    If you consider it to be so minor, why do you oppose it so much? It is very important to myself that I have something that makes my character different than someone else.

    Also, replaying the game is unnecessary. Just craft the starmap upgrades and 2 shot most of the bosses and you are done with the gear you get from your first character (30 minutes tops and never have to do it again for that race) Done. I think this is the fifth time I have said this? Why do you keep bringing it up?
     
  7. Sasaki Kojiro

    Sasaki Kojiro Big Damn Hero

    Let me ask you something. Which do you think is better, Muey Thai, or Kung Fu?
     
  8. Mutant1988

    Mutant1988 Void-Bound Voyager

    Because I'd rather just spend that time playing with my main character. Pretty sure I've said that many times too.

    Well seeing how I have personal experience of Hung Gar Kung Fu, I would naturally chose that.

    But I fail to see how that applies to this video game. While I obviously have a personal preference, I don't see any good reason to commit to it at the expense of everything else. Why? Because this is a video game. If life, I'm forced to commit to something. In video games, I'd rather just have fun. And what you propose does not sound fun to me.
     
  9. Sasaki Kojiro

    Sasaki Kojiro Big Damn Hero

    oh it applies alright. They're different, and both work differently. They're both applied through self defense, and are both a martial art. They, however, function differently. Its exactly the same as racial bonuses. Personally, I'd say Muey Thai is better.

    Using Kung Fu doesn't force you to never use your knee, its just that people who practice Muey Thai are more likely to.
     
  10. Kinseth

    Kinseth Intergalactic Tourist

    It's all opinion. Generally, people look for freedom and diversity in games, so there is no real correct answer, but in my preference I would prefer racials to be bound to races. It's all a moot point, this discussion is no longer productive and should cease. The Devs will have to be the ones to decide whether permanent character customization should be a thing, or if everyone should be without strengths or weaknesses. Given the RPG roots of this game, I would think it would go with the former, thought at the same time, the latter has been stated a few times. It could go either way.

    I do feel though that if they add more RPG elements to this game, and I don't mean just passives, it will become something that nobody has done before, and would draw a lot of people who have been missing something in their sandbox universe games. Without the RPG aspects, I see it as being tied down and doomed to be a slightly more expansive and exploratory Terraria, essentially a modification of that game, where techs take the place of most of the accessories, and the only things that matter are the items you wear. Instead of stars and hearts, that also becomes tied to gear. A fully gear based Terraria, with absolutely nothing specifically bound to your character.

    I truly hope, that Starbound takes the more daring approach. Games need to evolve, and change. It is clear that much is inspired by Terraria and games like it, but hopefully Starbound will expand beyond that and become a game truly memorable on it's own, where it becomes the game remembered for advancing the genre, and not simply adding to it.
     
  11. tre288

    tre288 Scruffy Nerf-Herder

    Bad idea.

    Really.. just simply not good whatsoever.

    This game is based on player choice, and freedom. Races don't have any traits because we aren't meant to roll a race for a specific trait. Much like we don't need to roll a certain race to be able to wear the type of armour we want, no matter what tier. Pure aesthetics. Your options for style/appearance are limited only by your imagination, not your choices.

    These limiting ideas that try to cut people off of certain game content based on their early game choices because other people want to feel like their aesthetic choices matter are really just... well.. bad.

    Hylotl aren't fish.

    Like I said, choices based on race and everything are meant to be aesthetic. It's been discussed to death.
     
    Last edited: Dec 27, 2013
  12. Kinseth

    Kinseth Intergalactic Tourist

    The discussion is over. It's opinionated entirely. Both sides have raised their points and it is clearly nothing but preference. We will just have to see what the Devs do. Race appearance doesn't matter anyway since after tier 5 you never see it anymore. To respond to you just as I have to the others who have said the same thing, I don't feel like that is blocking me from doing anything. I could still access all of the games content, my character just would function a bit differently in certain situations. Different isn't bad. It might actually make it so that once you get past the early game, you might be able to tell what race someone is without having to ask them, or them stripping off their armor.
     
  13. tre288

    tre288 Scruffy Nerf-Herder

    This is pointless when races are meant for aesthetic purposes only anyway, or if a race is chosen based on your preference to a certain race.

    They are all the same, they all function the same, and are only different in dialogue and aesthetics (gameplay wise) What race someone else is shouldn't really be THAT big of a deal to anyone.

    Pretty sure it's been stated plenty of times that racial traits are being tacked on to armour, not races, so... I'm pretty sure it's already clear what the Devs are doing.

    Limiting people, or cutting them out of certain things based on their choices in a game like Starbound is simply not good.
     
  14. Kinseth

    Kinseth Intergalactic Tourist

    Again, they aren't being cut out of anything. All of this has been said in this thread already, it would be strengths of certain races in certain things, no weaknesses even. This does not limit anything.

    Racial traits are currently set to be put on armor, yes. However, the threat system wont even be in the final game, so there is plenty that may still change, including this. There have also been rumors about giving separate plotlines to the races.

    I have never seen anything from the Starbound team clearly stating that races are only for aesthetic purposes.

    Again, nothing new in this that hasn't already been said within this very thread. We've been discussing in this thread for three days or so, read it and you will find that all the things you are saying have already been stated and discussed.
     
  15. SemperDarky

    SemperDarky Subatomic Cosmonaut

    "Player convenience" - so you mean you only want to play for 1 minute and achieve everything. If you are lazy while playing games and can't understand the basic principles that less fun task leads to more fun task because the happiness value increases and has fluctuations, then you simply weren't fit to be a designer. Games aren't always supposed to be player convenient. Games are supposed to challenge players, to have a fail state, else they aren't games. If you do everything according to player convenience, why not make dirt a better source of fuel, or coal have 2x the value, because getting more coal is just "grinding". Your argument vs feeling unique has been ripped apart so stop using it. Plus what you said about other people not having spent as much time as you did making you special is complete and utter rubbish. Whatever your current position in progress is, there is most assuredly already a good ammount of people who have reached farther, and they are exactly like you will be, so they are basically living and walking spoilers.
     
  16. SemperDarky

    SemperDarky Subatomic Cosmonaut

    End game is the same, it gives you absolutely no desire to replay the game and no class synergy or dynamics. It is as if everyone was every race and were clones.
     
  17. SemperDarky

    SemperDarky Subatomic Cosmonaut

    This is completely your opinion and it might not reflect others. You can't just say something isn't good because "it's simply not a good idea". If you would care to read the entire argument you would see that this is a SUGGESTION, we were SUGGESTING they would change it so it is obviously not implemented yet, nullifying the point in you second paragraph. We were suggesting that it wouldn't be just aesthetic wise. For gods sake they might as well not be different races entirely, right now they are just different sprites.

    Tacking your third point, do you know how easy it is to add traits to armor and how hard it is to add permanent passives to the characters themselves as they progress? It can be a matter of coding. Personally I will mod it. I will mod it because I think it is a good idea. Feel free anyone to download the mod once I'm finished (it might take some time since I am busy with my studies).

    We aren't limiting people. By not allowing a character to do everything we allow single races to build upon their race features to extents that would simply be overpowered if one person were to have them all. So we aren't really limiting people, we simply don't give the easy and lazy path to get to the awesomest of abilities.
     
  18. Gabrielcorso

    Gabrielcorso Void-Bound Voyager

    Man,if the devs add a cooldown of 5 minutes between racial armor changes,there would be no reason to cry and whine,and the game would keep it sandbox play style.
     
    tre288 likes this.
  19. Sasaki Kojiro

    Sasaki Kojiro Big Damn Hero

    Nah, I'm more partial to a system by which you can only carry 1 suit of armor off of your ship, and your ship has something like an "Armor Compartment". So you have to go back up to your ship to switch armors. Maybe with ALSO a cooldown.

    I would still prefer racial bonuses be exclusive, because it adds to flavor and variety, but this is a good compromise, too.
     
  20. Kinseth

    Kinseth Intergalactic Tourist

    I could live with this, though I have no idea how it would be implemented. No cooldown, just have to go back to your ship.
     
    Last edited: Dec 27, 2013

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