1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Nostalgic Greenery 1.3-1.02

Everything that's lush, and a little occult stuff too >.>

  1. Charlatan

    Charlatan Parsec Taste Tester

    I actually started like you guessed, already back with the forward-facing waterfalls - but I scrapped the idea due to multiple reasons.

    Foremostly, there is the problem that there's no way to make an infinite or circulating water flow without additional mods - Secondly, I noticed the variable length waterfalls were narrowing down to filling up the length with pieces only 8 pixels high - which would make the flowing animation very repetitive and low-quality. Thus I scrapped that work for the time being - for now, the waterfalls are separate, "simple" animated objects for each length.

    PS: Oh, believe me when it is about elaborate features and new challenges in modding/scripting, I absolutely DO want to bother. Making more complex features is damn fun tbh, and only hindered by my still somewhat lacking experience with LUA.
    However: Many core features / WIP content must be finished first, then comes the luxury :proper:

    (The particles and wet-effect should be doable really quick though, so I'll probably squeeze them somewhere into the top part of my to-do-list.)
     
    Last edited: Nov 6, 2016
    bk3k likes this.
  2. Charlatan

    Charlatan Parsec Taste Tester

  3. Charlatan

    Charlatan Parsec Taste Tester

  4. DSF66

    DSF66 Scruffy Nerf-Herder

    I think you might've forgotten to include "NG_tilegroundeffects.lua" in the FU version.

    Code:
    [13:59:03.565] [Error] Exception caught loading asset: /scripts/NG_tilegroundeffects.lua, (AssetException) No such asset '/scripts/NG_tilegroundeffects.lua'
    [0] 13fb43223 Star::captureStack
    [1] 13fb41fae Star::StarException::StarException
    [2] 13fb5f184 Star::Assets::read
    [3] 13fb551fa <lambda_d89d63ab62ee311906d2449a8fa8f4ad>::operator()
    [4] 13fb4c3ef std::_Invoker_functor::_Call<<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
    [5] 13fb4fe36 std::invoke<<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
    [6] 13fb4db40 std::_Invoke_ret<std::shared_ptr<Star::Assets::AssetData>,<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
    [7] 13fb563a6 std::_Func_impl<<lambda_d89d63ab62ee311906d2449a8fa8f4ad>,std::allocator<int>,std::shared_ptr<Star::Assets::AssetData> >::_Do_call
    [8] 13fea7b17 std::_Func_class<std::shared_ptr<Star::TilesetDatabase> >::operator()
    [9] 13fb5ec18 Star::Assets::processAssetData
    [10] 13fb5c0b8 Star::Assets::loadBytes
    [11] 13fb5bee9 Star::Assets::loadAsset
    [12] 13fb59b1f Star::Assets::doLoad
    [13] 13fb5b09b Star::Assets::getAsset
    [14] 13fb58d5c Star::Assets::bytes
    [15] 140116ecb Star::LuaRoot::ScriptCache::loadScript
    [16] 140116e15 Star::LuaRoot::ScriptCache::loadContextScript
    [17] 140116b5e Star::LuaRoot::createContext
    [18] 1401078e3 Star::LuaBaseComponent::init
    [19] 13ff2028f Star::StatusController::init
    [20] 13fe01b88 Star::Player::init
    [21] 13fffea2d Star::WorldClient::initWorld
    [22] 13fffcccf Star::WorldClient::handleIncomingPackets
    [23] 13ff8171a Star::UniverseClient::handlePackets
    [24] 13ff82a71 Star::UniverseClient::update
    [25] 13fa8d847 Star::ClientApplication::updateRunning
    [26] 13fa8c12f Star::ClientApplication::update
    [27] 1401ccd41 Star::SdlPlatform::run
    [28] 1401ccefd Star::runMainApplication
    [29] 13fa8f246 WinMain
    [30] 1403ade13 __scrt_common_main_seh
    [31] 778c59ed BaseThreadInitThunk
    [32] 77afc541 RtlUserThreadStart
    [13:59:03.575] [Error] Exception caught in client main-loop
    (AssetException) Error loading asset /scripts/NG_tilegroundeffects.lua
    [0] 13fb43223 Star::captureStack
    [1] 13fb41fae Star::StarException::StarException
    [2] 13fb4f20a Star::AssetException::format<Star::AssetPath>
    [3] 13fb5b14b Star::Assets::getAsset
    [4] 13fb58d5c Star::Assets::bytes
    [5] 140116ecb Star::LuaRoot::ScriptCache::loadScript
    [6] 140116e15 Star::LuaRoot::ScriptCache::loadContextScript
    [7] 140116b5e Star::LuaRoot::createContext
    [8] 1401078e3 Star::LuaBaseComponent::init
    [9] 13ff2028f Star::StatusController::init
    [10] 13fe01b88 Star::Player::init
    [11] 13fffea2d Star::WorldClient::initWorld
    [12] 13fffcccf Star::WorldClient::handleIncomingPackets
    [13] 13ff8171a Star::UniverseClient::handlePackets
    [14] 13ff82a71 Star::UniverseClient::update
    [15] 13fa8d847 Star::ClientApplication::updateRunning
    [16] 13fa8c12f Star::ClientApplication::update
    [17] 1401ccd41 Star::SdlPlatform::run
    [18] 1401ccefd Star::runMainApplication
    [19] 13fa8f246 WinMain
    [20] 1403ade13 __scrt_common_main_seh
    [21] 778c59ed BaseThreadInitThunk
    [22] 77afc541 RtlUserThreadStart
    [13:59:03.577] [Info] UniverseClient: Client disconnecting...


    UPD : Fixed it by redirecting it to the correct .lua file in "player.config.patch".
    Loving the gardening features so far :D
    Those patches of bland dirt were getting way too old around my base.
     
    Last edited: Nov 7, 2016
    Charlatan likes this.
  5. Charlatan

    Charlatan Parsec Taste Tester

    Ah, thanks for the heads-up DSF66, It should be fixed in the current upload
     
  6. Charlatan

    Charlatan Parsec Taste Tester

  7. Charlatan

    Charlatan Parsec Taste Tester

  8. MirthMatter

    MirthMatter Void-Bound Voyager

    Hey there, Thanks for all the hard work you are putting into this mod. Any ideas why I'm getting this crash?

    [09:37:59.578] [Error] Exception caught in client main-loop
    (AssetException) Error loading asset /scripts/NG_tilegroundeffects.lua

    Regards, Mark.
     
    Charlatan likes this.
  9. Charlatan

    Charlatan Parsec Taste Tester

    Oi there Mark,

    When does the error appear, right when you start the game?
    This script has been recently improved and not caused errors since - it SHOULD be some incompatibility with another mod if anything, but to know for sure, can you provide the full starbound.log, starbound_server.log ?
     
  10. MirthMatter

    MirthMatter Void-Bound Voyager

    Thanks for the quick response. - Oops - I guess I really didn't include much info did I. Its only the FU version that crashes at load save start. The vanilla version works fine. Here is the Log file.

    [19:01:35.467] [Info] Root: Preparing Root...
    [19:01:35.468] [Info] Root: Done preparing Root.
    [19:01:35.468] [Info] Client Version 1.1.1 (windows x86_64) Source ID: 82604f6097b124f2ed38ee58a7ae18c51e916dd8 Protocol: 724
    [19:01:35.468] [Info] Root: Scanning for asset sources in directory '..\assets\'
    [19:01:35.910] [Info] Root: Scanning for asset sources in directory '..\mods\'
    [19:01:36.192] [Warn] Root: Unrecognized file in asset directory 'mods_go_here', skipping
    [19:01:36.193] [Info] Root: Detected asset source named 'base' at '..\assets\packed.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'Action Spawners' at '..\mods\Action Spawners.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'AnTiHair' at '..\mods\AnTiHair.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'CompactCrops' at '..\mods\CompactCrops - CG - 1.4'
    [19:01:36.193] [Info] Root: Detected unnamed asset source at '..\mods\Detailed Species'
    [19:01:36.193] [Info] Root: Detected asset source named 'FrackinUniverse' at '..\mods\frackinuniverse.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'GardenBot2' at '..\mods\Gardenbot2'
    [19:01:36.193] [Info] Root: Detected asset source named 'Enhanced Storage' at '..\mods\EnhancedStorage_v4.31.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'Food Rot Dots' at '..\mods\Food_Rot_Dots.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'FrackinMusic' at '..\mods\FrackinMusic'
    [19:01:36.193] [Info] Root: Detected asset source named 'Extended GUI' at '..\mods\extended_gui_2-5.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'Improved Food Descriptions' at '..\mods\ImprovedFoodDescriptions_v1.7.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'Item Frame v1.23' at '..\mods\Item Frame v1.23 (Cheerful Giraffe).pak'
    [19:01:36.193] [Info] Root: Detected unnamed asset source at '..\mods\More Saplings'
    [19:01:36.193] [Info] Root: Detected asset source named 'NG' at '..\mods\NostalgicGreenery.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'smarttubes' at '..\mods\SmartTubes.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'The Game Hunter v1.51' at '..\mods\The Game Hunter v1.51 (Cheerful Giraffe).pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'Universal Uncrafter v1.46' at '..\mods\Universal Uncrafter v1.46 (Cheerful Giraffe).pak'
    [19:01:36.193] [Info] Root: Detected asset source named '[COLORBOUND] [2014] [+900]' at '..\mods\[COLORBOUND] [2014] [+900]'
    [19:01:36.193] [Info] Root: Detected asset source named '[COLORBOUND] [2015] [+635]' at '..\mods\[COLORBOUND] [2015] [+635]'
    [19:01:36.193] [Info] Root: Detected asset source named 'casual_hunger' at '..\mods\casual_hunger.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'environmentSafety' at '..\mods\environmentSafety.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'Food Stack' at '..\mods\foodstack_1-3.pak'
    [19:01:36.193] [Info] Root: Detected asset source named 'Ghost Fluffalo' at '..\mods\ghostfluffalo.pak'
    [19:01:36.194] [Info] Root: Detected unnamed asset source at '..\mods\hotcoffee.pak'
    [19:01:36.194] [Info] Root: Detected asset source named 'Mini Village' at '..\mods\minivillage.pak'
    [19:01:36.194] [Info] Root: Detected asset source named 'Novaskin' at '..\mods\novaskin.pak'
    [19:01:36.194] [Info] Root: Detected asset source named 'macrochip' at '..\mods\macrochip.pak'
    [19:01:36.194] [Info] Root: Detected unnamed asset source at '..\assets\user'
    [19:01:36.194] [Info] Loading assets from: '..\assets\packed.pak'
    [19:01:36.776] [Info] Loading assets from: '..\mods\Action Spawners.pak'
    [19:01:36.778] [Info] Loading assets from: '..\mods\AnTiHair.pak'
    [19:01:36.782] [Info] Loading assets from: '..\mods\CompactCrops - CG - 1.4'
    [19:01:36.785] [Info] Loading assets from: '..\mods\Detailed Species'
    [19:01:36.790] [Info] Loading assets from: '..\mods\frackinuniverse.pak'
    [19:01:37.079] [Info] Loading assets from: '..\mods\Gardenbot2'
    [19:01:37.091] [Info] Loading assets from: '..\mods\EnhancedStorage_v4.31.pak'
    [19:01:37.103] [Info] Loading assets from: '..\mods\Food_Rot_Dots.pak'
    [19:01:37.121] [Info] Loading assets from: '..\mods\FrackinMusic'
    [19:01:37.132] [Info] Loading assets from: '..\mods\extended_gui_2-5.pak'
    [19:01:37.133] [Info] Loading assets from: '..\mods\ImprovedFoodDescriptions_v1.7.pak'
    [19:01:37.134] [Info] Loading assets from: '..\mods\Item Frame v1.23 (Cheerful Giraffe).pak'
    [19:01:37.135] [Info] Loading assets from: '..\mods\More Saplings'
    [19:01:37.155] [Info] Loading assets from: '..\mods\NostalgicGreenery.pak'
    [19:01:37.171] [Info] Loading assets from: '..\mods\SmartTubes.pak'
    [19:01:37.173] [Info] Loading assets from: '..\mods\The Game Hunter v1.51 (Cheerful Giraffe).pak'
    [19:01:37.174] [Info] Loading assets from: '..\mods\Universal Uncrafter v1.46 (Cheerful Giraffe).pak'
    [19:01:37.174] [Info] Loading assets from: '..\mods\[COLORBOUND] [2014] [+900]'
    [19:01:37.175] [Info] Loading assets from: '..\mods\[COLORBOUND] [2015] [+635]'
    [19:01:37.176] [Info] Loading assets from: '..\mods\casual_hunger.pak'
    [19:01:37.176] [Info] Loading assets from: '..\mods\environmentSafety.pak'
    [19:01:37.177] [Info] Loading assets from: '..\mods\foodstack_1-3.pak'
    [19:01:37.182] [Info] Loading assets from: '..\mods\ghostfluffalo.pak'
    [19:01:37.183] [Info] Loading assets from: '..\mods\hotcoffee.pak'
    [19:01:37.183] [Info] Loading assets from: '..\mods\minivillage.pak'
    [19:01:37.185] [Info] Loading assets from: '..\mods\novaskin.pak'
    [19:01:37.186] [Info] Loading assets from: '..\mods\macrochip.pak'
    [19:01:37.192] [Info] Loading assets from: '..\assets\user'
    [19:01:38.940] [Info] Assets digest is db3df77a1762c5fab943e8d5f1d49f31e28a3b7c51c760b9fa22be3cd0f0c011
    [19:01:38.941] [Info] Root: Loaded Assets in 3.47301 seconds
    [19:01:38.947] [Info] Application: Initializing SDL Video
    [19:01:38.949] [Info] Application: Initializing SDL Joystick
    [19:01:39.033] [Info] Application: Initializing SDL Sound
    [19:01:39.140] [Info] Initialized Steam services
    [19:01:39.140] [Info] Application: Creating SDL Window
    [19:01:39.921] [Info] Application: Enabling VSync with late swap tearing
    [19:01:39.974] [Info] Application: Opened default audio device with 44.1khz / 16 bit stereo audio, 2048 sample size buffer
    [19:01:39.996] [Info] OpenGL version: '4.5.0 NVIDIA 372.90' vendor: 'NVIDIA Corporation' renderer: 'GeForce GT 430/PCIe/SSE2' shader: '4.50 NVIDIA'
    [19:01:40.010] [Info] Application: initialization...
    [19:01:40.011] [Info] Root: Loaded Configuration in 0.00123161 seconds
    [19:01:40.349] [Info] Application: renderer initialization...
    [19:01:40.428] [Info] Root: Loaded ImageMetadataDatabase in 2.58331e-05 seconds
    [19:01:40.456] [Info] Application: main update loop...
    [19:01:40.467] [Info] No subscribed user generated content
    [19:01:40.476] [Info] Root: Loaded NameGenerator in 0.00617585 seconds
    [19:01:40.648] [Error] OpenGL errors this frame: GL_INVALID_VALUE
    [19:01:40.941] [Info] Root: Loaded PlantDatabase in 0.440884 seconds
    [19:01:41.879] [Info] Root: Loaded ObjectDatabase in 1.4036 seconds
    [19:01:42.238] [Info] Root: Loaded ProjectileDatabase in 1.29644 seconds
    [19:01:42.406] [Info] Root: Loaded NpcDatabase in 0.168742 seconds
    [19:01:42.409] [Info] Root: Loaded StagehandDatabase in 0.00215741 seconds
    [19:01:42.417] [Info] Root: Loaded VehicleDatabase in 0.00856959 seconds
    [19:01:42.480] [Info] Root: Loaded PlayerFactory in 0.0618929 seconds
    [19:01:42.493] [Info] Root: Loaded MonsterDatabase in 0.612872 seconds
    [19:01:42.494] [Info] Root: Loaded VersioningDatabase in 0.00120368 seconds
    [19:01:42.494] [Info] Root: Loaded EntityFactory in 0.0142916 seconds
    [19:01:42.602] [Info] Root: Loaded ParticleDatabase in 0.107474 seconds
    [19:01:43.433] [Info] Root: Loaded MaterialDatabase in 0.938885 seconds
    [19:01:43.497] [Info] Root: Loaded TerrainDatabase in 0.0643983 seconds
    [19:01:44.018] [Info] Root: Writing runtime configuration to '..\storage\starbound.config'
    [19:01:44.269] [Info] Root: Loaded BiomeDatabase in 0.771328 seconds
    [19:01:44.286] [Info] Root: Loaded LiquidsDatabase in 0.0169611 seconds
    [19:01:44.388] [Info] Root: Loaded StatusEffectDatabase in 0.102469 seconds
    [19:01:44.696] [Info] Root: Loaded DamageDatabase in 0.307419 seconds
    [19:01:44.730] [Info] Root: Loaded EffectSourceDatabase in 0.034373 seconds
    [19:01:44.779] [Info] Root: Loaded FunctionDatabase in 0.048127 seconds
    [19:01:44.929] [Info] Root: Loaded TreasureDatabase in 0.150414 seconds
    [19:01:46.817] [Info] Root: Loaded DungeonDefinitions in 1.88737 seconds
    [19:01:46.817] [Info] Root: Loaded TilesetDatabase in 7.54046e-05 seconds
    [19:01:46.821] [Info] Root: Loaded StatisticsDatabase in 0.0042827 seconds
    [19:01:46.822] [Info] Root: Loaded EmoteProcessor in 7.6801e-05 seconds
    [19:01:46.984] [Info] Root: Loaded SpeciesDatabase in 0.162125 seconds
    [19:01:47.056] [Info] Root: Loaded QuestTemplateDatabase in 0.0726377 seconds
    [19:01:47.075] [Info] Root: Loaded AiDatabase in 0.0189014 seconds
    [19:01:47.092] [Info] Root: Loaded TechDatabase in 0.0161111 seconds
    [19:01:47.122] [Info] Root: Loaded CodexDatabase in 0.0302994 seconds
    [19:01:47.339] [Info] Root: Loaded BehaviorDatabase in 0.216854 seconds
    [19:01:47.355] [Info] Root: Loaded DanceDatabase in 0.0163342 seconds
    [19:01:47.386] [Info] Root: Loaded SpawnTypeDatabase in 0.030498 seconds
    [19:01:47.394] [Info] Root: Loaded RadioMessageDatabase in 0.00845963 seconds
    [19:01:52.218] [Info] Root: Loaded ItemDatabase in 9.72486 seconds
    [19:01:52.465] [Info] Root: Loaded CollectionDatabase in 5.07072 seconds
    [19:02:04.048] [Info] UniverseServer: Acquiring universe lock file
    [19:02:04.050] [Info] UniverseServer: Loading settings
    [19:02:04.054] [Info] UniverseServer: Starting UniverseServer with UUID: 8342627fee932daddc729843e09852c3
    [19:02:04.095] [Info] UniverseServer: Logged in player 'Dave' locally
    [19:02:04.095] [Info] UniverseServer: Logged in account '<anonymous>' as player 'Dave' from address local
    [19:02:04.126] [Info] UniverseServer: Reviving player at CelestialWorld:-74327688:431040248:9394990:5
    [19:02:04.126] [Info] UniverseServer: Client 'Dave' <1> (local) connected
    [19:02:04.135] [Info] UniverseClient: Joined server as client 1
    [19:02:04.167] [Info] UniverseServer: Loading client ship world ClientShipWorld:6f49d1d639fc56655f2e9c554a4cadbc
    [19:02:04.167] [Info] UniverseServer: Loading celestial world -74327688:431040248:9394990:5
    [19:02:04.268] [Info] UniverseServer: Warping player 1 to CelestialWorld:-74327688:431040248:9394990:5=7107.25.4820.25
    [19:02:05.055] [Error] Cannot set Steam achievement kill10poptops
    [19:02:09.676] [Error] Exception caught loading asset: /scripts/NG_tilegroundeffects.lua, (AssetException) No such asset '/scripts/NG_tilegroundeffects.lua'
    [0] 7ff6c3853223 Star::captureStack
    [1] 7ff6c3851fae Star::StarException::StarException
    [2] 7ff6c386f184 Star::Assets::read
    [3] 7ff6c38651fa <lambda_d89d63ab62ee311906d2449a8fa8f4ad>::eek:perator()
    [4] 7ff6c385c3ef std::_Invoker_functor::_Call<<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
    [5] 7ff6c385fe36 std::invoke<<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
    [6] 7ff6c385db40 std::_Invoke_ret<std::shared_ptr<Star::Assets::AssetData>,<lambda_d89d63ab62ee311906d2449a8fa8f4ad> & __ptr64>
    [7] 7ff6c38663a6 std::_Func_impl<<lambda_d89d63ab62ee311906d2449a8fa8f4ad>,std::allocator<int>,std::shared_ptr<Star::Assets::AssetData> >::_Do_call
    [8] 7ff6c3bb7b17 std::_Func_class<std::shared_ptr<Star::TilesetDatabase> >::eek:perator()
    [9] 7ff6c386ec18 Star::Assets::processAssetData
    [10] 7ff6c386c0b8 Star::Assets::loadBytes
    [11] 7ff6c386bee9 Star::Assets::loadAsset
    [12] 7ff6c3869b1f Star::Assets::doLoad
    [13] 7ff6c386b09b Star::Assets::getAsset
    [14] 7ff6c3868d5c Star::Assets::bytes
    [15] 7ff6c3e26ecb Star::LuaRoot::ScriptCache::loadScript
    [16] 7ff6c3e26e15 Star::LuaRoot::ScriptCache::loadContextScript
    [17] 7ff6c3e26b5e Star::LuaRoot::createContext
    [18] 7ff6c3e178e3 Star::LuaBaseComponent::init
    [19] 7ff6c3c3028f Star::StatusController::init
    [20] 7ff6c3b11b88 Star::player::init
    [21] 7ff6c3d0ea2d Star::WorldClient::initWorld
    [22] 7ff6c3d0cccf Star::WorldClient::handleIncomingPackets
    [23] 7ff6c3c9171a Star::UniverseClient::handlePackets
    [24] 7ff6c3c92a71 Star::UniverseClient::update
    [25] 7ff6c379d847 Star::ClientApplication::updateRunning
    [26] 7ff6c379c12f Star::ClientApplication::update
    [27] 7ff6c3edcd41 Star::SdlPlatform::run
    [28] 7ff6c3edcefd Star::runMainApplication
    [29] 7ff6c379f246 WinMain
    [30] 7ff6c40bde13 __scrt_common_main_seh
    [31] 7ffe10978364 BaseThreadInitThunk
    [32] 7ffe145c5e91 RtlUserThreadStart
    [19:02:09.788] [Error] Exception caught in client main-loop
    (AssetException) Error loading asset /scripts/NG_tilegroundeffects.lua
    [0] 7ff6c3853223 Star::captureStack
    [1] 7ff6c3851fae Star::StarException::StarException
    [2] 7ff6c385f20a Star::AssetException::format<Star::AssetPath>
    [3] 7ff6c386b14b Star::Assets::getAsset
    [4] 7ff6c3868d5c Star::Assets::bytes
    [5] 7ff6c3e26ecb Star::LuaRoot::ScriptCache::loadScript
    [6] 7ff6c3e26e15 Star::LuaRoot::ScriptCache::loadContextScript
    [7] 7ff6c3e26b5e Star::LuaRoot::createContext
    [8] 7ff6c3e178e3 Star::LuaBaseComponent::init
    [9] 7ff6c3c3028f Star::StatusController::init
    [10] 7ff6c3b11b88 Star::player::init
    [11] 7ff6c3d0ea2d Star::WorldClient::initWorld
    [12] 7ff6c3d0cccf Star::WorldClient::handleIncomingPackets
    [13] 7ff6c3c9171a Star::UniverseClient::handlePackets
    [14] 7ff6c3c92a71 Star::UniverseClient::update
    [15] 7ff6c379d847 Star::ClientApplication::updateRunning
    [16] 7ff6c379c12f Star::ClientApplication::update
    [17] 7ff6c3edcd41 Star::SdlPlatform::run
    [18] 7ff6c3edcefd Star::runMainApplication
    [19] 7ff6c379f246 WinMain
    [20] 7ff6c40bde13 __scrt_common_main_seh
    [21] 7ffe10978364 BaseThreadInitThunk
    [22] 7ffe145c5e91 RtlUserThreadStart
    [19:02:09.792] [Info] UniverseClient: Client disconnecting...
    [19:02:09.868] [Error] WorldClient received packet type StepUpdate while not in world
    [19:02:09.868] [Error] WorldClient received packet type EntityUpdate while not in world
    [19:02:09.879] [Error] WorldClient received packet type StepUpdate while not in world
    [19:02:10.272] [Error] WorldClient received packet type StepUpdate while not in world
    [19:02:10.320] [Error] WorldClient received packet type StepUpdate while not in world
    [19:02:10.320] [Error] WorldClient received packet type EntityUpdate while not in world
    [19:02:10.320] [Error] WorldClient received packet type WorldStop while not in world
    [19:02:10.320] [Info] Client received world stop packet, leaving: Removed
    [19:02:10.498] [Info] UniverseServer: Client 'Dave' <1> (local) disconnected for reason:
    [19:02:10.511] [Info] UniverseServer: Stopping idle world CelestialWorld:-74327688:431040248:9394990:5
    [19:02:11.033] [Info] UniverseServer: Stopping idle world ClientShipWorld:6f49d1d639fc56655f2e9c554a4cadbc
    [19:02:11.643] [Info] UniverseServer: Stopping UniverseServer
    [19:02:22.199] [Info] Application: quit requested
    [19:02:22.200] [Info] Application: quitting...
    [19:02:22.200] [Info] Application: shutdown...
    [19:02:22.318] [Info] Root: Shutting down Root
    [19:02:22.859] [Info] Application: Destroying SDL Window
    [19:02:23.333] [Info] Application: stopped gracefully

     
    Charlatan likes this.
  11. Charlatan

    Charlatan Parsec Taste Tester

  12. Megumin

    Megumin Guest

    peach tree pls pls pls O.O
     
    Charlatan likes this.
  13. Charlatan

    Charlatan Parsec Taste Tester

  14. nuker19

    nuker19 Space Kumquat

    Oh my god so many updates my phone is freaking out
     
    Charlatan likes this.
  15. Charlatan

    Charlatan Parsec Taste Tester

    Here's how the upcoming Floromorph Machine will work!

    As its still processing, you'll have to set it to 1080 after starting, as "Auto" will keep it downscaled for a while still.

     
    AmazonValkyrie likes this.
  16. Charlatan

    Charlatan Parsec Taste Tester

  17. Iroaseta

    Iroaseta Guest

    I'm just wondering but, does waterfall produce...well, waterfall sound?
     
    Charlatan likes this.
  18. Charlatan

    Charlatan Parsec Taste Tester

    Ya, it does, tho its still quite generic. Might make an own one someday.
     
    Iroaseta likes this.
  19. Iroaseta

    Iroaseta Guest

    Cool! I'll try it later. :3
     
    Charlatan likes this.
  20. Charlatan

    Charlatan Parsec Taste Tester

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