There's been so many great retextures already that I didn't want to choose between them all, so I figured out how to add more animal breeds. Seeing as there weren't many chicken retextures yet, I made my own Silkie and Orpington varieties. Let me know if you want any individual from this set on its own or as a default replacement. You can download them all together, and they'll all appear together as extra chicken breeds in the game. For modders: If you know how to edit .xnb files (there are wonderful tutorials in this modding community), you can easily add your own breeds by adding a new line to the FarmAnimals file. As long as the name you specify in-file matches the name of the animal texture you made, it should work just fine. Don't delete animal breeds without editing the FarmAnimals file unless you want to crash your game. If you don't want a certain chicken, make sure to remove that chicken's name from the FarmAnimals file; don't just delete the chicken's picture, or the game will crash if it thinks the picture is still there and tries to load it. Use my tool here to make the breeds show up in your game. (Or: how to edit your save manually): 1. Find your savefile (I know on Windows, type "%appdata%" without quotes into the navigation bar of the file explorer, and then look in the "Stardew Valley" folder). It'll be the file in your saves that has the name of your character in the title (1.5: copy the file and rename it as a backup) 2. Open your savefile in a text editor (like notepad, which comes with Windows computers, or download a free one like Notepad++, or Sublime, or anything equivalent) 3. You'll see a long string of text. Change what you want, and save over the original file. Make sure you save over the original and don't create a new file or anything. * The text you'll see here is written in a type of code called XML, similar to HTML, it's not a real programming language but a kind of notation. <tags like this> tell you what you're about to define, </tags like this> tell you you're done defining something, and <X>stuff in between</X> is the actual data. * For this mod, you're going to want to search for <type>White Chicken</type> or <type>Brown Chicken</type> and change it to <type>White Silkie Chicken</type> or whatever you want. The "Find" or "Search" function that comes with most text editors is really helpful here. Watch out for typos and extra spaces. I suggest copy-pasting the breed name if you're afraid you'll goof and crash your game. Sounds complicated, but it's really as easy as editing an essay if you know what to look for. Breeds: White Silkie Chicken Buff Silkie Chicken Black Silkie Chicken Blue Orpington Chicken *New* Barred Rock Chicken *New* Buff Orpington Chicken CLICK TO DOWNLOAD Use my tool to install the breeds you want. Instructions: Install xnb_node (see tool post). Download and open my tool. Load up your FarmAnimals file (the one the tool finds automatically in your StardewValley/Content folder) with the FarmAnimals tab Use the Install tab to open up each breed you want in your game. Just open each breed's .xnb files with the program (in the "Animals" folder of this download) and everything will be imported and set up for you. Use the Save Editor tab to load your save and change your animals to whatever breeds you want * Tool is still in early development. This means the tool itself might crash. Don't worry. It shouldn't harm your game. Just restart the tool and it'll probably be fine. If the problem persists, let me know so I can fix it. Manual Install: Install the animal breeds from the Animals folder into Stardew Valley/Content/Animals. Install the FarmAnimals file from the Data folder into Stardew Valley/Content/Data and let it overwrite your old file. When installing any mod, I suggest making a backup of game files before you overwrite them in case you want to uninstall the mod later. With this method, you must install all the files included in the download. Guys. Fluffy chickens. They're so dorky they're cute.