1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Ningen Race Mod 1.8a

Human replace and 90+ hairstyles

  1. phillip2001

    phillip2001 Phantasmal Quasar

  2. KiriCeceil

    KiriCeceil Space Spelunker

    I downloaded this and extracted all the files into the game, but when i try to find the race in the character creation screen, it only shows the default ones :( help lease
     
  3. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    Get the Character Selection screen she made.
     
  4. Niaska

    Niaska Void-Bound Voyager

    Quick question if you dont mind, will I see other ningens as npc or in villages?
     
  5. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    Well, you can spawn Ningen NPCs, and if you have Colonies mod, you'll also have Ningen peeps living with you too.
     
  6. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    If Ningens will have their own structures, it'd be based from the Apex, Hylotl and Human architecture. So far, I imagine a large USCM Prison-sized school overran by Ningen school delinquents that a Battle Royale took place inside. Second, there had to be a small town with few skyscrapers for surviving Ningens and Humans (though they may be the same, but I'm regarding Ningens as the engineered Asian offshoots of the early humans)[DOUBLEPOST=1409416935][/DOUBLEPOST]When will these costumes be part of your mod?
    [​IMG]

    I'm currently working on Ningen Academy PE uniform.
     
    Last edited: Aug 30, 2014
  7. CaiusSaintRose

    CaiusSaintRose Void-Bound Voyager

    Could anyone help? Upon making a ningen character the game crashes. When going back into the game the characters appears in the menu, but when I click It the game crashes again. Thanks ^^
     
  8. SpaceKGreen

    SpaceKGreen Existential Complex

    The first thing you should do with any crash is go and check your starbound.log file. The error report at the end will tell you where it crashed; if you can't figure it out on your own, then copy the error report and post it, preferably in a spoiler.

    Post up the error log and I'll be happy to help.
     
  9. CaiusSaintRose

    CaiusSaintRose Void-Bound Voyager

    This Is what I got when I tried to launch the charectar: Acces violation detected at 0x633448 (Read of address 0). Then anohter window came up saying: Stack trace... Signal handlerImpl::sehTrampoline () and a bunch of other stuff.
    Then This is the crash log:
    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 8' Protocol: 643
    Info: Running from : C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Initializing SDL Window
    Info: Created initial window 1000x600
    Info: Initializing SDL Window
    Info: Re-created window 1280x698
    Warn: Perf: Assets::loadBaseImage millis: 1909
    Warn: Slow asset 1.909 : /dungeons/glitch/glitchsewer/endtop1.png
    Warn: Perf: Assets::loadImage millis: 1909
    Warn: Slow asset 1.909 : /dungeons/glitch/glitchsewer/endtop1.png
    Warn: Perf: Assets::loadBaseImage millis: 1906
    Warn: Slow asset 1.906 : /dungeons/glitch/glitchsewer/entrance-objects.png
    Warn: Perf: Assets::loadImage millis: 1906
    Warn: Slow asset 1.907 : /dungeons/glitch/glitchsewer/entrance-objects.png
    Error: Could not load /npcs/saivillager.npctype asset, attempting to use default.
    AssetException: Could not read variant asset /npcs/saivillager.npctype
    caused by: JsonParsingException: Cannot parse json file: /npcs/saivillager.npctype
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 849:11
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /tools/grapplinghook.grapplinghook asset, attempting to use default.
    AssetException: Could not read variant asset /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Cannot parse json file: /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Error parsing json: bad number, must start with digit at 27:20
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /tools/grapplinghook.grapplinghook asset, attempting to use default.
    AssetException: Could not read variant asset /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Cannot parse json file: /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Error parsing json: bad number, must start with digit at 27:20
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    ItemDatabase::addItemSet(ItemDatabase::ItemType, String)
    ItemDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightcel.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightcel.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightground.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightground.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png. asset, attempting to use default.
    AssetException: No such asset '/objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.'
    Assets::eek:pen(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadBaseImage(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadBaseImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.:default.default asset, attempting to use default.
    AssetException: No associated frames file found for image '/objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.' while resolving image frame '/objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.:default.default'
    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightleft.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightleft.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightright.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightright.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Warn: Missing inventoryIcon for chestplant1, using default
    Warn: Missing inventoryIcon for barvent, using default
    Warn: Missing inventoryIcon for wreckvent, using default
    Error: Could not load /recipes/armor/colonychest.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/armor/colonylegs.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Warn: Slow asset 1.274 : /recipes/armor/hylotl/tier6/aquatier6chest.recipe
    Warn: Slow asset 1.272 : /recipes/armor/hylotl/tier6/aquatier6head.recipe
    Warn: Slow asset 1.254 : /items/defaultParameters.config
    Warn: Slow asset 1.241 : /renderer.config
    Error: Could not load /recipes/armor/colonychest.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/armor/colonylegs.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crew_station/crewfuelplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crewscientist/crewtechplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[halfwarpstier4gunbeam, 1, {}]'. ItemException: No such item 'halfwarpstier4gunbeam'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[halfwarpstier4gunbeam, 1, {}]'. ItemException: No such item 'halfwarpstier4gunbeam'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[halfwarpstier4gunbeam, 1, {}]'. ItemException: No such item 'halfwarpstier4gunbeam'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[colonywallstripes, 1, {}]'. ItemException: No such item 'colonywallstripes'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[colonywallstripes, 1, {}]'. ItemException: No such item 'colonywallstripes'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[colonywallstripes, 1, {}]'. ItemException: No such item 'colonywallstripes'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[tiles, 1, {}]'. ItemException: No such item 'tiles'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[tiles, 1, {}]'. ItemException: No such item 'tiles'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[tiles, 1, {}]'. ItemException: No such item 'tiles'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crew_station/crewfuelplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crewscientist/crewtechplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[G18, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[G18, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[G18, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[MAC11, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[MAC11, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[MAC11, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Info: Done loading Star::Root.
    Info: Writing Star::Configuration to '..\starbound.config'
    Warn: Perf: ClientApplication::render millis: 1584
    Warn: Perf: StarApplicationBase::run.innerLoop.render millis: 1584
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 2976
    Warn: Slow asset 1.221 : /music/TitleMenuMusic.ogg
    Info: Acquiring universe lock file
    Warn: Recovering SimpleDatabase at device: ..\universe\universe.chunks
    Warn: Recovery finished
    Info: UniverseServer: Creating world alpha:34394544:-30381845:4199521:10:4
    Info: Generating 1 dungeons
    Info: Generating a dungeon
    Info: Placing dungeon at (1857, 429)
    Warn: Failed to place dungeon object: colonycrate1 direction: 0 position: (1828, 429)
    Warn: Perf: UniverseServer::createWorld millis: 5385
    Info: UniverseServer: client connection made from local
    Info: UniverseServer: Sending Handshake Challenge
    Info: UniverseClient: Sending Handshake Repsonse
    Info: UniverseServer: Loading ship world received from client <User: Caius SaintRose>
    Warn: Recovering SimpleDatabase at device: <unnamed temp file>
    Warn: Recovery finished
    Info: tabularasa.lua:init(): tabularasa has done its init
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Info: spawningtable.lua:init(): ultimate box has done its init
    Info: cheatingtable.lua:init(): ultimate box has done its init
    Info: furnituretable.lua:init(): furniture box has done its init
    Info: randombox.lua:init(): ultimate box has done its init
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Info: UniverseServer: Client 'Caius SaintRose' <1> (Fifo <0x29ae5488>) connected
    Info: UniverseServer: Loading world db for world sectorx:57831510:-20251616:-15891555:3
    Info: Checking slot 0 for changes
    Info: Checking slot 1 for changes
    Info: Checking slot 2 for changes
    Info: Checking slot 3 for changes
    Info: Slots {} was changed
    Warn: Recovering SimpleDatabase at device: ..\universe\sectorx_57831510_-20251616_-15891555_3.world
    Warn: Recovery finished
    Warn: Perf: ClientApplication::update millis: 11728
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 11728
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 12632
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Error: Exception while invoking lua method 'main'. LuaException: [string "/npcs/chatState.lua"]:81: MapException: Key 'blabber' not found in Map::get()
    _Function_handler<Variant (List<Variant, deque<Variant, allocator<Variant> > >), Npc::makeNpcCallbacks()::{lambda(List<Variant, deque<Variant, allocator<Variant> > >)#24}>::(_Any_data, List<Variant, deque<Variant, allocator<Variant> > >)
    LuaCallbacks::invokeFunction(unsigned int, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaEngineImpl::invokeCallbackClosure(lua_State*)
    lua_getinfo
    1E6758D8
    2941CA00

    Lua::handleError(lua_State*)
    Lua::LuaEngineImpl::doInvoke(int, String, List<Variant, deque<Variant, allocator<Variant> > >, bool)
    Lua::LuaEngineImpl::invokeNoThrow(int, String, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaContextImpl::invokeNoThrow(String, List<Variant, deque<Variant, allocator<Variant> > >)
    Npc::tickMaster()
    WorldServer::update()
    WorldServerThread::update()
    WorldServerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Info: UniverseClient: Client disconnecting...
    Info: UniverseServer: Shutting down ship world for client 'Caius SaintRose' <1> (Fifo <0x29ae5488>)
    Info: Client received world stop packet, leaving: Removed
    Info: UniverseServer: Client 'Caius SaintRose' <1> (Fifo <0x29ae5488>) disconnected
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Warn: Perf: ClientApplication::update millis: 1578
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 1578
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 2012
    Info: Acquiring universe lock file
    Info: UniverseServer: Creating world alpha:43749094:-75440189:-22961140:12
    Info: Generating 1 dungeons
    Info: Generating a dungeon
    Info: Placing dungeon at (6174, 1653)
    Warn: Failed to place dungeon object: colonycrate1 direction: 0 position: (6524, 1653)
    Warn: Failed to place dungeon object: colonylocker2 direction: 1 position: (6760, 1662)
    Warn: Failed to place dungeon object: colonylocker2 direction: 1 position: (6680, 1664)
    Warn: Failed to place dungeon object: capsulemed direction: 0 position: (6761, 1667)
    Warn: Perf: UniverseServer::createWorld millis: 4664
    Info: UniverseServer: client connection made from local
    Info: UniverseServer: Sending Handshake Challenge
    Info: UniverseClient: Sending Handshake Repsonse
    Error: UniverseServer: error during worker pooled job: MapException: Key 'veprshipwall' not found in Map::get()
    MaterialDatabase::materialId(String)
    WorldStructure::WorldStructure(String)
    UniverseServer::queueConnection(shared_ptr<NetSocket>, String)::{lambda()#1}::eek:perator()()
    function<void ()>::eek:perator()()
    _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
    function<void ()>::eek:perator()()
    WorkerPool::WorkerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Exception while invoking lua method 'main'. LuaException: [string "/npcs/chatState.lua"]:81: MapException: Key 'blabber' not found in Map::get()
    _Function_handler<Variant (List<Variant, deque<Variant, allocator<Variant> > >), Npc::makeNpcCallbacks()::{lambda(List<Variant, deque<Variant, allocator<Variant> > >)#24}>::(_Any_data, List<Variant, deque<Variant, allocator<Variant> > >)
    LuaCallbacks::invokeFunction(unsigned int, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaEngineImpl::invokeCallbackClosure(lua_State*)
    lua_getinfo
    1F342A40
    2BC22E40

    Lua::handleError(lua_State*)
    Lua::LuaEngineImpl::doInvoke(int, String, List<Variant, deque<Variant, allocator<Variant> > >, bool)
    Lua::LuaEngineImpl::invokeNoThrow(int, String, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaContextImpl::invokeNoThrow(String, List<Variant, deque<Variant, allocator<Variant> > >)
    Npc::tickMaster()
    WorldServer::update()
    WorldServerThread::update()
    WorldServerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Exception while invoking lua method 'main'. LuaException: [string "/npcs/chatState.lua"]:81: MapException: Key 'blabber' not found in Map::get()
    _Function_handler<Variant (List<Variant, deque<Variant, allocator<Variant> > >), Npc::makeNpcCallbacks()::{lambda(List<Variant, deque<Variant, allocator<Variant> > >)#24}>::(_Any_data, List<Variant, deque<Variant, allocator<Variant> > >)
    LuaCallbacks::invokeFunction(unsigned int, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaEngineImpl::invokeCallbackClosure(lua_State*)
    lua_getinfo
    1F342A40
    2E21FD80

    Lua::handleError(lua_State*)
    Lua::LuaEngineImpl::doInvoke(int, String, List<Variant, deque<Variant, allocator<Variant> > >, bool)
    Lua::LuaEngineImpl::invokeNoThrow(int, String, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaContextImpl::invokeNoThrow(String, List<Variant, deque<Variant, allocator<Variant> > >)
    Npc::tickMaster()
    WorldServer::update()
    WorldServerThread::update()
    WorldServerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Info: UniverseServer: Shutting down world alpha:43749094:-75440189:-22961140:12 due to inactivity
    Error: UniverseClient: Join failed! No server response received
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Error: Access violation detected at 0x633448 (Read of address 0)
    Error: Stack Trace...
    SignalHandlerImpl::sehTrampoline()
    ClientContext::rpcInterface()
    UniverseClient::rpcInterface()
    MainInterface::renderInit()
    ClientApplication::renderInit()
    ClientApplication::update()
    StarApplicationBase::run()
    _SDL_main
    _console_main

    Warn: Perf: UniverseServer::run.innerloop millis: 6633
    [DOUBLEPOST=1411493430][/DOUBLEPOST]
    Sorry forgot to actually reply to you :zzz:

    This Is what I got when I tried to launch the charectar: Acces violation detected at 0x633448 (Read of address 0). Then anohter window came up saying: Stack trace... Signal handlerImpl::sehTrampoline () and a bunch of other stuff.

    Info: Preparing Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Done preparing Star::Root.
    Info: Client version 'Beta v. Enraged Koala - Update 8' Protocol: 643
    Info: Running from : C:\Program Files (x86)\Steam\steamapps\common\Starbound\win32\starbound.exe
    Info: Starting from the title screen
    Info: Initialized SDL
    Info: Initialized SDL Video
    Info: Initialized SDL Joystick
    Info: Initialized SDL Sound
    Info: Opened default audio device with 44khz / 16 bit stereo audio, 2048 sample size buffer
    Info: Loading Star::Root...
    Info: Loading Star::Configuration from '..\starbound.config'
    Info: Initializing SDL Window
    Info: Created initial window 1000x600
    Info: Initializing SDL Window
    Info: Re-created window 1280x698
    Warn: Perf: Assets::loadBaseImage millis: 1909
    Warn: Slow asset 1.909 : /dungeons/glitch/glitchsewer/endtop1.png
    Warn: Perf: Assets::loadImage millis: 1909
    Warn: Slow asset 1.909 : /dungeons/glitch/glitchsewer/endtop1.png
    Warn: Perf: Assets::loadBaseImage millis: 1906
    Warn: Slow asset 1.906 : /dungeons/glitch/glitchsewer/entrance-objects.png
    Warn: Perf: Assets::loadImage millis: 1906
    Warn: Slow asset 1.907 : /dungeons/glitch/glitchsewer/entrance-objects.png
    Error: Could not load /npcs/saivillager.npctype asset, attempting to use default.
    AssetException: Could not read variant asset /npcs/saivillager.npctype
    caused by: JsonParsingException: Cannot parse json file: /npcs/saivillager.npctype
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 849:11
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /tools/grapplinghook.grapplinghook asset, attempting to use default.
    AssetException: Could not read variant asset /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Cannot parse json file: /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Error parsing json: bad number, must start with digit at 27:20
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /tools/grapplinghook.grapplinghook asset, attempting to use default.
    AssetException: Could not read variant asset /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Cannot parse json file: /tools/grapplinghook.grapplinghook
    caused by: JsonParsingException: Error parsing json: bad number, must start with digit at 27:20
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    ItemDatabase::addItemSet(ItemDatabase::ItemType, String)
    ItemDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightcel.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightcel.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightground.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightground.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png. asset, attempting to use default.
    AssetException: No such asset '/objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.'
    Assets::eek:pen(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadBaseImage(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadBaseImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.:default.default asset, attempting to use default.
    AssetException: No associated frames file found for image '/objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.' while resolving image frame '/objects/colony/colonyfloodlight/colonyfloodlightgroundleft.png.:default.default'
    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightleft.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightleft.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /objects/colony/colonyfloodlight/colonyfloodlightright.png:default.default asset, attempting to use default.
    AssetException: No such frame default.default in frames spec /objects/colony/colonyfloodlight/colonyfloodlightright.frames

    Assets::loadImage(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::image(String)
    ImageMetadataDatabase::imageSpaces(String, Vector<float, 2u>, float, bool)
    ObjectDatabase::parseOrientations(String, Variant)
    ObjectDatabase::readConfig(String)
    ObjectDatabase::load()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Warn: Missing inventoryIcon for chestplant1, using default
    Warn: Missing inventoryIcon for barvent, using default
    Warn: Missing inventoryIcon for wreckvent, using default
    Error: Could not load /recipes/armor/colonychest.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/armor/colonylegs.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Warn: Slow asset 1.274 : /recipes/armor/hylotl/tier6/aquatier6chest.recipe
    Warn: Slow asset 1.272 : /recipes/armor/hylotl/tier6/aquatier6head.recipe
    Warn: Slow asset 1.254 : /items/defaultParameters.config
    Warn: Slow asset 1.241 : /renderer.config
    Error: Could not load /recipes/armor/colonychest.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonychest.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/armor/colonylegs.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/armor/colonylegs.recipe
    caused by: JsonParsingException: Error parsing json: unexpected character parsing word at 5:3
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crew_station/crewfuelplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crewscientist/crewtechplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::workerMain()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[halfwarpstier4gunbeam, 1, {}]'. ItemException: No such item 'halfwarpstier4gunbeam'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[halfwarpstier4gunbeam, 1, {}]'. ItemException: No such item 'halfwarpstier4gunbeam'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[halfwarpstier4gunbeam, 1, {}]'. ItemException: No such item 'halfwarpstier4gunbeam'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[colonywallstripes, 1, {}]'. ItemException: No such item 'colonywallstripes'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[colonywallstripes, 1, {}]'. ItemException: No such item 'colonywallstripes'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[colonywallstripes, 1, {}]'. ItemException: No such item 'colonywallstripes'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[tiles, 1, {}]'. ItemException: No such item 'tiles'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[tiles, 1, {}]'. ItemException: No such item 'tiles'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[tiles, 1, {}]'. ItemException: No such item 'tiles'
    ItemDatabase::itemData(String)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crew_station/crewfuelplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crew_station/crewfuelplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not load /recipes/crewscientist/crewtechplant.recipe asset, attempting to use default.
    AssetException: Could not read variant asset /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Cannot parse json file: /recipes/crewscientist/crewtechplant.recipe
    caused by: JsonParsingException: Error parsing json: bad array, should be ',' or ']' at 4:5
    Variant inputUtf8Json<char*>(char*, char*, bool)
    Assets::readVariant(String)
    _Function_handler<shared_ptr<Assets::AssetData> (), Assets::loadVariant(String)::{lambda()#1}>::(_Any_data)
    Assets::processAssetData(function<shared_ptr<Assets::AssetData> ()>)
    Assets::loadVariant(String)
    Assets::loadAsset(Assets::AssetId)
    Assets::doLoad(Assets::AssetId)
    Assets::getAsset(Assets::AssetId)
    Assets::variant(String)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[G18, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[G18, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[G18, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[MAC11, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    Recipe::Recipe(Variant)
    RecipeDatabase::parseRecipe(Variant)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[MAC11, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Could not instantiate item '[MAC11, 1, {}]'. StarException: Unknown projectile with typeName Pistol.
    ProjectileDatabase::damageKindImage(String)
    Gun::Gun(Variant, String)
    GunFactory::instance(Variant, String, Variant)
    ItemDatabase::createItem(ItemDescriptor)
    ItemDatabase::item(ItemDescriptor)
    ItemDatabase::addItemBlueprint(ItemDescriptor)
    RecipeDatabase::scan()
    Root::reload()
    _Function_handler<void (), _Bind<ClientApplication::preSplashInitialization()::{lambda()#1} ()> >::(_Any_data)
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Info: Done loading Star::Root.
    Info: Writing Star::Configuration to '..\starbound.config'
    Warn: Perf: ClientApplication::render millis: 1584
    Warn: Perf: StarApplicationBase::run.innerLoop.render millis: 1584
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 2976
    Warn: Slow asset 1.221 : /music/TitleMenuMusic.ogg
    Info: Acquiring universe lock file
    Warn: Recovering SimpleDatabase at device: ..\universe\universe.chunks
    Warn: Recovery finished
    Info: UniverseServer: Creating world alpha:34394544:-30381845:4199521:10:4
    Info: Generating 1 dungeons
    Info: Generating a dungeon
    Info: Placing dungeon at (1857, 429)
    Warn: Failed to place dungeon object: colonycrate1 direction: 0 position: (1828, 429)
    Warn: Perf: UniverseServer::createWorld millis: 5385
    Info: UniverseServer: client connection made from local
    Info: UniverseServer: Sending Handshake Challenge
    Info: UniverseClient: Sending Handshake Repsonse
    Info: UniverseServer: Loading ship world received from client <User: Caius SaintRose>
    Warn: Recovering SimpleDatabase at device: <unnamed temp file>
    Warn: Recovery finished
    Info: tabularasa.lua:init(): tabularasa has done its init
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Info: spawningtable.lua:init(): ultimate box has done its init
    Info: cheatingtable.lua:init(): ultimate box has done its init
    Info: furnituretable.lua:init(): furniture box has done its init
    Info: randombox.lua:init(): ultimate box has done its init
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Info: UniverseServer: Client 'Caius SaintRose' <1> (Fifo <0x29ae5488>) connected
    Info: UniverseServer: Loading world db for world sectorx:57831510:-20251616:-15891555:3
    Info: Checking slot 0 for changes
    Info: Checking slot 1 for changes
    Info: Checking slot 2 for changes
    Info: Checking slot 3 for changes
    Info: Slots {} was changed
    Warn: Recovering SimpleDatabase at device: ..\universe\sectorx_57831510_-20251616_-15891555_3.world
    Warn: Recovery finished
    Warn: Perf: ClientApplication::update millis: 11728
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 11728
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 12632
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Warn: "Interactable" object type is deprecated, and has been replaced by loungeable for beds and chairs, and by the base object class for all other uses. Attempting to determine which one is appropriate. Please update your config file, this fallback will be removed without further warning in a subsequent update.
    Error: Exception while invoking lua method 'main'. LuaException: [string "/npcs/chatState.lua"]:81: MapException: Key 'blabber' not found in Map::get()
    _Function_handler<Variant (List<Variant, deque<Variant, allocator<Variant> > >), Npc::makeNpcCallbacks()::{lambda(List<Variant, deque<Variant, allocator<Variant> > >)#24}>::(_Any_data, List<Variant, deque<Variant, allocator<Variant> > >)
    LuaCallbacks::invokeFunction(unsigned int, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaEngineImpl::invokeCallbackClosure(lua_State*)
    lua_getinfo
    1E6758D8
    2941CA00

    Lua::handleError(lua_State*)
    Lua::LuaEngineImpl::doInvoke(int, String, List<Variant, deque<Variant, allocator<Variant> > >, bool)
    Lua::LuaEngineImpl::invokeNoThrow(int, String, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaContextImpl::invokeNoThrow(String, List<Variant, deque<Variant, allocator<Variant> > >)
    Npc::tickMaster()
    WorldServer::update()
    WorldServerThread::update()
    WorldServerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Info: UniverseClient: Client disconnecting...
    Info: UniverseServer: Shutting down ship world for client 'Caius SaintRose' <1> (Fifo <0x29ae5488>)
    Info: Client received world stop packet, leaving: Removed
    Info: UniverseServer: Client 'Caius SaintRose' <1> (Fifo <0x29ae5488>) disconnected
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Warn: Perf: ClientApplication::update millis: 1578
    Warn: Perf: StarApplicationBase::run.innerLoop.update millis: 1578
    Warn: Perf: StarApplicationBase::run.innerLoop millis: 2012
    Info: Acquiring universe lock file
    Info: UniverseServer: Creating world alpha:43749094:-75440189:-22961140:12
    Info: Generating 1 dungeons
    Info: Generating a dungeon
    Info: Placing dungeon at (6174, 1653)
    Warn: Failed to place dungeon object: colonycrate1 direction: 0 position: (6524, 1653)
    Warn: Failed to place dungeon object: colonylocker2 direction: 1 position: (6760, 1662)
    Warn: Failed to place dungeon object: colonylocker2 direction: 1 position: (6680, 1664)
    Warn: Failed to place dungeon object: capsulemed direction: 0 position: (6761, 1667)
    Warn: Perf: UniverseServer::createWorld millis: 4664
    Info: UniverseServer: client connection made from local
    Info: UniverseServer: Sending Handshake Challenge
    Info: UniverseClient: Sending Handshake Repsonse
    Error: UniverseServer: error during worker pooled job: MapException: Key 'veprshipwall' not found in Map::get()
    MaterialDatabase::materialId(String)
    WorldStructure::WorldStructure(String)
    UniverseServer::queueConnection(shared_ptr<NetSocket>, String)::{lambda()#1}::eek:perator()()
    function<void ()>::eek:perator()()
    _Function_handler<void (), WorkerPool::addWork(function<void ()>)::{lambda()#1}>::(_Any_data)
    function<void ()>::eek:perator()()
    WorkerPool::WorkerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Exception while invoking lua method 'main'. LuaException: [string "/npcs/chatState.lua"]:81: MapException: Key 'blabber' not found in Map::get()
    _Function_handler<Variant (List<Variant, deque<Variant, allocator<Variant> > >), Npc::makeNpcCallbacks()::{lambda(List<Variant, deque<Variant, allocator<Variant> > >)#24}>::(_Any_data, List<Variant, deque<Variant, allocator<Variant> > >)
    LuaCallbacks::invokeFunction(unsigned int, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaEngineImpl::invokeCallbackClosure(lua_State*)
    lua_getinfo
    1F342A40
    2BC22E40

    Lua::handleError(lua_State*)
    Lua::LuaEngineImpl::doInvoke(int, String, List<Variant, deque<Variant, allocator<Variant> > >, bool)
    Lua::LuaEngineImpl::invokeNoThrow(int, String, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaContextImpl::invokeNoThrow(String, List<Variant, deque<Variant, allocator<Variant> > >)
    Npc::tickMaster()
    WorldServer::update()
    WorldServerThread::update()
    WorldServerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Error: Exception while invoking lua method 'main'. LuaException: [string "/npcs/chatState.lua"]:81: MapException: Key 'blabber' not found in Map::get()
    _Function_handler<Variant (List<Variant, deque<Variant, allocator<Variant> > >), Npc::makeNpcCallbacks()::{lambda(List<Variant, deque<Variant, allocator<Variant> > >)#24}>::(_Any_data, List<Variant, deque<Variant, allocator<Variant> > >)
    LuaCallbacks::invokeFunction(unsigned int, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaEngineImpl::invokeCallbackClosure(lua_State*)
    lua_getinfo
    1F342A40
    2E21FD80

    Lua::handleError(lua_State*)
    Lua::LuaEngineImpl::doInvoke(int, String, List<Variant, deque<Variant, allocator<Variant> > >, bool)
    Lua::LuaEngineImpl::invokeNoThrow(int, String, List<Variant, deque<Variant, allocator<Variant> > >)
    Lua::LuaContextImpl::invokeNoThrow(String, List<Variant, deque<Variant, allocator<Variant> > >)
    Npc::tickMaster()
    WorldServer::update()
    WorldServerThread::update()
    WorldServerThread::run()
    ThreadImpl::runThread(void*)
    BaseThreadInitThunk
    RtlInitializeExceptionChain
    RtlInitializeExceptionChain

    Info: UniverseServer: Shutting down world alpha:43749094:-75440189:-22961140:12 due to inactivity
    Error: UniverseClient: Join failed! No server response received
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Info: NetSocket read loop shut down: Fifo::read called on closed Fifo
    Error: Access violation detected at 0x633448 (Read of address 0)
    Error: Stack Trace...
    SignalHandlerImpl::sehTrampoline()
    ClientContext::rpcInterface()
    UniverseClient::rpcInterface()
    MainInterface::renderInit()
    ClientApplication::renderInit()
    ClientApplication::update()
    StarApplicationBase::run()
    _SDL_main
    _console_main

    Warn: Perf: UniverseServer::run.innerloop millis: 6633
     
    Last edited: Sep 23, 2014
  10. SpaceKGreen

    SpaceKGreen Existential Complex

    Alright. For the most important bit, the actual crash, it seems that the npc chat state is looking for the "blabber" emote and not finding it. Check through your mods for the humanoid/emote.frames file; one of them may have modified badly/replaced it.

    As for the rest... you are having a LOT of issues with what I assume are a Colony mod of some sort and a Crew mod, as well as a few issues with the Half-Warp race mod. That, and a saivillager.npctype, which may be related to those mods. Check through those mods; some of them might need their files modified in order to work.

    That being said, I don't see any mention of the Ningen race mod here. My main advice is, once you find the mod that affected the humanoid/emote.frames file, report this error in that mod's thread. You might be able to get better support from them, as I'm just a relative novice at this.
     
  11. CaiusSaintRose

    CaiusSaintRose Void-Bound Voyager

    Appreciate the help a great deal. Thank you ^^
     
  12. shaun4519

    shaun4519 Phantasmal Quasar

    I've made a human replacer for rampaging with your mod and ask of your permission before posting it.
     
  13. J-Day.EXE

    J-Day.EXE Void-Bound Voyager

    does anyone know how the merchant weapon work? it spawned some girl with a bandana hat and shes speaking "japanese" i think and not opening a weapon shop..[DOUBLEPOST=1418949020][/DOUBLEPOST]what does the npc do ;-; i bought a weapon merchant npc and it didnt show anything, only spoke japanese i think. ;-;
     
    Last edited: Dec 19, 2014
  14. oOGuOo

    oOGuOo Void-Bound Voyager

    Please make a version of this amazing mod to Unstable!
    <3
     
  15. Flare2

    Flare2 Void-Bound Voyager

    Hey, any plans to update this to Upbeat Giraffe?
     
  16. StarScribe

    StarScribe Scruffy Nerf-Herder

    When I play starbound, there is no other race mod like this for me. There is none! >:D This is by far my most favorite and thus I cannot bear to play as default human race... It would mean a lot to me and I am sure many of fans of your work if this and your other race mods would eventually again make their way into the new stable build release Upbeat Giraffe!
     
    Hatsya Souji and Flare2 like this.
  17. Shadow Wolf TJC

    Shadow Wolf TJC Spaceman Spiff

    Personally, I'd much rather like to see them roam the universe than the default humans, which was why I tended to replace the default human head graphics with Ningen ones, and merge their hairstyles together through a modified .species file for the humans. Sadly, as much of an anime fan as I am, I'm not proficient with the Japanese language, which is why I also tend to keep the default human dialogue choices intact.
     
  18. Shinigami_Greed

    Shinigami_Greed Void-Bound Voyager

    I kinda wish that the author of this mod would do something similar, actually. Having an option for this as a (relatively) low impact human replacer would be excellent.
     
  19. Hatsya Souji

    Hatsya Souji Parsec Taste Tester

    I might do a derivative mod based from this soon, just as how derivative the Terran mod is to Apex.
     
  20. varunax

    varunax Big Damn Hero

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