Sorry! We can let you host it, but we can't officially support a third-party executable. Kyren's telling me that since assets also change, people would basically just need two copies of the game anyway.
Sounds like a modder's paradise, being able to see all the new stuff and things they can soon play with themselves.
I suppose I didn't mean to ask for official support, just for allowing me to host it. Thanks a bunch! I will get right to work on an official thread/working version (I still want to add a few more features) and post a WIP version here and in the newest thread. Link to download: https://www.dropbox.com/s/aiy2pzyb8biblsn/DirectoryBoundUnstable.jar Instructions are a bit broken, look for a link to the thread in the latest post. It will be there soon.
Yes. And so did yours for me. So, what are your three wishes? Wait, no, that's the wrong mythological being - I'm a (unskilled) programmer, not a genie. You get one wish. And I choose the wish. You wish for... A new launcher! BAM! Launcher. No warranty, not well supported. https://www.dropbox.com/s/aiy2pzyb8biblsn/DirectoryBoundUnstable.jar
Yeah, except for the whole "can no longer merge in new dungeons" thing... @ShadowHunter12 that is not something to like!
I'd love to playtest, but I can't even open the game! "Requested runtime to close in an untimely manner" Or something of the sort is what the box says. Not many words, not much detail on the bug.
That... is really well done, i applaud you, and hope this becomes a thing, with the shops opening the doors as you approach *Edit* may want to fix coloring a little on the swing, add a few frames to the opening so it looks smoother, and OH GOD MOLLYGOS LIKED MY POST
I opted into Nightly Builds just to see the latest and greatest shit that was coming out. It was labelled as broken everywhere you look. it was not stable in even a vague sense of the word. I get that. But the game just refuses to do anything, if start up at all. I mean I know it wouldn't be playable necessarily but I did expect to be able to do something at least, I guess. *Start new character, get onto ship, touch first thing in safe, game crashes* *Do full reinstall, get rid of saves, make another new character, same exact crash* "WELLP GUYS looks like our work is done here, see you all tomorrow . . ." I will admit it went further then yesterday where it just crashes starting up, and then crashing right when I select a character. At least every night will be a potential few more steps into a new adventure!
Last I checked, mine crashes when I acquire cooked alien meat or try to open the quest log. Of course, I had to kill almost all my mods to make it start up first...
Hmmm. Thought nightly was supposed to kill my saves I already accepted that my saves would go, but they're still there!... *help?* Waaahhh! QQ! Even the crashes did not want to touch my saves