Hello everyone! I've been developing Lenna's Inception in my spare time for two and a half years, but even before that, it was a game I'd wanted to see get made for a long time. Lenna's Inception is an action-adventure game with a Game-Boy-Color-like look to it. The gameplay, like Zelda, Anodyne and Ittle Dew, involves action-based combat segments, seeking out new items and upgrades, and solving simple puzzles. What sets Lenna's Inception apart is that the world is procedurally generated and different every time you play! Features Huge procedurally generated world, different every time you play 7 permadeath challenges with an online leaderboard Pets that offer to fight alongside you with their own AI Game Boy-style pixel art with occasional gory scenes Meaningful narrative (still under heavy development) Chiptune soundtrack composed by Warfreak2 If you want to follow my progress on this game, here are a bunch of links for you: My twitter account My twitch.tv and hitbox.tv accounts (I sometimes stream development and playtesting) The official Lenna's Inception website And I'll be popping into these forums regularly too! If any of you have questions, just ask away! I'm really looking forward to chatting with you all. Welcome to the new forums.
I've given it a try and here's a quick report, not sure what I did one turn but somehow the menu opened up whilst I was fighting a blob and it hit quit without save, there should be a prompt for that and the action button shouldn't be the button you use for items. For some reason the game uses like 80% of my CPU at all times. No idea why but it does make for some super laggy gameplay. Not annoyed but the loading of a new level does take like >5 minutes. I've had 5 different worlds now and on the last one the game crashed, gave me an error report but I had been trying to play for like 40 minutes and that was the last straw, I'm going to go have a drink, come back and try like twice more. Also, the whole meta aspect with the character talking about the devs? Really? Fairly immersion breaking when used straight away, you could have just left that out and had her just think the librarian might help. Also, the books, not a complaint but she's a teacher but she can't read? Ancient books sure but she doesn't even comment on the book being in another language? And she knows the librarian but I had to go like a bijillion squares once to find the place. She travels through that everytime? How did the kids get there? Armed escort? Just nitpicking now cos I'm in need of coffee. Sorry if this comes off as snappy, looks like a great game, just needs some optimisation. EDIT: Just opened another world, was quicker loading but eh, got outside, got through the first part of the text but when I went to hit Q it actually opened the menu halfway through the talking and crashed the game, couldn't move, this happened before with another save where I died and halfway through the animation it crashed. And another nitpick, if there's water two squares down from a door you instantly fall into it. Annoying waste of life points. EDIT 2: And now simply saving crashed me. I'm stopping now. I feel cheated, this is a beta but if you had an alpha stage with even decent testers these sort of bugs shouldn't be present. I've made 7 worlds now and disregarding 1 death that crashed me even on perma and that one time the controls messed up and exited me because of no prompt, I've crashed. The furthest I've got is to the Librarian, he crashed me. Come on, get some better testers.
Well, one thing that needs fixing is Esc closing the game while the map is open. Didn't expect that, lost the world. Some sort of autosave (even if toggleable) on non-permadeath runs would be nice as well.
The controls are odd too, they're sort of a mix between old Zelda games and nowaday versions, it makes it really hard to attack or defend against anything without getting hurt. You have to position your swings just right but if you're on the wrong tile or facing the wrong way it just goes kaput. The fix I'd suggest is allowing the player to move diagonally and face diagonally. Either that or just go back to the tile based movement system.
Welcome to the forums! I love the aesthetic you've used, game looks really cool! Looking forward to giving it a try
I would love to play this, but for some reason when i open the game on my windows 7. it spams my default browser, no matter which it is, by opening new tabs constantly, like 50 tabs every 4-5seconds, and opens up like 30 seperate firefoxes. i would love to play this but currently i cant and i dont know why its the only game that does this. its never happened on any other game i own. please help, and i dont know where else to post this, cause its fairly new.
Aye, i'm getting the same problem as Dazzoe (i'm also on Win7, 64bits edition). I'll experiment a bit more and see if i can pinpoint the source of the problem. EDIT : Running the ".bat" file give me a nice little window telling me that java7 isn't installed. Running the ".jar" file directly kinda show me the game, but it start spamming my browser. I tried to change the ".bat" file to : "C:\Program Files (x86)\Java\jre7\bin\java.exe" -jar lennasinception.jar (considering that java.exe does exist), to no avail. It goes straight to madly opening tabs in firefox.
I've got the same browser-spamming problem and have no way to play the game. Windows 7 Home Premium 64-bit java version "1.8.0_05" Java(TM) SE Runtime Environment (build 1.8.0_05-b13) Java HotSpot(TM) 64-Bit Server VM (build 25.5-b02, mixed mode) Java does work as I'm able to 1) find & run Java from the command prompt and 2) I can run other Java applications without an issue (eg Minecraft).
So sorry about the browser spamming thing! Really sorry! I misconfigured my server when redirecting certain URLs to the new website at lennasinception.com. The launcher thought you were opening a link to an external site and popped up your browser. It's fixed now. Aimay, thanks for your feedback. I'll reply in more detail in a moment.
Again, thanks for your feedback. It's very helpful. OK, so I think what happened is that you hit the right-shift key, which currently brings up the save menu. Esc does the same thing, so I'll just remove the right shift-key mapping. Could you email me the crash logs? I treat crashes with highest priority. If I can get hold of that log and find out what's causing the crash, I'll push out an update ASAP. bytten.games@gmail.com That's temporary, and it's going away as soon as I've added the Palace location. Yes, this needs to make more sense It's been in open alpha for about a year, and nobody has reported these problems before. (Which makes me appreciate your feedback all that much more.) I need to get to the bottom of this. Can you email me the crash logs?
One more thing that might help you Aimay - edit start.bat to this: Code: java -Xmx1024m -Dsun.java2d.opengl=True -Dsun.java2d.d3d=false -Dsun.java2d.noddraw=true -jar lennasinception.jar There's a good chance that'll improve the 80% CPU situation you're seeing. Let me know if that helps.
Is the crash log saved somewhere in the .jar file? I didn't save it myself or send it, I assumed you had a ton of testers already and 1 more file wouldn't have mattered. And you should definitely get some better testers, you'll probably get more now though which is good. Also, I tried to reproduce the save crashing on perma after turning like my entire computer down to basics and it seems it crashed because of the game taking freaking ages to save. I literally just started watching a 20 minute video whilst it had 'crashed' and around 17 minutes in it said it saved... EDIT: Using the start.bat file doesn't work for me, even though I'm on windows, I've been running the .jar file through java directly. No idea why the start.bat file wont work so... Yeah. EDIT 2: Also, should the use of ctrl and left shift be told? If I had known that sooner combat could have been a lot easier.
The log isn't saved, and absolutely nobody else has reported this. I need you copy the log into a text file and attach that to an email. It would also be helpful to know what your machine's specs are and whether the above change to start.bat helps. Thanks.