1. Hey Guest! Our new game Wargroove has released! Check out the forums or wiki for more information!
    Dismiss Notice

Modding Help New modded quest bug

Discussion in 'Starbound Modding' started by Nemasys, May 14, 2019.

  1. Nemasys

    Nemasys Cosmic Narwhal

    This new update has introduced a bit of a bug to a simple species specific quest I have implemented. It seems that in the questtemplate file this line in particular is no longer working:

    "invisible": true,
    I imagine that with the introduction of the bounty hunter system there is a fair chance that the quest system has seen a few changes. As of the unstable update the quest still works, but now upon receiving a plant fiber for the first time the quest complete window pops up. Any chance there's been word yet on a possible fix?

      "id" : "learnlaurelwreath",
      "title" : "",
      "text" : "",
      "completionText" : "",
      "moneyRange" : [0, 0],
      "canBeAbandoned" : false,
      "logOnly": true,
      "invisible": true,
      "updateDelta" : 10,
      "script" : "/quests/scripts/learnlaurelwreath.lua",
      "scriptConfig" : {
        "portraits" : {
          "default" : "player"
        "conditions" : [
            "type" : "gatherItem",
            "itemName" : "plantfibre",
            "count" : 1,
            "consume" : false

    function init()
      if player.species() == "orcana"
        then player.giveBlueprint("laurelwreath")

Share This Page