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Closed Need help: Crashing on ANY character load

Discussion in 'Starbound Support' started by Neonir, May 12, 2015.

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  1. Neonir

    Neonir Big Damn Hero

    I used a wire control in my ship at one point to turn a set of lights on, annnd now every time I load the character it says "(UniverseServerException) Could not aquire lock for the universe directory
    StarException(char*)
    UniverseServer::UniverseServer(String, bool)
    ClientApplication::update()
    StarApplicationBase::run()
    _SDL_main
    _console_main"

    Because it was a universe error by the looks of it, I tried loading on multiplayer, and just crashed anyways getting an error saying:

    "(MapException) Key '(0, 0)' not found in map::get()
    MapException::MapException(strong)
    Object::readOutboundNode(Vector<int, 2u>)

    WirePane::renderlmpl()::{lambda(WireConnection)#1)::eek:perator()(WireConnection)
    WirePane::renderlmpl()
    Widget::render(Vector<int, 2u>, Box<int, 2u>)
    PaneManager::render()
    MainInterface::render()
    ClientApplication::render()
    StarApplicationBase::run()
    _SDL_main
    _console_main"

    Soooo, long story shooort, I dont know what to do, every character wont load anymore, I've put literally hundreds of hours into my main account and would reeeaaally rather not lose it, and am looking for a way to un-perma-crash my game without deleting all my save data and starting from scratch if possible.[DOUBLEPOST=1431426352][/DOUBLEPOST]Okay, uhh, sort of an update, I have the other characters working on the condition I do not open the first account to be broken during the same load of the game, if that makes sense. The moment the game has to register the broken save file, it crashes the game on all loads.[DOUBLEPOST=1431426540][/DOUBLEPOST]Okay, nevermind, solved it myself with the most gheto bug fix ever, I relied on my own computer's slow loading capabilities to destroy the wire device in question before it could crash the game.
    I really feel like that shouldn't work, and it's a shame it was necessary, but golly, I'm just glad it's fixed.
     
    Last edited: May 12, 2015
  2. nimmerland

    nimmerland Existential Complex

    Basic Troubleshooting and Support Thread Guidelines: http://community.playstarbound.com/...-guidelines-read-first-stable-unstable.83266/
    Please always search for your issue prior to open a new thread. The search bar is on the upper right of the board. If an existing thread on your issue is closed, you can Report Abuse on its initial post and ask for reopen it.

    http://community.playstarbound.com/threads/game-keep-crashing-after-wiring-in-ship.94906
    http://community.playstarbound.com/threads/moon-causing-game-to-crash.95639

    Glad you were able to fix it.
     
    Last edited: May 12, 2015
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