1. This forum is archived for reference. For support & bug reports visit the help section of forums.stardewvalley.net

Resolved my game crashes on startup

Discussion in 'Support' started by Chaz630, Feb 27, 2016.

  1. Chaz630

    Chaz630 Space Hobo

    my game crashes on startup, my pic turns green and then it goes back to blue 5 secs later. I'm using a 970m and drivers are up to date. halp :(
    this is the only game on steam that this happens on, so its definitly something about this game that my drivers dont like

    EDIT: in the error logs it says:

    Message: Error loading "LooseSprites\daybg".
    InnerException: System.IO.FileNotFoundException: Failed to load XnaNative.dll. Please verify that you have the XNA Framework installed.
    at ImportXnaNativeMethod((fnptr)* method, SByte* methodName)
    at Microsoft.Xna.Framework.Content.NativeMethods.CreateDecompressionContext()
    at Microsoft.Xna.Framework.Content.DecompressStream..ctor(Stream baseStream, Int32 compressedTodo, Int32 decompressedTodo)
    at Microsoft.Xna.Framework.Content.ContentReader.PrepareStream(Stream input, String assetName, Int32& graphicsProfile)
    Stack Trace: at Microsoft.Xna.Framework.Content.ContentReader.PrepareStream(Stream input, String assetName, Int32& graphicsProfile)
    at Microsoft.Xna.Framework.Content.ContentReader.Create(ContentManager contentManager, Stream input, String assetName, Action`1 recordDisposableObject)
    at Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
    at Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
    at StardewValley.Game1.LoadContent()
    at Microsoft.Xna.Framework.Game.Initialize()
    at StardewValley.Game1.Initialize()
    at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    at StardewValley.Program.Main(String[] args)

    DOUBLE EDIT: FIXED! XNA wasnt installed for some reason :)
     
      Last edited: Feb 27, 2016

    Share This Page