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Bug/Issue My character file wont load

Discussion in 'Support' started by at0ic_Blue, Jun 13, 2020.

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  1. at0ic_Blue

    at0ic_Blue Space Spelunker

    Whenever I try to open my character save the game will crash. Im in year 5 or 6 somewhere along the lines of that and id really rather not have to restart. :/
    I Went and looked at the error log and this is what it said:
    "
    Message: There is an error in XML document (1, 3407173).
    InnerException: System.NullReferenceException: Object reference not set to an instance of an object.
    at StardewValley.SerializableDictionary`2.ReadXml(XmlReader reader) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SerializableDictionary.cs:line 109
    at System.Xml.Serialization.XmlSerializationReader.ReadSerializable(IXmlSerializable serializable, Boolean wrappedAny)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read152_SaveGame(Boolean isNullable, Boolean checkType)
    at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationReaderSaveGame.Read153_SaveGame()
    Stack Trace: at StardewValley.SaveGame.<getLoadEnumerator>d__68.MoveNext() in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\SaveGame.cs:line 1183
    at StardewValley.Game1.UpdateTitleScreen(GameTime time) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 4759
    at StardewValley.Game1._update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 3632
    at StardewValley.Game1.Update(GameTime gameTime) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Game1.cs:line 2913
    at Microsoft.Xna.Framework.Game.Tick()
    at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    at Microsoft.Xna.Framework.GameHost.OnIdle()
    at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    at System.Windows.Forms.Application.Run(Form mainForm)
    at Microsoft.Xna.Framework.WindowsGameHost.Run()
    at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
    at StardewValley.Program.Main(String[] args) in C:\GitlabRunner\builds\Gq5qA5P4\0\ConcernedApe\stardewvalley\Farmer\Farmer\Program.cs:line 152

    Is there anyway to fix this, and if so what should i do ?
    Im sorry if this is a lot but i figured the most information would be helpful :)
     
    • Pangaea

      Pangaea Forum Moderator

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