Is there a means to currently output multiple items from a single recipe, like giving a full set of the robot pieces or a set of armor?
For the robot you could create a custom recipe that produces the assembled robot rather than the full set of pieces. But if you wanted to specifically create multiple items from a single recipe, I have no idea about that.
Maybe you could do this: Code: "output" : { ["item" : "tier3light", "count" : 1], ["item" : "tier2light", "count" : 1]}, and maybe it'll work
I tried in the last patch and got some weird results. Might be different with the new patch (used the above approach).
My solution has been to make constructable capsules which may be placed and destroyed to yield multiple items.