Bug/Issue [Multiplayer] When I try to sleep on day 23 of spring, it crashes

Discussion in 'Support' started by Yodawho, Jun 27, 2018.

  1. Yodawho

    Yodawho Intergalactic Tourist

    The day before the flower dance event are crashing when i try to sleep on a map that my girlfriend and I play, I'm trying sleep on single player, but it crashes
    Someone can help? or say that isn't only with me ç-ç

    Error log:


    Message: Falha ao comparar dois elementos na matriz.
    InnerException: System.NullReferenceException: Referência de objeto não definida para uma instância de um objeto.
    em StardewValley.Events.PlayerCoupleBirthingEvent.<>c.<chooseHome>b__23_0(Farmer p1, Farmer p2) na C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Events\PlayerCoupleBirthingEvent.cs:linha 50
    em System.Array.FunctorComparer`1.Compare(T x, T y)
    em System.Collections.Generic.ArraySortHelper`1.SwapIfGreater(T[] keys, IComparer`1 comparer, Int32 a, Int32 b)
    em System.Collections.Generic.ArraySortHelper`1.DepthLimitedQuickSort(T[] keys, Int32 left, Int32 right, IComparer`1 comparer, Int32 depthLimit)
    em System.Collections.Generic.ArraySortHelper`1.Sort(T[] keys, Int32 index, Int32 length, IComparer`1 comparer)
    Stack Trace: em StardewValley.Game1.Update(GameTime gameTime) na C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:linha 1832
    em Microsoft.Xna.Framework.Game.Tick()
    em Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
    em Microsoft.Xna.Framework.GameHost.OnIdle()
    em Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
    em Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
    em System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
    em System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
    em System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
    em System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
    em System.Windows.Forms.Application.Run(Form mainForm)
    em Microsoft.Xna.Framework.WindowsGameHost.Run()
    em Microsoft.Xna.Framework.Game.Ru
     
    • margotbean

      margotbean Phantasmal Quasar

      Well, I can see "PlayerCoupleBirthingEvent" in the log... you and your girlfriend might have to both login for that event to trigger before things will go back to normal. Just a guess.
       

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