Hello the main player can load in fine, when I try to connect I get this error with smapi [game] An error occured in the base update loop: System.InvalidOperationException: There was an error generating the XML document. ---> System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.Collections.Generic.Dictionary`2.get_Item(TKey key) at StardewValley.Objects.Ring.loadDisplayFields() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Objects\Ring.cs:line 229 at StardewValley.Objects.Ring.get_DisplayName() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Objects\Ring.cs:line 200 at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterFarmer.Write11_Ring(String n, String ns, Ring o, Boolean isNullable, Boolean needType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterFarmer.Write89_Farmer(String n, String ns, Farmer o, Boolean isNullable, Boolean needType) at Microsoft.Xml.Serialization.GeneratedAssembly.XmlSerializationWriterFarmer.Write111_Farmer(Object o) --- End of inner exception stack trace --- at System.Xml.Serialization.XmlSerializer.Serialize(XmlWriter xmlWriter, Object o, XmlSerializerNamespaces namespaces, String encodingStyle, String id) at System.Xml.Serialization.XmlSerializer.Serialize(Stream stream, Object o, XmlSerializerNamespaces namespaces) at Netcode.NetRefBase`2.serialize(BinaryWriter writer, XmlSerializer serializer) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:line 93 at Netcode.NetRefBase`2.WriteFull(BinaryWriter writer) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRef.cs:line 234 at Netcode.NetRoot`1.CreateConnectionPacket(BinaryWriter writer, Nullable`1 connection) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Netcode\NetRoot.cs:line 113 at StardewValley.Multiplayer.writeObjectFullBytes[T](NetRoot`1 root, Nullable`1 peer) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Multiplayer.cs:line 466 at StardewValley.Network.Client.sendPlayerIntroduction() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Network\Client.cs:line 167 at StardewValley.Menus.FarmhandMenu.FarmhandSlot.Activate() in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 33 at StardewValley.Menus.LoadGameMenu.update(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\LoadGameMenu.cs:line 1052 at StardewValley.Menus.FarmhandMenu.update(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\FarmhandMenu.cs:line 183 at StardewValley.Menus.TitleMenu.update(GameTime time) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Menus\TitleMenu.cs:line 1129 at StardewValley.Game1.updateActiveMenu(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2795 at StardewValley.Game1._update(GameTime gameTime) in C:\Users\gitlab-runner\gitlab-runner\builds\5c0f9387\0\chucklefish\stardewvalley\Farmer\Farmer\Game1.cs:line 2442 at StardewModdingAPI.Framework.SGame.Update(GameTime gameTime) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\SGame.cs:line 899 [Advanced Location Loader] Patches applied! I have tried deleting all ring mods, and even location mods, still cant load in. Any help is very appreciated.
Do you have Custom Furniture? Custom Furniture currently crashes some people in multiplayer. For some reason if you place any custom furniture it crashes you out of the game and you can't get back in. I recently had to delete my save and start over. You can have the mod installed, but the act of placing the custom furniture is what triggers it, so until they make it compatible with multiplayer I can't buy from Robin for fear of accidentally purchasing non standard furniture, lol. I should probably delete the mod for now, but I am hanging on for that smapi update notification. (I just really love some of the custom furnitures out there, ya know?) Not sure if I helped, but just thought it couldn't hurt to mention.
Does anyone know if they are going to fix the furniture mods to work with multiplayer? I'm getting the place down then crash when you return back to the house problem in multiplayer also. My daughter loves these mods and I was just curious if they were going to be fixed. I don't know how to code at all