1. Please be advised of a few specific rules and guidelines for this section.

RELEASED Multi-track Jukebox V1.000001

A jukebox that can play multiple song tracks.

  1. BananaBaiter

    BananaBaiter Intergalactic Tourist

    I don't think its ability to track the file down as it still won,t play it. Where does the program begin looking in the directory?

    from what I can see it automatically looks into starbounds music assets; as I pasted the .ogg file into the music assets and it will play. is there any way I can change where it looks?
    Last edited: Oct 7, 2017
  2. Storm_UK

    Storm_UK Existential Complex

    If under the path Starbound/mods/stormsjukebox/music/_____.ogg it should see that as being essentially the same as the games own music assets folder (which is usually packed.) The folders under a mod follow the same paths as the vanilla assets.
  3. BananaBaiter

    BananaBaiter Intergalactic Tourist

    perfect! thanks so much for the help; it works wonderfully.:catsparkle:
  4. PremanKampung

    PremanKampung Scruffy Nerf-Herder

    Problem solved. Many thanks to Tini_weni for the help.

    Cant find it in the wiring station, already tried using spawn command but it only spawn perfect generic item. Help please

    EDIT: Already tried looking in the wiring station while in admin but it crashed the game

    excerpt from the starbound.log
    [03:29:44.224] [Error] Exception caught loading asset: /stormsjukebox/storms_jukebox.object, (AssetException) Could not read JSON asset /stormsjukebox/storms_jukebox.object
    [03:29:49.523] [Error] Could not instantiate item '[storms_jukebox, 1, {}]'. (ItemException) No such item 'storms_jukebox'
    [03:29:50.779] [Error] Could not create blueprint item from recipe: (ItemException) No such item 'storms_jukebox'
    Last edited: Dec 13, 2017
  5. DemAvalon

    DemAvalon Void-Bound Voyager

    So the mod does not work, no recipe on the wiring table, trying to spawn the item only gets me a perfectly generic item and looking at the table in admin mode crashes the game, I assume the problem is the same as the one above... so how do I fix this problem?, will you update this?, it sounds like a really awesome mod and I would love to use it so please, if you could help me that would be much appreciated.
  6. Storm_UK

    Storm_UK Existential Complex

    Sorry but I'm currently on hiatus from Starbound. The mod should be working as intended, although you may have made a mistake editing the json .object file for the jukebox. Take special attention to comma placement and the likes as noted on previous pages here. Hope that helps.
  7. FarmerJay

    FarmerJay Yeah, You!

    Ive created an sfx folder in mods/stormsjukebox, converted mp3 files to ogf with vlc media player, placed the converted files in the sfx file, ive manually renamed the music files so they are ending with .ogg because thats what it seems like it needs to be renamed as according to all theae ezamples. Now the track info hovers above for the songs i have provided info for, but no music plays. Not long after that this error message comes up.

    Exception caught in client main loop (assetexception) path '/sfx/ffx-calm-before-the-storm.ogg/' cannot be a file.

    The chucklefish theme works just fine but... not my own tracks. Dont know whats going on here.

    Help please

    Thank you in advance.
  8. Storm_UK

    Storm_UK Existential Complex

    FarmerJay likes this.
  9. FarmerJay

    FarmerJay Yeah, You!

    Haha yeah i figured it out last night. Silly me. Thanks for the fast reply though. Awesome mod
  10. FarmerJay

    FarmerJay Yeah, You!

    Just Cause 2 - Mile High Club hooked up and ready to blast in my own customised night club. CHURRR BRUV!

Share This Page