To integrate this correctly, these platforms are setup in dungeons and various high tech locations and runs from wire! They utilize steel chain to move in either a clockwise or counter clockwise motion around chains, but only background chains. The platform keeps two gears around the middle of a 1x1 chain to move in a linear direction, and can change direction if the route changes. Though its a little harder to drive one though intersected chains. They add additional creativity and challenge via race variants and dungeon motion, especially if enemy NPCs like snipers or gunners camps on one. Players can take these pieces to create elevators for their mine shafts too! It's possible to turn them into traps by having them raise up to the ceiling, which proceeds to crush the players or npcs standing on it.
It should be possible to combine glitch floor trap doors with these due to the doors exist as a foreground object, and when moved to the background, allows objects to go through. Craftable steel chain pieces like station blocks can be used to hold any arriving platforms in place, and activated via wire to send it out again.
Aw man this would be amazing and provide a whole universe of possibilities... but it would probably be one mega hard thing to smooth out and get working properly. Pistons instead of a chain system might be easier, as chains could easily cross each other and mess things up, but if they can make either of them work that would be very fun.
Well you could always utilize a new background tile exclusively to platforms,they won't link or intercept, so they act like minecraft rail pieces, where they only attach once, and if intercepted, they become a crosswalk rail piece.