Suggestion More Variety in Multiplayer 1v1 Maps

Discussion in 'Suggestions' started by Lexyvil, Mar 6, 2019.

  1. Lexyvil

    Lexyvil Orbital Explorer

    I've noticed that most of the default 1v1 maps have an even number of villages. Assuming that both players own the same amount of villages, if a player captures one, the player would have +200 gold per turn while the other player would have, in contrast, -200 gold per turn.

    Having more symmetric maps with a village in the exact middle (or three villages, to keep it an odd number, that could be contested and that are far apart) would make it more competitive since players could either have +100 or -100 gold per turn, and it makes for a contest point where most showdowns could go.

    Also, the game could use bigger 1v1 maps, which could give more options to players how and where they want to strike, rather than being limited to one or two choke points that may be close to one another.
      Last edited: Mar 6, 2019

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