More Ore/Compound Varieties and More Armor types

Discussion in 'Gear and Items' started by Zeraxen Sar'athin, Jan 10, 2015.

  1. Zeraxen Sar'athin

    Zeraxen Sar'athin Void-Bound Voyager

    I think it would be a cool idea to have more kinds of ore in the game than the standard 'normal' things of copper - diamonds. While the Aegisalt/Rubium/Violium armors and their respective Ferozium/Cerulium/Impervium counterparts are cool and all, currently the progression of armors simply seems to become... lackluster, after gaining the ability to make said compounds into armor. Once you reach the point of making Ferozium/Cerulium/Impervium armor, that's it. There's nothing more. Plus, to be perfectly honest they don't seem to be very balanced, especially the Rubium offshoots, at least if you're using the stave weapons. Sure, the Cerulium armor provides a better energy pool, but you can still only get two or three shots off with the Cerulium staves before you're completely drained of energy. So adding more armors to the progression, especially mid- to end-game, would fill out the feeling of progression in the armor.
     
  2. Ratchet_HuN

    Ratchet_HuN Void-Bound Voyager

    Yes indeed. I have a topic which discusses the current wholes in the combat system here http://community.playstarbound.com/index.php?threads/re-to-the-developers-return.88543/ This is where i try to gather ideas i found interesting. Actually i think it is necessary to have more armours as the game expands and gets a larger and larger progression system. I also think that there should be more various gearing options from the beggining tier which provides different and deeper combat styles. I have a whole explonation of this under the link.
     

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