Just a random list: -Secret galaxies revealed through quests -Tech, physical or equipment requirements to endure environment -Ship upgrades to enter atmospheres -Bring back hunger. But with a capacity. You can't eat until the food you eat wears off and your hunger increases. Make food grant various buffs. Some grant buffs required to endure environments. -oxygen tanks on suits run out. Can be partially refilled in oxygen rich environments otherwise purchased -Racially controlled planets. Reputation with other races. Creating hostile/peaceful reception. -Some planets are never tolerable. Heal and hurry. Get what you can. Much smaller in size of course. -Medical/alchemy. Same as food. Create syringes that enable surface exploration. -Each race react differently to different environments. -Owned planets and/or galaxies. Pay to enter or even pay for time/number of visits to explore. -Factions/subgroups you can join and advance within. Offering access to planets/galaxies -Vague description (ocean, tropical, arid...) plus surface life (animal/plants) indicate what may be underground. Types ore, soil/stone, ect