Monster Noises.

Discussion in 'NPCs and Creatures' started by bludud101, May 1, 2013.

  1. bludud101

    bludud101 Phantasmal Quasar

    In the stream Tiy did growls were pretty much always playing due to monsters being nearby.. Maybe instead of them making noises when they're close they could just make noise when onscreen?
     
  2. ThePhail

    ThePhail Subatomic Cosmonaut

    That way we wouldnt get warned of nearby hostiles. I'd say have it as an option!
     
  3. Well the noises will not be annoyed if by first they fix the Behaviors, add different noises, and makes everything more immersible. :)
     
  4. Quantum

    Quantum Spaceman Spiff

    Nah. That's silly. Remember that zombie hiding somewhere under the ground near your house that would moan and moan and moan...until it drove you to blow up every thing around you until you found him and destroyed his face. Yeah well I want to do that in Starbound too.
     
    Bacon likes this.
  5. ThePhail

    ThePhail Subatomic Cosmonaut

    I approve of this, however.. This is not what OP wants, he dont like the noises being played when the monsters are out of sight (cant be seen on the screen).
     
  6. There isn't info if that going for Launch, if he hadn't finished monster behavior yet :rolleyes:
     
  7. ThePhail

    ThePhail Subatomic Cosmonaut

    I
    I know this :) I actually dissagree with this suggestion. I would love to have them play the grunt noises even when out of sight, so that I can be warned of nearby threats! :)
     
    Bacon likes this.
  8. bludud101

    bludud101 Phantasmal Quasar

    Well I think it's annoying, so I'd be okay with it being optional.
     
    ThePhail likes this.

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