Mob Monster Carving

Discussion in 'NPCs and Creatures' started by A Large Wallaby, Oct 16, 2013.

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Do you think the idea of carving or searching is tedious for a survive and explore?

  1. No, I'm going to be planet hopping and I'm only interested in the goods.

    57.1%
  2. Yes, this is going to be fast-paced and I haven't the time to stop and smell the organs.

    28.6%
  3. I don't really care, as long as I can still asplode monsters if I want to.

    14.3%
  1. A Large Wallaby

    A Large Wallaby Poptop Tamer

    I think for this new game it wouldn't be a bad idea to ditch the everything explodes and everything goes in your pocket mentality from Terraria. This way the player doesn't overburden themselves fighting and there's a thrill of discovery similar to looting except on a variety of aliens. To acquire items from fallen foes, you could search and dissect, as long as the creature is whole and did not react to the method used to kill it, and you have the adequate equipment (higher-tier tools like a light knife may be needed to penetrate the hide of a thicker beast). Also there could be ruined versions items perchance you use explosives or fire.
    If the alien monsters generate as a unique compound of selected parts, these parts, like hides and fluids, can be used to craft with once treated, rather than the one-material-does-all scheme.

    Also non-immediate/interactive crafting for lower tiers and more crafting tools could work but that's a different story.
     
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  3. Newominus

    Newominus Scruffy Nerf-Herder

    I think this will just slow down game progression and take up slots in my inventory unnecessarily.
     
  4. Forb.Jok

    Forb.Jok Big Damn Hero

    I'm not really convinced it's a good idea. For normal "drops", at least, I wouldn't want to have to search each body. That would just add tedium.
    If there should be anything like this, it would have to be kinda like skinning in WoW - you would just "harvest" the dead bodies.

    I do think they should have death animations depending on the way things die though. Like them just falling over from normal attacks, turning black/charred if dying from burning, getting blown to chunks (aka "gibbed") if dying from an explosion, etc.
     
  5. Facethelight

    Facethelight Existential Complex

    Dude, we should ditch this whole idea of building things mentality from minecraft. We should also ditch the idea of guns, because thats halo and call of duty mentality. We should also get rid of armor, because of any game ever mentality.
     

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