Modding Discussion Modding Guides and General Modding Discussion--REDUX

Discussion in 'Mods' started by cantorsdust, Mar 10, 2016.

  1. avarisc

    avarisc Orbital Explorer

    I have to truly thank you for introducing me to Harmony. It's a fantastic tool that makes what used to be absolutely nightmarish a lot easier.
    Had some issues with internal errors while trying to get it to work, but I've seemingly accomplished the goal with it [though not in exactly the documented way].

    Still can't see the item during the animation, likely a bug with my draw code for it (still wrapping my head around the TemporaryAnimatedSprite class), but at least the weeds are gone as the original function no longer runs on custom items.
    Soon as I get the draw fixed, I'll separate the custom object code from my project and wrap it into a neat little utility mod.

    You got me past the wall I hit, thanks so much!

    Also, my code is MIT [I'll get that documented on the repo later] so if anyone needs it, steal away :p

    Edit: Anyone interested is welcome to follow the new repo here: https://github.com/avarisc/StardewCustoms
    It's very, very early. Haven't even ported all the item code yet.
     
      Last edited: Aug 27, 2017
    • Flumme

      Flumme Space Penguin Leader

      Hello,

      I want to move my toilet a bit "higher", closer to the shower. But ... every time I do this the upper part of the toilet dissapear. Seam to be something with the floor .... BUT: I don't know how to solve this.

      I work with the program: GraphicsGale. Somebody could help me please. :)

      [​IMG]
       
      • Dakmordian

        Dakmordian Aquatic Astronaut

        I hope this is the right place, I've been searching all over the web and forums, etc, trying to find out.

        I've seen the guides about editing dialogue to include new lines and chances for conversation, but nowhere have I seen that when, upon repacking the xnb file, it suddenly loses several kb. Specifically, I wanted to reword a couple of letters in the mail.xnb, but after repacking it the file dropped about 4kb. And when I first got mail in my new save, I couldn't actually open the mailbox. The icon appears, I went to check, it vanished without anything happening, the mailbox is now empty. I'm -assuming- it's because I changed the mail.xnb.

        When I revert all my content files using Steam's Verify option, the mailbox works again. The only other xnb editing I've done is replacing the Fish.xnb and Horse.xnb. Both of which seem to be working just fine.

        EDIT: I use XNB Extract 0.2.2, which insofar as I've been able to find is the latest version of that.

        EDIT2: I have absolutely no idea what I did differently this time that I didn't do the last dozen or so times I tried... but I took a freshly redownloaded mail.xnb and made my changes, repacked it, and the thing is fine now. If anyone has any idea what I did wrong so I don't have this happen in the future, I'd be very grateful.
         
          Last edited: Oct 25, 2017
        • FieryChaos

          FieryChaos Scruffy Nerf-Herder

          If you accidentally used tab instead of spacebar in places, it will remove everything after the 1st tab when you pack it.

          Sent from my SAMSUNG-SM-G900A using Tapatalk
           
            Dakmordian likes this.
          • Dakmordian

            Dakmordian Aquatic Astronaut

            Oh wow, that is a really important thing to know! Thank you very much.
             
            • fdg21

              fdg21 Subatomic Cosmonaut

              so im using the add Tubular Toolkit and im not seeing the last two tabs to which you can make your own animals and add them, am i doing something wrong ?
               

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              • Nishtra

                Nishtra Zero Gravity Genie

                Can someone more familiar with using XACT tell me, is it safe to create and use a second (third, nth) sound engine for custom sound banks?
                 

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