MOD-TUTORIAL 1: How to make your own tool (OUTDATED)

Discussion in 'Starbound Modding' started by Ghoul159, Dec 7, 2013.

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  1. SaintPanda

    SaintPanda Cosmic Narwhal

    Meh, I use Paint.net and I'm fine with it. I don't really care about features except transparency and little boxes for pixels. I can go from there.
     
  2. necKros

    necKros Space Hobo

    As far as pixel art goes, you can make anything with anything, it will just be more time consuming or painful, or both.
     
  3. nightowl79a

    nightowl79a Phantasmal Quasar

    I've been trying to for 3 hours now and I can't for the life of me get my new tool to be in the starting recipes.. I know the tool works because I managed to make it a quest reward and that worked, but to have the recipe at the start doesn't work. I can't think of what im doing wrong, I edit the player.config right below the tier 1, with the
    {"item" : "mynewtool"}, just like that.. and nothing, :d
     
  4. WickedWitch

    WickedWitch Big Damn Hero

    If it's the last in the list, remove the comma ","
    Hopefully that will work.
     
  5. Ghoul159

    Ghoul159 Scruffy Nerf-Herder

    is this what your "mynewtool.recipe" looks like ?

    Code:
    {
      "input" : [
        { "item" : "money", "count" : 10 }
      ],
      "output" : { "item" : "mynewtool", "count" : 1 },
      "groups" : [ "craftingtable", "weapons", "all" ]
    }
    
     
    Last edited: Dec 10, 2013
  6. nightowl79a

    nightowl79a Phantasmal Quasar

    yes I finally got it to work but I had to use a different recipe base, I used the campfire recipe which is exactly the same except it has "plain" in the groups. I assume "craftingtable" means it can only be made from the crafting table, but I was checking the crafting table every time I made a new character and it wasn't on there. idk.
     
  7. killerkitt

    killerkitt Void-Bound Voyager

    ghoul could you possibly show me which files i use for the gravgun that beginner tool
     
  8. killerkitt

    killerkitt Void-Bound Voyager

    nvm i got most of it
     
  9. Ghoul159

    Ghoul159 Scruffy Nerf-Herder

    you'll need the following files from: "\Starbound\assets\items\tools\"

    beamaxe.beamaxe
    gravgunlarge.png
    gravgunicon.png

    and a ".recipe"

    or other 2 png's ;)
     
  10. killerkitt

    killerkitt Void-Bound Voyager

    cant find the .recipe
     
  11. killerkitt

    killerkitt Void-Bound Voyager

    i think we need to make one due to the fact that you find it
     
  12. Ghoul159

    Ghoul159 Scruffy Nerf-Herder

    yes you just have to make "beamaxe" as output...
     
  13. killerkitt

    killerkitt Void-Bound Voyager

    ok i got it working all files you need the
    beamaxe.beamxe
    stonepickaxe.recipe (for the .recipe)
    you need the gravgunicon.png
    you need the gravgunlarge.png
    you need the pickaxe_hit.wav (for sound)
    and you need 4 more images from ( assets\humanoid\any)
    you need 4tileglow.png
    ball.png
    tileglow.png
    and gravgun1.png
    you need thoes file for the matte rmanipulator gun
     
  14. killerkitt

    killerkitt Void-Bound Voyager

    and it crashed lol gotta see what i did wrong
     
  15. killerkitt

    killerkitt Void-Bound Voyager

    i think there are a few files i missed any find them?
    i think it is the animations but i could be wrong
     
  16. Ghoul159

    Ghoul159 Scruffy Nerf-Herder

    yes you should take the frames files with it...
     
  17. killerkitt

    killerkitt Void-Bound Voyager

    what are the frame files like where can i get them
     
  18. Ghoul159

    Ghoul159 Scruffy Nerf-Herder

    nevermind i thought there were some but there are none..
    it has to be something different...
     
  19. killerkitt

    killerkitt Void-Bound Voyager

  20. noobtuberuser

    noobtuberuser Intergalactic Tourist

    So you can create your own folder in assets and label it whatever and it will implement?
     
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