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WIP Mod Recipe and Item editor

Discussion in 'Other' started by Silmaril.SE, Feb 25, 2014.

  1. Silmaril.SE

    Silmaril.SE Astral Cartographer

    Been mucking around with something whilst learning C# and figured it might be useful to people in its current state.

    At the moment this program can accomplish a few things:

    • It will automatically extract all the Starbound assets to a temp folder (and clean up after itself once finished)
    • It will parse all .modinfo files in the Mod folder, display a list of them, and enable updating of the version tag to the currently installed version
    • It allows the simple creation of a new .modinfo file and folders.
    • When a .modifo file has been selected, you can edit any of the standard recipe or item files, and write them directly to the mod (the appropriate folders are created automatically)
    • You can display only the recipe, or item files that are present in the selected Mod, and edit or delete them

    First run, it will ask you where your Starbound installation folder is, but should remember it afterwards.

    The layout is pretty shockingly bad. Sorry! Also, this is a very early build, so expect bugs, and some things can't be edited yet, such as recipe name, or the item icon.

    In the background, It can load almost all of the object types, and I'm going to be adding editors for them in no particular order.

    The download is a zip file available from my GoogleDrive here: https://drive.google.com/file/d/0ByBUpAkiG87hMXlwbk5UMHo5dW8/edit?usp=sharing

    Extract the 3 files to any folder you like, and run the Starbound Companion exe.

    Some images of it in action:

  2. badassack

    badassack Tentacle Wrangler

    awesome, good work, keep it up.
  3. MasterofKittens

    MasterofKittens Subatomic Cosmonaut

    Seems neat. Does this work for the latest version of Starbound?

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