It is fantastic to see just how many mods have been created for Starbound, despite it being only in Stage 1 of beta. I am confident the mods we have seen so far are only a sample of things to come as the game moves further towards official release. That said, the forums can only do so much with keep mods organized and as of this posting, there are already 6 pages of mods to sort through. That can be a bit daunting for anyone! Therefore, I am going to attempt to create a mod library posting here which provides a list of mods as well as links to their individual threads. The goal, of course, is to enable those interested in mods to be able to read a single thread as opposed to sifting through pages and pages of threads. Disclaimer: I have come up with 16 categories that I think all the current mods will fit in to. I will grant that in some cases a mod may be shoehorned into a category, however, I intend no disrespect or slight to the mod. If your mod ends up in a category you feel is inappropriate, please let me know and I will be happy to reconsider. Additionally, I have not created any of these mods nor do I provide support for them in any way. Support questions should be posted in the individual mod's thread. If you would like your mod added or removed from this list, please send me a private message and I will do so as rapidly as possible! Mod Managers A Real Starbound Mod Manager by KrazyTheFox Soto's Mod Manager by ImSoto Starbound Mod Manager by 5paceManSpiff Starbound Mod Loader by RockyTV Ice Smart Starbound Mod Loader by Iceclaw Starloader by Dragory Mechanic Mods OMG Plant Mod! by Cyanogen101 Another Plant Mod! by Nexias Chembound by Iamgoofball Plant Fibre as Fuel by MadMalkavian Beer Me by Inconspicuous Alchemy Lab by RockyTV Four Techs at Once by SuperMandrew Logic 101 by metadept Printable Seeds by Nate McCloud Tiered Pixel Mod by G3rman Experimental Balance Attempt Mod by Rozy Tech Research Station by EvilEngineer Telekinesis Tech by lonesurvivor Difficulty Mod by ejh1990 Fire Morph Ball by SuperMandrew Teletech by kieve Ghosting/Shadow Walk by Apjjm Lower Death and Voxel-to-Pixel Penalties by yk999 Invisibility Tech by cardstocks Race Mods Kawa's Felin Species by Kawa Penguin Race/Species by Crystalwolf Lunite Race by Boomlyecho Mannequin Species by Uyuxo Ursine Race by Mwarner Amfin Species Mod by Ponyus Character Creation Extended by Anarchy MST3K Names for Humans by Zirual NPCs and Creature Mods The Bosses Mod by ehwllmac Crafting and Building Mods Dustifier by Djzonk Fuels Plus by PXLForce SpaceFuel Mod by JFoxx64 Seed Extractor by juliuslove Easier Ingots by Vagrant0 HomeSick by Vib Rib Matter Deconstructor by EvilEngineer Simple Charcoal Mod by Alluvian_Est-Endrati Charcoal by luz Pure Ore/Purification Mod by Bestpick Betterfuels by dangerpeanut Macerator by pacN Hollis' Static Items/Objects Pack by hollisb Refine Dirt & Cobblestone to Pixels by wingedwolf123 Copper to Iron, Iron to Silver, Silver to Gold by wingedwolf123 Cooked Fleshstrand Recipe by wingedwolf123 Fuel Generator by StarDuck Easy Starmap Craft by Zasobnik DPMachines by pacN Ore Bricks by SethKipz Blocks and Material Mods None yet! Planets and Environment Mods Toxic Worlds by Shadowclaimer Radioactive Planets by Vangoule Any Biome, Anytime by Iamgoofball BinarySuns by Astrus Weapons, Armor, and Clothing Mods Animal Armor Mod by Kraiten The Empress' New Clothes/Invisible Cosmetic Items by slime_monster Skull Helm by Alluvian_Est-Endrati Invisible Clothing by Afflicted One Explosives Mod by severedskullz Chicken Gun by Supergeek Alternative Names for Guns by Boxtop Rockball Mod by Alluvian_Est-Endrati Phazor Starting Gun by mkv25 Lil' Macintosh by Aimay Winchester Rifle by Aimay Keyblade by Aimay Buster Sword by Aimay More Guns Mod by Reveral Functional Mining Helmet by Afflicted One The .01% Hatpack by BioApple Seeker Rifle by JCity Twisted Clothes by Fizz Bright Visor by Alluvian_Est-Endrati Doom Marine Armor by Deon Stormtrooper Armor Mod by Deon Uchuu Sentai Starbounder by Kawa Guns + Mod by Moshalo Craftable Guns by Bestpick Kimono Mod by Lissar Pandemonium, Inc. Laser Rifle by Murmur The Radium Expansion by Magitek Thinking Cap! by FoolsPower Magic Spells by AkumaMini WH40K: Imperium of Man by Lynx88 Lissar's Mod-nado by Lissar Bare/None Vanity Items by Niran Capture Pod Launcher by OptimoosePrime Furniture and Object Mods Vending Machine Mod by Dr. Narwhal TS Techologies by Toast_Storm Prickly Pears! by Bughunter More Content Mod by Jorgen Re Big Chest (64 slot) by Trifase Storage: Craftable Wooden Drawers and Lockers by Zwiebel Stim Vending Machine by Shamyi Kawa's Assorted Items and Such by Kawa Pixel Compressor by Necriptos Tiered Bed Enhancement by Iamgoofball Storable Pixels by Przemek32767 Fuel Mod by RockyTV Bright Visor by Alluvian_Est-Endrati PixelBar by demiant Logic Gates by Aceship Universal Currency by Etgfrog Arc's Mods by Arcadiax Secrets of the Glitch - Magic, Weapons, and Potions by Frosthammer More Items! by JohnCAB Throwable Plus by LOCSA_XIII ErisTech Space Heater by erisah Porta-Porter by BunnyMan Portable Teleporter by severedskullz Hologirls by Squeegy Cola Vending Machine by Halberde Working Levers and Switches by CrownFox The Mod Box by Kadravor Creatable Molten Core by p1nk13p13 Nuka-Cola by Aimay codecow by SethKipz TorchPlus by Heiixx Vanity Chest by Sigma_ Vehicle and Mount Mods Build Your Own Ship/Sandbox Ship by Rik Extended Avian Ship Mod by Wolfies93 The Other Human Ship by PhillipMorriz Extended Ship Mod by Crystalwolf Old Space Station Hub as Your Ship by BobdaBiscuit Spacious Cargo Ship by Med Reaper's Custom Ships by Rawr_Dinosaur Arrangeable Ship Interiors by debugman18 Second Ship Floor by spacechase0 FTL Kestrel Mod by Divinux MST3K SOL by Okash Bigger Ship by Total_Nerd Hylotl Spaceship Reskin by Shiokuri Concept Model Reborn by Helwig UFO Mech by lonesurvivor Fully Customizable Ship by Princeofmar5 Derelict Space Station Mod by Squeegy New Apex Exploration Ship by SyrusHix Fruzstrated's Custom Ships by Fruzstrated Starbug 1 by Okash A True Avian Spaceship by Sikozu Human Spacecruiser by oddfellow Pirate Ship by DwunkyPengy Glitch Ship with Farming Area by Trifase Customizable/Craftable Spaceship/Station by madtulip Shard Class Battlecruiser by Alsehr Mitarus Station by Alsehr Thunderbird 2 by Elodnei KSP Orbiter by Rainshine Hairstyle Mods Scootahair by SpaceKGreen White Leaves for Florans by Parkinson Elizabeth from Bioshock by Keifa Lissar's Hair Mods by Lissar Musical Instrument Mods More Songs In Your Instruments by Zernicalo ABC Sanitzer by TheSpaceMan Instrument Table (Craftable Instruments) by Lachee Craftable Instruments & More Instruments by Total_Nerd Gaming Instruments by Total_Nerd One Handed Instruments by Whillikers Songs of Starbound by miago Dungeons and Sidequest Mods The Ruins of Xextredge by LowestFormOfWit Dungeon Editor by Kel^ Figure's Tutorial Quest Mod by Figures Total/Partial Conversion Mods Fight for Universe: Per Aspera Ad Astra by WarStalkeR ⌂Delta Mod by H1N1Thel (and team) Legend of Zelda: Link Mod by Dkm2 Tool Mods Matter Manipulator Expanded by stinkfire One-Handed Pickaxes by pacN Matter Manipulator Plus by Xuhybrid 6 Tiered Matter Manipulators by DerpMods Ultra Matter Manipulator w/ Recipe by Alluvian_Est-Endrati Glowing Lanterns by sixxes Doctor Who's Stuff and Animations by donk7413 Grappling Hook Fix by demiant Uranium Drill by demiant Endgame Matter Manipulators by Burning Acid Other Mods Fowl Friends Mod by meismike Increase Interaction Distance by Alluvian_Est-Endrati Zombie Process Killer by Supergeek DWTS SFX by DiscontentWithTheSystem Enabled Racial Intro Cinematics by Dracyoshi Less Creepy Human Emotes by Frosthammer More Pleasing Splash Screen/Centered Main Menu by Zaccie Colorblind/More Colors Resource Pack by Sykes Cleaner Actionbar by pacN Cyrillic Font for Russian Servers by Red Siberian Spanish Translation of Starbound by Zernicalo Web Based Save File Reader by Gear Server Wrapper by ROFLCopter64bit SoundFlux by SmoothGuy Happy Suns by carcrasher65 Mega Stimpack by Radial Smaller Action Bar by Jayor Cheat Mods (Disclaimer: Mods that fall into this category are not done so in a negative way. People are, and should be, free to play with whatever mods they choose.) Rydian's Starbound Trainer (Invincibility, Infinite Items, etc.) by Rydian Creative Mode by aMannus Easy Way to Spawn Items by Zidonuke Tech Bypass by Xuhybrid Advanced Start by debugman18 Fullbright Mod by AlanDavison Skip Mod by Shamyi IngotCraft by Zasobnik Admin Pickaxe by pacN Jumper by Nicko21 Unlock Them All by TheAleG Items Crate Mod by Jecoconono
5 different mod managers seems a bid excessive, methinks they need to combine forces and just make 1 mega mod manager.
I actually really like this idea. The thing that might be annoying is that Starbound is going to get a lot of updates and mods will be out of date. Mods update over time again, etc. At that stage it might be smart stating what version a certain mod is up to date for, and update as mods update as well. Then mod developers can simply post here if they updated their mod to be compatible.
I had considered putting version numbers at first, however, many mods don't include version numbers and compatibility information and with the rate at which Starbound will be getting updates, I suspect it'll be awhile before mods remain stable for appreciable lengths of time. I do plan on adding that type of info in the future for sure. I expect that as time rolls on we'll see one of the mod managers become the "linguia franca" so to speak. For now, figured I would list them all so no one felt slighted.
5 mod managers might seem excessive for Stage 3 of beta or final release, but as Starbound goes through the early stages of beta and adds features, tweaks features, etc, I think a variety of options is better. They'll thin themselves out as people decide for themselves which they like best, anyway.
I agree on the mod managers issue, and as of yet none of the loaders/managers have the ability to merge/edit .config files, leaving them mostly useless to developers/users who are looking for mod inter-compatibility. (Also thanks for listing my mod!)
The thing is, I've seen so many mods that are editing actual game files while they could do it so much cleaner by having everything standalone. If all mod developers actually did it the way I was just describing, basically boiling down to just a single folder in the Assets folder, it's really only the player.config that needs changing. It won't solve the problem, but it'll make it so much easier to deal with it.
I know you're probably still adding mods, but just to make sure, mind adding this one to the list? http://community.playstarbound.com/...rmor-overpowered-chainsaw-and-bazookas.42367/ Working on a big update so it won't be as simple and shallow as this.
As long as Chucklefish doesn't change the Starbound structure, mods will never need to be updated if a new Starbound version is released. We would only update our mods to fix/add content.
That's the thing, I'm expecting them to do this exact thing. A good example is the rebalance coming up in the next patch. While most stuff will probably (and hopefully) stay intact, all weapons and armors released will be incompatible. Seeing as we're in the first beta stage, I'm guessing the chance is there it'll happen more than just this once.
Well. It all started when I wanted to make a default mod structure, a guy told me about the config file, I just edited it. But yeah I was thinking of grouping every modloader creator and do just one for the good of all of us. About the merge player.cfg file: well if you make Starbound load 3 different assets folders and in each one you have a different player.cfg, Starbound will merge them in one.
Not actually, as long as they don't change the values a weapon needs to have, no mods will be broken.