Minimum Specifications?

Discussion in 'Starbound FAQs, Q&A, and General Help' started by Maka, Feb 28, 2012.

  1. Stephano

    Stephano Void-Bound Voyager

    Did I mention my PC isn't a laptop?
     
  2. Pentarctagon

    Pentarctagon Over 9000!!!

    I don't recall.
     
  3. Stephano

    Stephano Void-Bound Voyager

    Then I win :p
     
  4. Pentarctagon

    Pentarctagon Over 9000!!!

    Damn it. Well played.
     
  5. Stephano

    Stephano Void-Bound Voyager

    Agreed, good chap!
     
  6. Maka

    Maka Void-Bound Voyager

    I'm not sure about the m part. [​IMG]
     
  7. Pentarctagon

    Pentarctagon Over 9000!!!

    Well at least it didn't find any problems.
     
    Stephano and saison like this.
  8. Shadow of Death

    Shadow of Death Void-Bound Voyager

    Seems just fine really. The 555m isn't the most powerful mobile GPU out there, but it's still rather good, so far as laptops go. It'll certainly run something like Starbound anyway. You can see HERE that most modern games will run medium to high on it.

    It says "Mobility". In point of fact, if it is a laptop 99.9% of the time it will be a mobile GPU (excluding those that use a CPU's built-in GPU to do it). A number of discrete desktop GPUs have mobile counterparts (denoted by the 'm' or 'mobility'). They're usually about half as powerful as their desktop counterparts (lower clock and often fewer shaders and whatnot).

    I know they call them 'cards', but I call them 'chips', even if they are separate from CPU based graphics renderers. There ARE discrete Laptop GPU cards though. But yeah, I looked around and it seems discrete cards are rather uncommon. Maybe they were more common back in the day eh?
     
  9. themagicalcakeisalie

    themagicalcakeisalie Master Chief

    hopefully not as high as magicka, im guessing the specs wont be too high, just reasonable i guess
     
  10. GigaNova

    GigaNova Cosmic Narwhal

    If you can run Minecraft or in your case Starcraft II, wich uses a:
    Code:
    2.6 GHz Processor
    1 GB ram
    128 MB video card or higher
    
    Terraria in that case uses aL
    Code:
    1.6 GHz Processor
    512 MB ram
    128 MB video card
    Ill be sure you'll run Starbound just fine if its going towards the Terraria side.
     
  11. Madmarlon

    Madmarlon Pangalactic Porcupine

    I'm not sure what people are thinking, this isn't Crysis!

    Anyway, since the Devs already have a somewhat "playable" game, maybe they can tell us something about the requirements in the next Q&A
     
  12. GIBson3

    GIBson3 Orbital Explorer

    My Dell Inspiron 8100 had an actual discrete video card... Gf2go ftw! you could even buy a gf4go variant later on...

    on the topic of running the game, I see very little reason that Maka couldn't run it on the specs listed, that said I'm only speaking from a theoretical stand point, The graphics aren't as important as underlying run-time, p-code versus native code, etc.

    Case in point the mentioning of Minecraft, which runs in Java land (p-code) and relies on JNI to get to the OpenGL rendering context. Because of these two points it runs likely close to an order of magnitude slower in many cases than it would in a c++/c and opengl based native app. Especially when dealing with Graphics drivers that aren't well written for OpenGL. (Intel I'm calling you out son)

    conversely Terraria was written on .NET/XNA meaning that once again it's p-code, however benefits from that fact that MS has worked their asses off to make Direct X as "low cost" as possible from the managed world of XNA. The graphics needs of the two are also part of it, don't get me wrong.
     
  13. xXSunSlayerXx

    xXSunSlayerXx Cosmic Narwhal

    sooo true...
    the performance got worse with every update since 1.8.
    at the moment, it is less stable than bf3 on "high" settings o_O

    also, i guess starbound will have higher requirements than terraria, given the higher complexity and sprite-resolutions. but i think it should still run fine on most average and several years old hardware
     
  14. MagikPigon

    MagikPigon Subatomic Cosmonaut

    ... ... ... ... I despise your amazing computer, at least 4 times better than mine. :mad:
     
  15. Wilcol

    Wilcol Scruffy Nerf-Herder

    I think that's just Minecraft.
     
  16. Kjkillercom

    Kjkillercom Pangalactic Porcupine

    Just looking at the screenshots and the one video of game-play that has popped up I have to say that Starbound should not require a very powerful computer. I could most likely run it on one of my spare computers using their integrated graphics. They sport a 3.5ghz P4 with about 1-2gb of DDR with a really old Nvidia GPU from the early 2000's. Also as mentioned early, since this game is written on C++ instead of XNA you will naturally get a more stable and lean graphics performance.
     
  17. Svarr Chanston

    Svarr Chanston Cosmic Narwhal

    Hope i do not need three alienware computers taped together to run this game. :eek:
     
  18. sixdrumquads

    sixdrumquads Void-Bound Voyager

    Figure if you have an nvidia 5800 or better 2gb of ram and 1gb of spare memory with a quad core processor you should be fine or any decent rig from the past 5 years that can handle windows 7. Minecraft will be a good gauge if you can handle that you are more than fine, not a huge comp guy but my comp now has way higher specs. Ram and a good graphics card will probably be the biggest thing
     
  19. Pentarctagon

    Pentarctagon Over 9000!!!

    Minecraft... may not be the best way to judge minimum specifications.
     
  20. MrAwesome

    MrAwesome Star Wrangler

    My computer ran terraria fine and it's a piece of crap.
    When 1.1 update was coming I thought I couldn't run it with the new lightning system, and it ran perfectly with just a bit more lag (minimal).
    I hope they do it again with starbound, a game that runs in almost every computer.
     

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