Minibiome legendaries are cool, but need to be craftable

Discussion in 'Blocks and Crafting' started by bluecollarart, Oct 7, 2014.

  1. bluecollarart

    bluecollarart Big Damn Hero

    Recent devblogs ( http://playstarbound.com/september-30th-make-it-work/ ) have talked about adding in new items for all the various biomes. You mentioned the "Sabertooth Spear", for instance, that's found in Tar biomes and lobs balls of tar at the enemies. It seems like you guys are creating a ton of special biome loot like this.

    This is really cool, but it needs to be craftable. At least some of it. It's really cool when you find new materials like slime or tar or bones, but then to find out there's nothing functionally different you can make with it, just the new furniture? The furniture is really cool, don't get me wrong, but gameplay-wise it's just more of the same.

    The weapons do new things, and it would be awesome to mine a bunch of tar and maybe a few other items, and see that you can build some awesome new piece of gear with totally new properties.

    Finding new resources and running to see what new craftables that may have unlocked can be one of the most exciting parts of this sort of game, but you need to actually have the variety to make that work. I hope you guys will work on this!
     
  2. General Nuclear

    General Nuclear Supernova

    tar in real life is uset in roads,telephone poles,roofs,boat docks and log cabins :geek: true story bro
     
  3. orion_metalhead

    orion_metalhead Orbital Explorer

    Perhaps in order to craft biome specific items, you need to find biome specific crafting tables..
     
    bluecollarart likes this.
  4. Warped Perspectiv

    Warped Perspectiv Pangalactic Porcupine

    Rare and uncommon items aren't and shouldn't be craftable. That's usually how those sorts of items tend to be.
     
  5. The Observer

    The Observer Phantasmal Quasar

    Actually, they are. A LOT of them. Steel bow, robotic crafting table, frozenfire bow, all the racial tiered weapons...so on and so forth...
     
  6. Warped Perspectiv

    Warped Perspectiv Pangalactic Porcupine

    Those aren't rare and uncommon. They're general items, as you can find them through crafting. Items like the ones mentioned above are drops. You FIND these ones. And given that they're not randomized items, that would make them rare. It would be like if tech could just be created through a crafting table.
     
  7. The Observer

    The Observer Phantasmal Quasar

    {
    "itemName" : "steelbow",
    "inventoryIcon" : "steelbowicon.png",
    "dropCollision" : [-8.0, -3.0, 8.0, 3.0],
    "maxStack" : 1,
    "rarity" : "Rare",

    {
    "itemName" : "titaniumbow",
    "inventoryIcon" : "titaniumbowicon.png",
    "dropCollision" : [-8.0, -3.0, 8.0, 3.0],
    "maxStack" : 1,
    "rarity" : "Legendary",

    {
    "objectName" : "roboticcraftingtable",
    "rarity" : "Rare",

    {
    "itemName" : "apextier4dagger",
    "level" : 4,
    "dropCollision" : [-4.0, -3.0, 4.0, 3.0],
    "maxStack" : 1,
    "rarity" : "uncommon",

    {
    "input" : [
    { "item" : "durasteelbar", "count" : 10 },
    { "item" : "money", "count" : 1000 }
    ],
    "output" : { "item" : "skyrailTech-chip", "count" : 1 },
    "groups" : [ "skyrailtable", "all" ]
    }
    I'll go with Chucklefish's definition, thanks.
     
  8. Warped Perspectiv

    Warped Perspectiv Pangalactic Porcupine

    Then they most likely list them as such due to the fact they don't tend to spawn during planet generation. But it doesn't change the fact that from a player standpoint, they're common items as you can craft them.
     

Share This Page