Metal Detector

Discussion in 'Gear and Items' started by Kroghammer, Jun 20, 2013.

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Would you like a metal detector in the game?

  1. Yes

    40 vote(s)
    97.6%
  2. No

    1 vote(s)
    2.4%
  1. Kroghammer

    Kroghammer Scruffy Nerf-Herder

    [​IMG]

    I think a simple metal detector would be a welcome addition to the game. I'm not sure how many blocks it should go down in detection. Probably a few blocks farther than what shows in the light would be good. The first tier detector should find metals 2-3 blocks beyond current vision. Maybe based on technology there could be several different detectors which could find more than metal material. End game detectors could have a greater range and be set for specific block types.

    I would like a metal detector to aid mining. Instead of mining in any random direction I could prospect an area with some detection, then I would mine that area and start my search again.

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  2. Zeklo

    Zeklo Heliosphere

    Simple yet effective, I like it.
     
    Supreme Suprise likes this.
  3. frostybubbles

    frostybubbles Scruffy Nerf-Herder

    interesting
     
  4. Katzeus

    Katzeus Chucklefisherman Chucklefish

    I think a neat way to implement it would be like a sonar, you 'ping' and a signal goes out in all directions to find metal or whatever.

    Imagine this, but as a game overlay where the player is the center and the flashing dot is the ore
    [​IMG]
     
    Forever likes this.
  5. Kroghammer

    Kroghammer Scruffy Nerf-Herder



    Yeah with higher tech detectors... that would be awesome!
     
  6. MoonyJello

    MoonyJello Existential Complex

    You can see a 6-7 block range, so wouldn't it be rendered useless?
    [​IMG]
     
  7. Kroghammer

    Kroghammer Scruffy Nerf-Herder


    It is hard for me to tell how many blocks down the vision goes (I was estimating 6-7)... basically the idea is to have it go 2-3 blocks deeper than what you can see for the 1st tier detector. Other higher tier detectors should work better later in the game.
     
  8. MoonyJello

    MoonyJello Existential Complex

    Alright cool
     
  9. Bebe22

    Bebe22 Star Wrangler

    How accurate would it be?
    Maybe do a Marco-Polo setup where the detector pings(and drains some energy) and you get a general direction indicator? Not enough to pinpoint, but it gives you a place to start.
     
  10. Tleno

    Tleno Spaceman Spiff

    I have a better idea! It can be customized which material to detect, and has an extremely huge range, but overall it's just playing Marco-Polo in the end! So it WOULD give you a clue on where to search for that desired material you need so bad, but not simplify the mining process massively!
     
  11. Tappi9999

    Tappi9999 Scruffy Nerf-Herder

    and then there is a glitch mining underground and your detector goes nuts :rofl:
     
  12. Tleno

    Tleno Spaceman Spiff

    What for? That would kinda mess up the whole search... making it somewhat risky to use.
     
  13. Zeklo

    Zeklo Heliosphere

    I think he meant that as a joke...
     
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  14. Supreme Suprise

    Supreme Suprise Scruffy Nerf-Herder

    Eh' Bob! 'Cimere! Think I found sumpthi-Holy....JACKPOT!!!
     
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  15. wkvs

    wkvs Void-Bound Voyager

    Metal detector is directed device, isn't it? Anyway, I thought about mechanism block instead of hand device when I saw title of this sugggest. In my mind metal detector is block device that can signal to something (in example door) when something metal is moving around (player with iron armor, glitch or another robots).
     
  16. Mukin

    Mukin Scruffy Nerf-Herder

    yep is a good suggestion
     
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  17. Kroghammer

    Kroghammer Scruffy Nerf-Herder


    Lol yeah I didn't even think of that... I guess they are called the same thing but for different purposes. Security lines have walk through detectors and hand held wand detectors.
     
  18. kmykimi

    kmykimi Space Hobo

    I also think think that a simple metal detector would be a welcome addition to the game. It will bring a lot of fun.
     
    1John5vs7 likes this.
  19. 1John5vs7

    1John5vs7 Hard-To-Destroy Reptile

    I very much like this idea. There should be various tiers of detection with higher tiers giving better:

    accuracy
    range
    specificity
    quantity

    By this I mean that the precise location of the ore is better represented, the range the detector scans is better, the type of ore detected is more specific (and possibly is broadened if early detectors don't detect all substances), and in later models the amount of the ore could be indicated somehow.

    It would be very cool to have late-game items that would do assays across an entire planet (or an entire biome, at least) to check to see if a certain ore is present. Since this is a major time saver, it would render the game rather easy in the late game, so to offset that some, it needs some kind of recharge time or a resource requirement to use it.

    Just a few thoughts! <3
     
    Kroghammer likes this.
  20. Kroghammer

    Kroghammer Scruffy Nerf-Herder


    Even if it is easy to find, that doesn't mean it will be easy to get...
     

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