spacechase0 submitted a new mod: Map Image Exporter - Export a screenshot of locations from the SMAPI console. Read more about this mod...
spacechase0 updated Map Image Exporter with a new update entry: Fixed being farmer/NPC rendering being classified under 'loc'. Read the rest of this update entry...
spacechase0 updated Map Image Exporter with a new update entry: Fixed lighting rendering. Read the rest of this update entry...
Does this operate like upload.farm where it only uses default textures of the game? Or can it render the maps in a modified form too?
@Xuomi It basically takes a pic of you're whole farm as you see it (with all your textures and etc. and variable depending on the command options you use) Example with "export current all" command on the farm:
any requirement? SMAPI Version? is it viable on Stardew version 1.1.1? 1.2? i got this error on 1.1.1
I'm having issues with the 'weather' and 'light' layers - see attached, taken on a rainy day. There is a small area in the top-left where you can see the raindrops and the bluish light filter, but the rest of the frame is unaffected. Any suggestions? (SMAPI 1.12, Stardew 1.2.33, on OSX 10.12.6) Really appreciate this mod and would love to be able to use it fully!
spacechase0 updated Map Image Exporter with a new update entry: Fix weather rendering. Read the rest of this update entry...
Wow, thanks for the quick update! Unfortunately, when I tested the new version I still get the exact same behavior as posted above. Another question - is there a specific command to include the player avatar in the export? My farmer only shows up when I do "export all" or "export current all" - if there's a specific way to include the farmer, I could then avoid using "all" and the weather thing would be less of an issue for my screenshots. thanks again!
Is there any way to name the file when you export the current map? I want to take pictures of my farm over time, but I realized they overwrite one another. Right now I rename the file manually afterwards, but a command for it would be more convenient.
I sometimes get all-black, or all-white, exports too. Try experimenting with different commands - "export current all", "export farm tiles", "export farm tiles loc npcs", etc. Also, leaving the current area and coming back seems to help sometimes as well.
I have also observed that I get all-white blank exports if there are too many objects on the farm. There is a ton of wild grass on my farm right now and I started getting blank exports. "export farm tiles" and "export farm loc" both consistently succeed, but "export farm tiles loc" (and "export farm all") consistently give me a blank export. I trimmed back a bunch of grass, changed nothing else, and all export commands started working normally again. Any help from the mod maker on this would be much appreciated! thanks
Hello! I seem to have fixed this problem, basically I just made the game into windowed mode and input the code into the console with the game in the background and it seems so work, not sure if you are having this same issue though as yours is a bit more complicated so this might be a load of unhelpful mumbo jumbo ¯\_(ツ)_/¯
I'm suddenly having issues with this mod. It crashes the game, and the exports are all black. Even on a diferent computer, new install, new character, with no other mods installed. I alt tab to smapi console to enter "export ____" then I alt tab back to stardew, and the game flashes black and white a couple times, then closes down. Then anything I exported is black. Nothing abnormal looking in the Smapi log, not sure what to do.... and I wish i'd read a bit, putting stardew into windowed mod worked
[06:118 INFO Map Image Exporter] Rendering Farm... [06:119 ERROR Map Image Exporter] Exception: System.InvalidOperationException: SMAPI blocked access by Map Image Exporter to its internals through the reflection API. Accessing the SMAPI internals is strongly discouraged since they're subject to change, which means the mod can break without warning. at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.AssertAccessAllowed(Type type) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ReflectionHelper.cs:line 188 at StardewModdingAPI.Framework.ModHelpers.ReflectionHelper.GetPrivateMethod(Object obj, String name, Boolean required) in C:\source\_Stardew\SMAPI\src\SMAPI\Framework\ModHelpers\ReflectionHelper.cs:line 136 at MapImageExporter.Mod.export(RenderQueueEntry render) in G:\StardewValley\Mods\MapImageExporter\Mod.cs:line 393
connot work with SMAPI2.0 SMAPI blocked access by Map Image Exporter to its internals through the reflection API. Accessing the SMAPI internals is strongly discouraged since they're subject to change, which means the mod can break without warning.