CrimsonGiraffe submitted a new mod: Mandalorian Protectors - Spawners for Mandalorian NPCs, and craftable Mandalorian gear! Read more about this mod...
"They will die a death that will last millennia, until all that remains is their code, their history, and in the end, the shell of their armor upon the shell of a man, too easily slain by Jedi." - Darth Traya
It's actually the same cost as regular cerulium armour, I think I was just in admin mode or something when I recorded that gif. I'll double-check and release a patch if it is, though.
Can you be more specific? Are they invisible as in the sprites don't appear, or you can't find the recipes? In either case, post your starbound.log wrapped in a (code) and (spoiler) (replace round brackets with square ones) tag, and the directory you installed the mod to.
Mod not working for me either. Mobs spawn without armor using a naked human sprite. Their Health and Damage is the same as normal NPCs wich is based on the planet their spawned and isnt worth paying 20 Durasteels for. Also, they arent attacking mobs when any come in range, at least for me. Is there any other pre-requirements this mod has for working propperly?
CrimsonGiraffe updated Mandalorian Protectors with a new update entry: Bugfix & spawner recipe tweak! Read the rest of this update entry...
Like in the crafting menus or after you craft them? Also, are you using the stable, unstable, or nightly build of Starbound? If you could attach your Starbound.log file that would be very helpful
This mod seems really cool but I think it might not work with certain mods since the spawners don't work for me and i have a few mods. When I place the spawner and leave then come back the spawner disappears and no mandalorians spawn with it.
Will this mod get updated? The only thing I feel like is missing in Starbound is some Mandalorian armour.