Hello, I'm back. So after many revisions and different models, I have ended up with a completely different architecture of the computer i was working on, and is now much more optimized and uses assembly you can see photos of the architecture in this zip file. https://drive.google.com/open?id=1B_AoXLcetyzeYQ71_c1p-7ooVsjYX4AO The Computer also now supports interactions with ram (Read/write from register A to ram) and has 3 registers and a NIL register, conditional jumps, flags, and other properties that have been added/improved I've also been working on a much larger screen that works with tiles, its very WIP and primitive, but it runs fast and allows up to 256 tiles OR pixel by pixel here's a video of a short test of the speed https://drive.google.com/open?id=1q2vsjRUs15B1GV6OlB46j6zIk6vEAKuw (this was tested on a server and was one take)
Hi! I have a suggestion Do you think it'd be possible to make a macrochip remote control? Basically a held item that opens a macrochip interface, but you can only place wires, buttons, levers, and remote inputs So you can place a remote macrochip node next to a door, then you can use the remote control to power that node and open the door
They output the binary equivalent to the numbers beneath, so you can connect them to outbound remote nodes and replicate them on numeric displays outside the macrochip.
Aha. Thanks! If I can make a suggestion: Master/Slave chips. Essentially, the Master chip would house all of the actual circuitry, and the Slave chip(s) would essentially copy the circuitry active in the Master chip, being able to interact with buttons and switches. An example would be an elevator in a building that's being expanded, or as a transport system in a station. You could put a Master chip somewhere, and a Slave chip at each stop. Then, whenever you add a new stop, you'd only need to update the Master chip. It could also be that the "slave" chips simply open the Master chip interface, but locked to Inspect mode, which would accomplish the same thing IMHO Alternatively, the Datachip could be made a tool, and using it on a macrochip could update the circuitry inside it to match that stored in the chip
Just two questions: 1- Is this mod still working in current version? 2- Is this mod incompatible with mods like Frackin Universe?
I've had fun the past few days with this mod, just building circuits for the sheer joy of playing with digital logic: This was a fun test of my logic skills, to transmit 4 and 8 bits over three wires. My idea for this circuit is to have the transmitters and receivers all in one macrochip that I can copy endlessly, then erase whichever parts aren't needed for a new circuit, then I can hook up input or output nodes on one side or the other to the buffers that go down the middle. If my math is right, the 8 bit version (at the top) takes just over a second to transmit a byte and the 4 bit version takes just over half a second.