Vita version. Noticed that in the Vita version of this game there seems to be a recurring problem with things repeating themselves. 1) Skull Cavern - this place is the best (worst?) example of it. You go in and the first floor layout you get is then repeated almost identically for the next 8-22 levels. The floor, the nodes, the enemies all are identical. Then when you do get a change of layout, THAT then repeats for another 8-22 levels. 2) Geode payout - I have had more than one instance of this happening. I take in a set of geodes to be opened and I get 3 gems/artefacts repeated up to 8 times. This is random and can happen concurrently or not. I know it's random, but the odds of getting the same 3 g/a 24 times in a row must be monumentally high. 3) Trash cans - The other day I found bread inside a trashcan. Then for the next 3 days, every bin I checked had bread inside it. It can't be coincidence that the Vita version has all these issues with items/layouts repeating. Can it? Would very much like an update on whether these issues are being worked on - especially the Skull Cavern one as that makes the whole mining area boring. I loved Skull Cavern on the PC version and would often take multiple stacks of 999 stone in so I could make trapdoors and go down to level 150+.