Hi. I'll try to be brief here. I want to exchange the graphics of Morten Lannis with those of Gina Nia. Is this at all possible? I've tried copying and then renaming the .png:s of Gina Nia in MyMod/particles. This seems futile as I can't also switch out the animation .png:s since I can only find the ones corresponding to Lannis. Another attempt was made where I simply switched the "unitTypeName": "lannisMorten", for "unitTypeName": "ginaNia". This had more or less the desired results but it seems to be causing a crash @ my first debriefing. Noteworthy change I've made in conjunction with this is setting the backpack size of the player character to be 30. Which, obviously, is a bit overkill but to each their own, right? ^^ Some ramblings... So I looked at the Wiki which told me where the .png:s go; gfx/units/player/ and correctly so for it seems the included mods do keep their custom animation .png:s here. However the base does not appear to keep the files here, instead it holds a list (I'm pretty sure it doesn't hold the .png:s, I chekced the file size) with an entry of each .png's name. I *did* find some .png:s containing what I think are the visuals for the other characters, problem is that they are not alone. Instead these images are parts of a huge sprite map complex containing images of all sorts of things. I assume this is what the .anim files for each character handles? I don't know which route is best to go. It is fine if the skills are from either character, though I prefer Nia's, the important part is the graphics. Help?