Modding Help List of Status Effects? Stun guns? Slow? Knockback?

Discussion in 'Starbound Modding' started by Thundercraft, May 18, 2015.

  1. Thundercraft

    Thundercraft Phantasmal Quasar

    I haven't done any modding in a long while. Though, I do try to keep up with the blog and many of the changes in Starbound. I remember reading in the blog how the devs were reworking the Status Effects.

    This gave me hope that maybe - just maybe - they'd finally add something like stun, slow, freeze, or knockback as a status effect - something I could finally add to a projectile to have a literal stun gun or something similar.

    (I think it's sad that Starbound does not have anything remotely like a non-lethal weapon. It'd be cool to have a gun that momentarily stuns, allowing us to safely move into melee range. Or a gun that knocks a monster back without killing or hurting them. This would make capturing a certain pet a lot less frustrating.)

    I've brought this up before, both in 'suggested features' threads and this modding forum. In the past, I've tried to find a workaround, but to no avail.

    And from this Creating a Slowing Status thread, it's clear that I'm not the only one who has been trying to do something like this for ages.

    Question 1: Can anyone point me to a list of Status Effects supported by the game as of Spirited Giraffe? Pretty please? :pwease:

    I want to see if it includes any of the ones I mentioned.

    Question 2: If one of those status effects are supported now, can anyone point me to either an in-game example or a mod that uses this status effect?
     
  2. Kayuko

    Kayuko Oxygen Tank


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    Like diz?
    Don't forget that knockback, for example, is a weaponstat and needs no statusEffect modifier or file.

    Mudslow for example uses a slowfunction.
    It is indeed possible to create the weapons you mention.

    I doubt however it's possible without lua (tho you do only need real basic knowledge of it to add stuff like this).
    Can't point you to an example since I don't think I know one atm.
     
    Armed Mosquito and Thundercraft like this.
  3. Thundercraft

    Thundercraft Phantasmal Quasar

    Yes! :up: Thank you so much! Have a cookie: :cookie:
    Indeed, I see several potential slow and stun type effects to play around with. :DD

    I was aware that this is the way it used to be, back with the Koala branch. But I understand that they did a complete overhaul of the combat system. And I was under the impression that they completely got rid of knockback as some players were complaining about it. Did I misunderstand? Did the devs change their mind?

    At the time, I tried to make a projectile that did no damage, but had a knockback effect. But, I found out that knockback was added automatically and scaled to the level of damage. So, a single high damage attack would cause major knockback, while low damage attacks would do little - if any - knockback.
     
  4. Kayuko

    Kayuko Oxygen Tank

    Can't help you there much since I don't play much and I really didn't pay attention if my weapons knock back, but I think the complete combat overhaul is a thing that's yet to come.
     

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